Impressions: Snow White hacks up children in Fairytale Fights
There's a decent chance you've never heard of Playlogic's Fairytale Fights. It was shown at Leipzig last year and that's about it. Given its premise though, you'll likely be hearing about it again. In a nutshell, Fairlytale Fights has players controlling one of four fairytale characters -- we saw Little Red Riding Hood and Snow White -- and then set about hacking the fairytale world into messy, bloody bits. It's got your attention now, right?
Gallery: Fairytale Fights
The game world in Fairytale Fights -- powered by the Unreal Engine -- is every bit as colorful and cartoony as the title suggests, which makes the contrast between the environment and the brutal gameplay all the more apparent. The game essentially plays like an old-school beat-em-up, with players plowing their way through hordes of enemies and hazards to reach the end of the level. Each level is littered with different weapons -- axes, lollipops, carrots, etc. -- that can be picked up at any time. Weapon swings are controlled with the right analog stick, resulting in some wild flailing animations, though the developers giving our presentation could manage to string together combos and even juggle foes in the air.
The levels of the game are all based on different fairytales. One level we saw was based on the story of Hanzel & Gretel, only in this version, the witch has an entire candy castle instead of a cottage. The level is populated with increasingly fat children, which the player is free to slice to ribbons. Keep in mind that these aren't actually enemy characters, but that didn't stop our demonstrators from taking the axe to them. We don't blame them though, as Playlogic has put a lot of effort into the game's slicing mechanic.
Fairytale Fights features dynamic slicing, which means that enemies -- gingerbread men, gnomes, villagers, etc. -- are dismembered precisely along the same lines as the slicing instrument. If you slice through an enemies neck and shoulders with your trusty axe -- and you will -- they will slide right off the body. Oh, you can feel free to slice up your friends during a co-op session, too.
The game uses the slicing system to great effect when players initiate a glory attack. Glory attacks slow down the gameplay and pop up a picture-in-picture window that shows the player and enemy in close detail. With the gameplay slowed, players are free to slice up the enemy as they see fit, watching as bloody lines are carved through its body.
Once the action speeds back up, the enemy's body literally falls apart along the same lines and collapses, leaving behind a pile of limbs and effluence (or a pile of delicious crumbs if it was a gingerbread man).
Fairytale Fights currently supports four-player offline co-op and two-player online co-op, though Playlogic is hoping to have four-player online co-op for the final release. Our main concern about the game is whether the combat and dynamic slicing are enough to carry the entire game. There is no experience system, so the characters will have the same abilities from beginning to end. Playlogic informed us that there are over 100 different weapons though, which should add some variety.
At any rate, Fairytale Fights is on the radar now. The game lets Snow White hack children to bits, after all. It's kind of hard to forget about it now.
Editor's note: This post originally indicated that it was a hands-on feature. The title has been changed to reflect that it was an eyes-on preview.
The levels of the game are all based on different fairytales. One level we saw was based on the story of Hanzel & Gretel, only in this version, the witch has an entire candy castle instead of a cottage. The level is populated with increasingly fat children, which the player is free to slice to ribbons. Keep in mind that these aren't actually enemy characters, but that didn't stop our demonstrators from taking the axe to them. We don't blame them though, as Playlogic has put a lot of effort into the game's slicing mechanic.
Fairytale Fights features dynamic slicing, which means that enemies -- gingerbread men, gnomes, villagers, etc. -- are dismembered precisely along the same lines as the slicing instrument. If you slice through an enemies neck and shoulders with your trusty axe -- and you will -- they will slide right off the body. Oh, you can feel free to slice up your friends during a co-op session, too.
The game uses the slicing system to great effect when players initiate a glory attack. Glory attacks slow down the gameplay and pop up a picture-in-picture window that shows the player and enemy in close detail. With the gameplay slowed, players are free to slice up the enemy as they see fit, watching as bloody lines are carved through its body.
Fairytale Fights features dynamic slicing! |
Fairytale Fights currently supports four-player offline co-op and two-player online co-op, though Playlogic is hoping to have four-player online co-op for the final release. Our main concern about the game is whether the combat and dynamic slicing are enough to carry the entire game. There is no experience system, so the characters will have the same abilities from beginning to end. Playlogic informed us that there are over 100 different weapons though, which should add some variety.
At any rate, Fairytale Fights is on the radar now. The game lets Snow White hack children to bits, after all. It's kind of hard to forget about it now.
