Certainly, we want Zipper to deliver on all of its promises. The end of the dev diary makes us hungry for more, when the developers explain their vision: "In other first-person shooters, you might see big events, like helicopters going down, or explosions, and buildings on fire. Those things are all scripted; they're happening outside of the gameplay space. In MAG, it's the first first-person-shooter where all those things are happening around you as an effect of gameplay."
Second MAG dev diary talks framerate, inspiration for 256 players
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Certainly, we want Zipper to deliver on all of its promises. The end of the dev diary makes us hungry for more, when the developers explain their vision: "In other first-person shooters, you might see big events, like helicopters going down, or explosions, and buildings on fire. Those things are all scripted; they're happening outside of the gameplay space. In MAG, it's the first first-person-shooter where all those things are happening around you as an effect of gameplay."

