While expanding the unrelenting grasp of World of Warcraft to home consoles would undoubtedly net Blizzard an extra googolplex subscribers, there's a number of hurdles keeping MMOs from succeeding on non-PC platforms -- hurdles that were identified by Blizzard's executive VP of game design, Rob Pardo, in a recent interview with IndustryGamers.
Some hurdles are self-evident, such as the lack of a "keyboard and mouse" input device, and the massive amounts of storage space required for most online games (WoW is up to 10 gigs). Some have to do with the policies of the hardware manufacturers themselves, such as Microsoft's lengthy certification measures which would make WoW's frequent patches a nightmare to publish. However, according to Pardo, Microsoft has asked Blizzard for MMO advice, and has shown the company "some stuff they have in development." Halo MMO re-confirmed! (No, not really.)
Pardo's MMO outlook for the current generation of consoles is poor, but he thinks the next round of hardware is more likely to get it right -- at which point, people will be able to play WoW on any platform they want, and pretty much everyone will stop leaving the house. Hooray?
Reader Comments (68)
Posted: Jun 25th 2009 8:07PM (Unverified) said
Um, Release it on PS3! PS3 supports keyboard and mouse, and All PS3s have hard drives AND completely open expandable media so users can add storage in ANY way they want.
Problems solved.
Reply
Problems solved.
Posted: Jun 25th 2009 8:13PM (Unverified) said
Yup. Plus there are already 3 MMOs confirmed for the PS3.
DC Universe Online
The Agency
FFXIV Online
Reply
DC Universe Online
The Agency
FFXIV Online
Posted: Jun 25th 2009 8:15PM AUserName said
"Completely open" is a relative term. It's more about money and users than anything else. The 360, PS3, and Wii all can use a mouse and keyboard, it's just up to devs to do it. The main problem is, it's hard to get a large fanbase on such a small platform. *Small in compairison to the numbers of PCs in the world that are able to run something like WoW.*
Reply
Posted: Jun 25th 2009 8:18PM (Unverified) said
Indeed. Blizzard seem to be talking to the wrong console manufacturer.
Reply
Posted: Jun 25th 2009 8:39PM (Unverified) said
@LameDuck
The PS3 is the ONLY console that allows you to upgrade its storage in any way you want, including 2.5 HDDs, external USB HDDs, and a wide range of memory cards.
Reply
The PS3 is the ONLY console that allows you to upgrade its storage in any way you want, including 2.5 HDDs, external USB HDDs, and a wide range of memory cards.
Posted: Jun 25th 2009 9:00PM (Unverified) said
@McKeyDee - And Free Realms, and if you've got an older PS3 FFXI still work's.
I don't get why Blizzard would be talking to MS about MMO's though?
Surely Sony with you know SOE, and several MMO's coming to PS3 over the next year, and all PS'3s having a hardrive, and mouse/KB support it'd be the more logical console maker to go to?
I suppose the SOE link might not be too great though.
Also why are folks suggesting a WoW port? Nobody want something new. In fact they did say they were working on something new so it is possible the next Blizzard MMO may be muliti-plat.
Reply
I don't get why Blizzard would be talking to MS about MMO's though?
Surely Sony with you know SOE, and several MMO's coming to PS3 over the next year, and all PS'3s having a hardrive, and mouse/KB support it'd be the more logical console maker to go to?
I suppose the SOE link might not be too great though.
Also why are folks suggesting a WoW port? Nobody want something new. In fact they did say they were working on something new so it is possible the next Blizzard MMO may be muliti-plat.
Posted: Jun 25th 2009 9:25PM (Unverified) said
ya, Unreal Tournament supports Mouse/Keyboard on PS3.
releasing an mmo on ps3 seems like a good idea.
Reply
releasing an mmo on ps3 seems like a good idea.
Posted: Jun 25th 2009 9:24PM AoE said
@deanb,
I will not lie. I am a little shocked that in the same breath you can mention that Sony has an MMO arm that competes directly with ActiBlizzard... and then wonder why Sony's not releasing a competitor's MMO on their hardware and why said competitor hasn't mentioned any kind of plans to release their game on thier (arguably) chief competition's hardware.
Reply
I will not lie. I am a little shocked that in the same breath you can mention that Sony has an MMO arm that competes directly with ActiBlizzard... and then wonder why Sony's not releasing a competitor's MMO on their hardware and why said competitor hasn't mentioned any kind of plans to release their game on thier (arguably) chief competition's hardware.
