Head-to-head racing with Blur, Need for Speed: Shift, Split/Second, and Forza 3

Here's who we spoke to, and who answered the questions on behalf of the game. Extreme bonus points to Forza's Dan Greenawalt for giving us very brief, soundbite-sized answers. That's rare for a developer at a trade show.
Blur: Ami Langton, Studio Communications, Bizarre Creations
Split/Second: Paul Glancey, Design Director, Black Rock Studio
Forza Motorsport 3: Dan Greenawalt, Game Director, Turn 10
Need for Speed: Shift: Andy Tutor, Lead Designer, Slightly Mad Studios
What's the hook? What makes your game stand out above the others?
- Blur: "It's just totally different, especially from anything we've done in the past. We have 20 cars on-track which is insane. You can create your own games both online and offline. We're giving all of the options to the player, and we're not slaves to reality and we're not hating the gamer anymore.
- Split/Second: "So, Split/Second is obviously an arcade racing game, but the difference is that our environment is totally interactive. In a lot of racing games when you drive skillfully you earn power, and in our game that power can be used to trigger environmental special events around the track. All of our "Power Plays" are designed to look like action movie moments, but they're not just eye candy, they're the way to win the race.
- Forza 3: "It gives you everything, and it gives it to you this October."
- Need for Speed: Shift: "All of our competitors would say we've got great physics, we've got great cars, it has gorgeous graphics, we've got loads of tracks and all that, and we can say the same about them. But we've got loads of stuff on top of that. What's the cool thing with Rock Band? You feel like a rock god, right? So what's the cool thing with a racing game? It's what we're calling first-person driving. That's the thing. We've gone back to basics with Shift, like film has been rebooting with Batman Begins and such, and defining what makes racing cool."
Gallery: Split/Second
How many cars are in the game? Are they licensed?
- Blur: "We have over 60 licensed cars in the game, although this is still pre-alpha, so that could change."
- Split/Second: "The kind of crazy stuff we want to do to our cars is probably impossible with licensed vehicles right now. Our cars are ones that you wouldn't be surprised to see driving down the street, certainly in U.S. We're still working out the number that we'll have, and cars are also used as rewards in the game."
- Forza 3: "We have over 400 cars in the game from over 50 manufacturers, and each one has cockpit, damage, rollover and so on. That's like three times the car content from any of those other games. What I really want to know is if you combine all of the cars in the other games, do we still have more? [Note: yes, they do, and we told him so ... unless Disney sticks 260 cars into Split/Second, they win that contest]
- Need for Speed: Shift: "We have over 70 licensed cars, which is a significant amount, and we have plans for more via DLC, including some content that will make Need for Speed fans very happy. Something that hasn't been in the series for a long time that is going to make a return."
Gallery: Blur
Can you damage the cars? Some manufacturers get testy about the level of destruction they allow.
- Blur: "Totally. You really can. Free from the confines of the PGR series, we have approved damage models in this time around. You can blast the hell out of each other on track, and we even have a photo mode in-game, so you can capture those moments and share them."
- Split/Second: "Our visual bar for damage is pretty high. We're still working on it right now, but we want to push it as far as we can. They have to look pretty tough, because they're driving through some hostile environments."
- Forza 3: "You can absolutely total out a car in our game. It all has to do with the difficulty setting. If you have it set to our easy mode, then it will do the cosmetic damage, but it won't smoke or have a performance impact. But If you have it on simulation and you do some of those collisions, the car will be completely disabled. We always show the cosmetic damage in the game."
- Need for Speed: Shift: "Of all the 80 cars in the game, we've got full damage on every single car. The damage looks visually correct, and it affects handling as well, but we don't want it to affect it so much that you can't get a podium position. Also a lot of people don't want damage on at all, so there's the option to turn it off. It'll still look good, like the hood will blow off, but it won't affect the handling."
Gallery: Forza Motorsport 3
What's the coolest car in the game?
- Blur: "That is very difficult ... I would probably say the Viper. I love the handling of it, it's a really cool car. We worked closely with the manufacturers to modify the cars to be in tune with certain car cultures, so all the tools are there for you."
- Split/Second: "I kind of like them all, actually. I know that's sort of a developer copout answer. The car I've played the most looks like a heavy U.S. muscle car. It's got a nice rear end ... a nice spoiler on it. We've put our HUD with the power bar on the back of cars, and that gives it a bit of extra screen jewelry. All of cars kind of look cool because of that."
- Forza 3: "Oh wow, that's really hard for me. We have over 400 cars in the game. If I started racing every car now until the time we shipped, I think I'd only get a third of the way through the list. If I'm trying to relax at the end of the day, I usually take the '99 Viper ACR and try to drift the Guna Seca. Becuase if I can do it, it feels like I've really proven myself. Usually I can't ... it's a real handful of a car."
- Need for Speed: Shift: "Well, one of the things in the game is that you can drive showroom models of the cars, and you can actually race convert a lower-end car. My favorite is the Renault Mégane RS. It's a new car, and you get it early in the game, but you can race convert that car so it's competitive with the Veyrons andKoenigseggs and stuff. Man, it looks awesome when you trick it out: strip out the interior and add a rollcage in there, put a great big spoiler on the back -- you're shaving seconds off your time with all of that."
