Capcom's practices haven't changed much over the years. The company has been using MT Framework -- an internal engine designed for multiplatform use -- for quite some time now. It's powered many games over the years, including Dead Rising, Devil May Cry 4, and Resident Evil 5. With the release of Lost Planet 2, however, the company is poised to introduce the next evolution of its multiplatform engine, MT Framework 2.0. Capcom has high hopes for 2.0, and is actually going to provide the engine to its external contract studios, RE5 producer Jun Takeuchi told Game Watch. This is a first for the company, which used the first engine as its be-all, end-all means for making games.
MT Framework 1 was always designed to be an internal engine; Capcom saw MT Framework 1 as an essential tool of its own to create games. After having great success with the engine over many years, however, folks started asking about using it. So, Capcom kept that in mind when creating the new engine, which the company said won't be outsourced as part of its business (like Epic does with its Unreal Engine, for example), but, again, will be provided to its external contract studios for use.
[Via Andriasang]
Reader Comments (19)
Posted: Jun 18th 2009 2:37AM xGearSecondx said
Does the image on top rattle anyone elses mind about game development... s-so complicated... x___x;..
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Posted: Jun 18th 2009 2:56AM arrness PSN chsowls Steam dcdani said
hopefully it doesn't completely suck for ps3
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Posted: Jun 18th 2009 10:30PM arrness PSN chsowls Steam dcdani said
yeahh LP1 wasn't bad at all
Fallout 3 ran worse on my PS3
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Fallout 3 ran worse on my PS3
Posted: Jun 18th 2009 3:44AM (Unverified) said
Considering the results it put out with RE5, this is a very good thing.
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Posted: Jun 18th 2009 3:59AM (Unverified) said
That's the really impressive thing... RE5 used MT1!!
LP2 is the first MT2 game I believe... and I LOVE CAPCOM!!!
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LP2 is the first MT2 game I believe... and I LOVE CAPCOM!!!
Posted: Jun 18th 2009 8:40AM (Unverified) said
i thought RE5 used the Havok engine?
what's with the big fat "Havok" logo at the boot up of the game then?
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what's with the big fat "Havok" logo at the boot up of the game then?
Posted: Jun 18th 2009 11:58AM anoteoftruth said
I'm really excited about this one.. considering RE5 was on the MT1, I can only imagine what kind of awesomeness will come from the MT2. I'm so happy to see this, especially after the huge disapointment in Terminal Reality's "Infernal engine." They might as well just name it the "everything floats to the ground and glides on any surface like its weightless-bullshit engine." How can u go aruond touting a new engine when in Ghostbusters, If a door knocked down in front of me, I can push it weightlessly across the room just by walking into it? Retarded man. Can't wait to see what MT2 will bring.
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Posted: Jun 18th 2009 10:29PM arrness PSN chsowls Steam dcdani said
yeahh LP1 wasn't bad at all
Fallout 3 ran worse on my PS3
Reply
Fallout 3 ran worse on my PS3
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