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Fallout 3, GTA and Team Fortress 2 as seen through Fauvism


Listen, we don't know what Fauvism is, but we know cool art when we see it. Artist James Barnett's oil paintings of scenes from Fallout 3, Grand Theft Auto 4 and Team Fortress 2, are done in the early 20th Century style known for strong lines and color.

We asked Barnett, who has spent more hours in those games than he cares to admit, what inspired him to create images from those games in the style of Les Fauves. He told us, "I really liked the idea of turning on its head the idea of PC 3D video games that had been trying so hard to get everything as close to reality as possible. You have teams of super-talented artists and designers, and you just try and imitate normal old reality? Come on, people! Do something weird! There are enough overmuscled, gritty space marines in brown-grey hallways. I'm less annoyed about this than I used to be thanks to games like Braid and Super Mario Galaxy, and cel shading, etc."

Barnett, who has also done woodcut pieces depicting the Space Invaders, added that the idea of using an age-old process to depict something that couldn't exist at the time was a nice experience. If you've got the cash, you can always purchase Barnett's work from his site. If you've got more cash, you can commission a piece.

Tags: art, culture, fallout-3, fauvism, grand-theft-auto-iv, james-barnett, team-fortress-2

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