Gallery: Need for Speed SHIFT
Have you played any of the competition at the show?
- Blur: "I hear there's a lot of good racers here, but as of yet I've not checked them out yet. Hopefully I'll have a look around later on."
- Split/Second: "I have, just this morning I managed to look in on those three guys. They all look like they're going to be stiff competition ... they never disappoint, do they? But the thing they don't have is exploding airports and crashing planes, so we're pushing it somewhere different, and no one has really done that in the racing space to this degree."
- Forza 3: "I haven't been out of this room."
- Need for Speed: Shift: "Yes, absolutely. Now, I don't know how much I can say about this, but one of our arcadey competitors was absolutely awesome and put a smile on our faces."





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Reader Comments (Page 1 of 2)
Noxat @ Jun 11th 2009 12:21PM
I'll take Forza 3. I wonder how much of the content had to be carried over to the second disc.
copa @ Jun 11th 2009 12:28PM
I'll be getting Forza 3 as well, but Dan Greenwalt is such an annoying, insecure douchebag.
I half expect this a-hole to start about how everyone will take a second job if they have to just to buy Forza 3.
Cellien @ Jun 11th 2009 1:31PM
I'll get Forza 3. I have a MS wireless racing wheel I got for $50 that needs some lovin'. I really want GT5 as well, but I don't want to fork over the money for that badass logitech wheel with the clutch and 6 speed shifter... but that's the only way I want to play GT5. AH, decisions! MONEY!
Ghen @ Jun 11th 2009 2:25PM
I'll be getting all of the above. Without piracy I'd get none of them... but thats just crazy talk.
arrrgh @ Jun 11th 2009 6:51PM
dick.
bluesky_v2.01 @ Jun 11th 2009 12:21PM
Im sure there is a perfectly good reason why GT5 isnt on the list. Yes . . .
Noxat @ Jun 11th 2009 12:23PM
Mmm, good point. Maybe its the lack of a definitive release date? They still haven't mentioned one yet, have they?
cuteSAVAGE @ Jun 11th 2009 12:25PM
Who wants to deal with Yamauchi-san's translator?
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Jun 11th 2009 12:27PM
@Nosat has Split/Second got one yet?? other than the Year?? we know GT5 will be out next year
Magetto @ Jun 11th 2009 12:30PM
A better reason might be because GT5 wasn't at E3, was it? I could be wrong, but I don't recall any E3 info about the series other than PSP GT.
WINterfang @ Jun 11th 2009 12:31PM
Who knows when the game will come out, it may be 10 or it may be never.
Kevin Kelly @ Jun 11th 2009 12:33PM
Because it wasn't being shown at E3, just a trailer. All these other games were playable on the show floor, so I gave them a whirl and grabbed a dev for questions. It's hard to question someone about a game you can't play just yet. GT5 doesn't even have a release date, for the love of Link.
Noxat @ Jun 11th 2009 12:33PM
I dunno if Split/Second has a release date, I guess I just sorta assumed these were all out this year, or at very least Q1 '10.
Freedom Town @ Jun 11th 2009 12:34PM
Yea, probably because GT5 is as good as vaporware until they actually get a release date and show some more development.
alvaroaze @ Jun 11th 2009 12:37PM
maybe its because they didnt have a demo on e3?
Kevin Kelly @ Jun 11th 2009 12:45PM
Split/Second is Q1 2010, GT5 is ... 2010 ... maybe? Possibly? When you can't put your hands on a game, it's hard to know.
RUGRLN @ Jun 11th 2009 1:14PM
Probably cuz Polyphony doesn't look like they want to release the game anytime soon...it's been dragging on for eternity..
PedoJokerBear (aka Deeznuts) @ Jun 11th 2009 3:59PM
*writes*
nukee @ Jun 11th 2009 12:23PM
No Gran Turismo 5 because?
Freedom Town @ Jun 11th 2009 12:42PM
Because of obvious reasons??
nukee @ Jun 11th 2009 12:43PM
Which are...
Kevin Kelly @ Jun 11th 2009 12:47PM
See: above.
nukee @ Jun 11th 2009 12:54PM
Well Yamauchi has stated that the game is pretty much finished and could be shipped. The only thing keeping it is that they keep adding content as they come up with it. Granted there isn't a solid release date with it, but in terms of development cycle it sure sounds to be about where the others are if not further than some.
Kevin Kelly @ Jun 11th 2009 12:58PM
Uh, which one does it sound further along than? I actually played all four of these at E3. Regardless of what Yama said, it was nowhere to be seen on the floor. If it's so finished, why not show off what they have, even if it's just a portion of the game?
InFaMoUs1- @ Jun 11th 2009 2:27PM
Because you noobs cant handle GT5 in all of its glory!