Editor's note: This post originally indicated that it was a hands-on feature. The title has been changed to reflect that it was an eyes-on preview.










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Reader Comments (Page 1 of 1)
Aguiluz @ Jun 10th 2009 10:08PM
Oh, hell this will be interesting.
Lunastra78 (PSN: lunastra78) @ Jun 10th 2009 10:14PM
Dynamic slicing? I'm in!
Shmil @ Jun 10th 2009 11:25PM
I've just heard about this newfangled dynamic slicing. It needs to be in every game featuring a sword or sword like device (lightsaber).
FNG @ Jun 10th 2009 10:14PM
wow does that look like fun. kinda a marioish platformer with a more enjoyable theme.
Topher @ Jun 10th 2009 10:18PM
Looks, totally GGGRRREEEAAATTT!!!
***SLICESLICEHACKHACKSLICEHACK!!!!***
ohyeahcola @ Jun 11th 2009 1:39PM
looks totally fucked up
Mike @ Jun 10th 2009 10:18PM
What about release date or platform(s)? Looks like it's designed for XBLA/PSN.
Astral Drmz @ Jun 10th 2009 10:25PM
Look through the images and you'll find boxart for the PC/360/PS3 versions.
-the more you know!-
FNG @ Jun 10th 2009 10:34PM
not reading the article FTL
hatmantc @ Jun 10th 2009 10:41PM
kind of looks Fat Princess-ish to me. this looks like it should be a downloadable title not a full disc game
Alex @ Jun 10th 2009 10:45PM
this and Fat Princess broke my "cute-o-meter"
Heavytoka @ Jun 10th 2009 11:09PM
I want this game lol I love games that are cute and bloody.
Tep @ Jun 10th 2009 11:42PM
I thought this was gonna be another American Mcgee game but Joystiq, I am disapoint.
But dynamic slicing fuck yeah!
Sweets @ Jun 10th 2009 11:50PM
If this really has Snow White, then I can't see Disney letting this game get released. They probably haven't got wind of this yet.
Heavytoka @ Jun 11th 2009 12:15AM
Disney doesn't own the rights to Snow White, it's a Brothers Grimm Fairytale that they made a movie of.
Bubbameister33 @ Jun 11th 2009 12:34AM
Snow White and other fairytales are public domain.
Sly [PSN SniperChameleon] @ Jun 11th 2009 12:11AM
it reminds me of fat princess... the cute and gory part at least. i love games like that.
Boff @ Jun 11th 2009 4:53AM
Forget motion control, dynamic slicing is where the real money is.
Shit - I've just thought of something even better:
Motion control *with* dynamic slicing technology!!
"Watch as I perform a Conan-esque 360 spinning neckslice and decapitate this man"
"That's 1:1 for you."
Resident Diesel @ Jun 11th 2009 4:54AM
WANT BAD!!
Like now ;)
Boff @ Jun 11th 2009 4:55AM
I am so getting royalties for this...
Think Adrian @ Jun 11th 2009 5:20AM
Four-player offline co-op?! Someone has finally understood!
Sold!
Nozzinja @ Jun 11th 2009 6:08AM
I always eat the limbs first on the gingerbread man.. NOW i can slice em off
day one purchase?.. most likely!
steven(PSN: small_hands) @ Jun 11th 2009 7:37AM
I dunno... I mean it looks great as PSN/XBL game but a full price retail game? Im not convinced, I will be watching this though as the premise seems great and dynamic slicing 4 player co-op, hell yes! I just dont think it will justify a full price tag... maybe Im wrong though! Maybe it will be released on disc format and a discounted price and I will gladly start slicing up iconic fairy tale characters... I shall see. I demo would be nice aswel to get a feel for this, with no character progression this could get old fast, 4 player co op even in the worst of games is still really fun though ^^
Sayed @ Jun 11th 2009 10:02AM
Snow White killing stuff, COUNT ME IN!!!!
I can imagine my self saying, "I WANT BLOOOD", then i start slashing everything with her lollipop, LOL XD
Think Adrian @ Jun 11th 2009 10:23AM
I hope you can choose more fairy-tale characters, like Rapunzel, Pied Piper and Humpty Dumpty.
And maybe a Mortal Kombat 2 paraody of putting in all the seven dwarves - make them all the same body and moves but different colours :D
MRLN @ Jun 11th 2009 4:13PM
That's gross.