We haven't heard much from Under Siege in quite some time. The real time strategy game may be a download-only game, but that's not stopping the development team from implementing a LBP-esque level editor. To ensure the in-game editor works as well as it should, the team has created the entire game using the tool. "Having built all our levels using a PS3 controller led to constant improvements in both the interface and the control scheme so that our level artists wouldn't feel constrained by the input device," the development blog notes.
With the release of the game's first trailer (above), it's clear Under Siege is getting closer to release. Expect much more on it in the coming months.
I have so much respect for companies that do this, especially on consoles. I mean, Epic using the same UnrealEd they ship with the game is one thing. This is an order of magnitude more awesome.
I was just thinking the other day how bad ass it would be for someone to develop a PS3 RPG in the vein of LBP. We're now at the computing power I assume to build a RIFTs like game where a GM could design a campaign, build the levels and then have the party play online or local or whathaveyou. If no one has anything like this in the works, maybe I'll go do build it myself.
I think the creators of Boom Blox Bash Party did the same thing. Also, you can re-create any LittleBigPlanet level using its level editor, apparently, though I don't think Media Molecule actually used it and a PS3 controller to build the game.
Since my favorite gengre of games are RTS, I am definetly picking this up. It looks awesome and I just can't wait to play it.
Also, I'm trying to do Co Op missions in Red Alert 3 for Ps3, and I haven't found a good partner, so if someone is interested reply me to give you my psn.
Roto13. MediaMolecule did in fact create all levels within the game, using the built-in tools and six-axis controllers. That's one of the many amazing things about that masterpiece....