I keed keed.. but wow that sucks.. I'm hoping Sony finally releases the game this year though but even that seems doubtful now
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Jun 11th 2009 12:28PM
I'm really interested in Split/Second....Pure was Good shit so I'm sure this game will be as well and its innovative enough and not just a carbon cop with added paint and glitter...
PedoJokerBear (aka Deeznuts) @ Jun 11th 2009 12:38PM
lol the forza 3 guy most love the smell of his own farts.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Jun 11th 2009 12:56PM
well that cant too good of a smell....I mean he's full of shit....
Ghen @ Jun 11th 2009 2:27PM
with all those cars I wonder if they have my toyota yaris 4 door sedan
arrrgh @ Jun 11th 2009 6:54PM
hopefully they dont
R (XBL: Esoteric Lord) @ Jun 11th 2009 12:44PM
Sigh. Still waiting for my Rush 2049 remake...
Ark Angel @ Jun 11th 2009 12:45PM
For me.. Split Second and Forza 3 are must haves.. one realistic and one arcadey fun one.. I might pick up blur too.. but I'm going to pass on Need for Speed: Shift.. I prefer the Underground series of those where I can trick out my car and street race.. not the pro track ones like Pro Street was.. that's what I'll be getting Forza for...
Waffle Slayer @ Jun 11th 2009 12:48PM
Forza 3 owned those questions.
uncle jesse @ Jun 11th 2009 12:48PM
As much as Dan is just bragging about it, Forza seems like it can handle the hype. He did a good job in being confident in the game. The first answer really stands out from the pack.
Storm Eagle @ Jun 11th 2009 12:52PM
Stop talking about GT5. It wasn't even there other than on the PSPGo. And no one even knows when it's coming out. It's all just a figment of your imaginations...
bluesky_v2.01 @ Jun 11th 2009 12:58PM
http://www.gtplanet.net/stunning-gran-turismo-psp-gameplay-footage/
A figment of imagination just got real.
WINterfang @ Jun 11th 2009 2:11PM
Wow I hope that's a wrong link or you are going to make a fool out yourself.
nukee @ Jun 11th 2009 12:52PM
Well Yamauchi has stated that the game is pretty much finished and could be shipped. The only thing keeping it is that they keep adding content as they come up with it. Granted there isn't a solid release date with it, but in terms of development cycle it sure sounds to be about where the others are if not further than some.
max @ Jun 11th 2009 1:01PM
way to saturate the racing market, guys. now at least one of these seemingly great games is going to go unnoticed by the general public.
Lunastra78 (PSN: lunastra78) @ Jun 11th 2009 1:02PM
I want GRID 2
Ghen @ Jun 11th 2009 2:30PM
The flashback feature was awesome. I always screw up racing games and get too pissed off to start over
PSN:JACKOFNOTRADES85 @ Jun 11th 2009 1:03PM
Whats up with all the GT5 hate? oh I forgot. Its a PS3 exclusive.
Kevin Kelly @ Jun 11th 2009 1:31PM
Hey, if it would have been playable at E3, it definitely would have been included here. Don't blame us if the game ain't ready to show.
Orion @ Jun 11th 2009 1:14PM
Well put, +1. They'll still prefer the inferior Forza just because of the box it's on.
Dracard @ Jun 11th 2009 1:16PM
It's not that, fellow commentator friend, as I'm sure the game will be rad. It's all of these jackasses coming in to complain that it wasn't featured in the article when people have said it [The PS3 version] wasn't available at the show. And you can't tell me that doesn't get annoying when people come in to a PS3 article [I'm assuming you like Sony moreso because you have a PSN handle on your name, leading me to believe you have only a PS3. Fair enough; if I only had one console I'd want a good amount of games available for it, too.] and ask where the love for Xbox 360 exclusive games are.
Anyway, I'm down for Split/Second. Sounds like a good time.
cuteSAVAGE @ Jun 11th 2009 1:22PM
Where have you been the past month? Joystiq has done nothing but pimp inFamous (you know, that hot new PS3 exclusive) to the point where I'm getting it today ($10 off, wicked!).
Save your accusations of bias please.
Orion @ Jun 11th 2009 2:13PM
I don't know how the original commenter meant it, but as for me, I never complained about GT5 NOT being included in this comparison. I understand that it wasn't playable at E3 thus not in the comparison.
But the guy here was RIGHT. There was a lot of fanboy hate being pointed in the direction of what will most likely be the most impressive, comprehensive game to date.
It has nothing to do with their inclusion in this article's comparison. It has nothing to do with any sort of Joystiq hate towards Sony. God knows they have enough of that to go around to every maker, as they should.. they're the press.
So please, don't put words in my mouth. I meant only what I said.
PS: Slit/second does look quite good.
Gregorius @ Jun 11th 2009 1:04PM
I'm still playing Burnout! Split/Second sounds the most interesting to me.
CJLopez @ Jun 11th 2009 1:45PM
Blur for me will be. I want my Mario Kart for adults
DW @ Jun 11th 2009 1:47PM
"I usually take the '99 Viper ACR and try to drift the Guna Seca"
That is either a really bad nickname for Laguna Seca, or a really stupid typo