Now you can see why our preview of Just Cause 2 was so glowing ... it has 62% more chutes! Yes, it looks this good. Lead game designer Peter Johansson from Avalanche Studios takes us through the game with his sexy accent, and base jumping / parachuting alone looks like a hell of a lot of fun. Seriously, why has no one developed a skydiving game? (Mention Go! Sports Skydiving and we'll hurt you.)
Watch the entire video above (it's long) and you'll see why Spider-Man has nothing on Rico. After all, he didn't carry a gun. The original Just Cause was a slightly buggy mess that was caught up in the changeover from the Xbox to the Xbox 360, although it featured some enjoyable and innovative gameplay. This sequel looks much, much better and we'll be keeping our eyes open for more info before it comes out in 2010.
Reader Comments (69)
Posted: Jun 9th 2009 8:35AM Capgun said
First thing I'm gonna do: Tether a guy to a helicopter, and fly around dragging him behind me....I wonder what would happen if I suddenly went down, swinging him into the rotors...
Posted: Jun 9th 2009 8:39AM (Unverified) said
Just cause it looks good, doesn't mean it is.
Posted: Jun 9th 2009 8:49AM (Unverified) said
OMG i just voilently jizzed in my pants!
Posted: Jun 9th 2009 9:59AM SoulBlade said
shouldn't it be tagged w/ MS too? It's not a PS3 exclusive is it?
Posted: Jul 19th 2009 9:51AM (Unverified) said
this game has been announced at E3 so not too long ago...its predecessor was never really quite talked about that much as glitches were quite frequent and game play was too easy...you could literally go through the entire game with the pistols. Game play again was unrealistic...but not the good over the top kind (like you take over a settlement by changing a flag when there are enemies still around you...the flag changes instantaneously and all the sudden your enemies stopped shooting you) so yeah...storyline is amazing for the first i'd suggest if not playing it catching up on the storyline as it may be necessary by the looks of two possible similar characters
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Posted: Jun 9th 2009 10:03AM Alphathon said
Looks pretty damn awesome. Graphics remind me a lot of uncharted (read: really good). Why have I never heqard of this game (or even it's predecessor). Have I just not been paying attention?
Incidentally, why is this only posted under playstation? (and why isn't there a PC section - I want PC gaming news damnit. I know it's not the main focus, but would it really hurt?)
Incidentally, why is this only posted under playstation? (and why isn't there a PC section - I want PC gaming news damnit. I know it's not the main focus, but would it really hurt?)
Posted: Jun 9th 2009 10:44AM (Unverified) said
It's tagged for Ps3 but I can't find the "A" on my pad :D
Posted: Jun 9th 2009 12:14PM GreenElf said
ah... this is what the new Bionic Commando should have been like. It looks really good.
Posted: Jun 9th 2009 12:55PM deathbyhamsters said
looks fun. One thing I noticed was that the main character can't handle recoil on that uzi tho.
Posted: Jun 9th 2009 1:35PM Mayor West said
Video was great. I'll be keeping an eye out for it.
Posted: Jun 9th 2009 3:08PM Drdre74 said
this game has been done before its called bionic commando. The animation is really stiff. I'll pass
Posted: Jun 9th 2009 3:47PM (Unverified) said
That's true, we can't possibly have two games where you can do the same move. Where would we be if you could shoot, punch or jump in more than one game? It'd be anarchy I tell you, anarchy!
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Posted: Jun 9th 2009 3:28PM mrbigjonstud said
wow, all these comments, I'm surprised no one mentioned, "GET OVER HERE!!!!!"
this dude is like scorpion with a gun :)
hope it is as fun as it looks
this dude is like scorpion with a gun :)
hope it is as fun as it looks
Posted: Jun 10th 2009 9:07AM ShirowShirow said
The tether... Why must video game developers steal ideas from me that i had in a dream three years ago and never bothered to tell anyone about? I'll sue!
Tether targets i'll have to try out:
Random mook+Pointy architecture
Random mook+Speeding vehicle's front
Random mook+Crate in process of falling off a cliff
Random mook+Same random mook
Helicopter+Ground
Well i'm sold.
Tether targets i'll have to try out:
Random mook+Pointy architecture
Random mook+Speeding vehicle's front
Random mook+Crate in process of falling off a cliff
Random mook+Same random mook
Helicopter+Ground
Well i'm sold.




