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Metal Gear Solid Rising getting re-done graphics engine

Like a case of bad allergies, Metal Gear Solid 4's graphics left us rubbing our eyes. That said, when it comes to developing the recently unveiled Metal Gear Solid Rising, the latest sequel's eye candy is not nearly sweet enough.

According to Kojima Productions assistant producer Sean Eyestone, the team is remaking Rising's engine "from scratch" to make it look better than MGS4. Speaking during a recent Kojima Productions podcast, Eyestone describes the multiplatform project as "a big project like Metal Gear Solid 4," adding that the team "team is serious about making it look as good as possible on every platform." Let's just hope our meager eyes can take it.

[Via 1UP]

Tags: hideo-kojima, hideokojima, kojima, kojima-productions, kojimaproductions, konami, metal-gear-solid, metal-gear-solid-4, metal-gear-solid-rising, mgs, multiplatform

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