Posted: Jun 25th 2009 10:18PM D dogg said
The single most important aspect of ANY massively multi-player game is the online connection. I'm glad you guys stroke yourselves that you can swap out harddrives in your PS3's and can even hook up mice and keyboards but really... who gives a shit. You're not getting WoW this generation, end of story.
Reply
Posted: Jun 25th 2009 11:03PM (Unverified) said
@AOE - Yes Sony have their own first party MMO developer, but they also have other first part studios in other genres too that doesn't put off any other 3rd party developer. And this is Blizzard, they won't be worried about competition with other MMO's.
To also add to why PS3 makes more sense for MMO's not paying $50 on top of your MMO Sub is always a bonus, makes free to play like Free realms possible too.
@Ddog - look at already mentioned Ps3 MMO's in this post and then revise your statement. We're not getting WoW (and Blizzard ain't gonna start porting a 5 year old game, especially hen their working on their next one) and we don't expect too, but MMO's are defiently on the rise this gen.
Reply
To also add to why PS3 makes more sense for MMO's not paying $50 on top of your MMO Sub is always a bonus, makes free to play like Free realms possible too.
@Ddog - look at already mentioned Ps3 MMO's in this post and then revise your statement. We're not getting WoW (and Blizzard ain't gonna start porting a 5 year old game, especially hen their working on their next one) and we don't expect too, but MMO's are defiently on the rise this gen.
Posted: Jun 26th 2009 3:09AM Alphathon said
@LameDuck: Yes, technically speaking you could use a keyboard/mouse on any of the consoles, but in reality, it's not that simple. On the 360 microsoft has a policy that meens that only Xinput devices with a special chip in them can be used for game input. Xinput only supports 2 analog joysticks (or 4 axes) 2 triggers, a D-pad and 10 buttons. AFAIK the only exception is microphones for rythm games (as obviously they couldn't be done with said inputs). As for the wii, yes you probably use a KB/mouse if the game was programmed as such, but the Wiis lack of upgrade archetecture etc make an MMO impossible.
Reply
Posted: Jun 25th 2009 8:07PM (Unverified) said
I would love to play a MMO that is not FF Xi or PSU on a console. I can't stand playing games on the PC beside The Sims, it's just too uncomfortable.
Reply
Posted: Jun 25th 2009 8:19PM iHavePants said
That's like saying people who can't stand keyboards have no fingers.
Reply
Posted: Jun 25th 2009 10:20PM (Unverified) said
Most people (including me) have the consoles hooked up to the biggest screen in the house and have the most comfortable seat in front of it, but have the PC set up in a sort of in-the-corner spot with a kinda lame seat, and the experience can get really uncomfortable.
Yeah, you (the general you, not YOU you) may prefer playing on the console because it's much more comfortable, but I'm just saying that doesn't really have anything to do with the console or the PC, just the way you have stuff set up at your house. You COULD hook your console to your computer monitor and play in that uncomfortable chair, or play your PC on the couch with the big screen with a wireless mouse and keyboard on one of those comfy lap boards. It's not the PC that's uncomfortable, it's your furniture.
Reply
Yeah, you (the general you, not YOU you) may prefer playing on the console because it's much more comfortable, but I'm just saying that doesn't really have anything to do with the console or the PC, just the way you have stuff set up at your house. You COULD hook your console to your computer monitor and play in that uncomfortable chair, or play your PC on the couch with the big screen with a wireless mouse and keyboard on one of those comfy lap boards. It's not the PC that's uncomfortable, it's your furniture.
Posted: Jun 25th 2009 10:32PM (Unverified) said
@kael: That's not the only reason I find it uncomfortable, I also find Keyboard+Mouse controls uncomfortable. It just feels weird. And yes I am very well aware they make control pads for the PC.
Reply
Posted: Jun 25th 2009 8:28PM einhanderkiller said
But wouldn't a keyboard and mouse require a table? I've tried playing my PC on my couch and it's kind of awkward. Doable with some hard surfaces, but still awkward.
Reply
Posted: Jun 25th 2009 8:36PM Magresda said
Maybe I'm alone in this, but I wouldn't switch from playing WoW on a PC to console unless they did something as big as revamping all the graphics to optimize them for console usage or something. Which I'm fairly certain they would never do.
Part of the reason why I still play WoW 2+ hours a day is because it's so convenient. Break at work? Pull out my macbook and play for 20 minutes. WoW to me is definitely not a couch game.
Oh, and there would be no point in hooking it up to an HDTV unless aforementioned graphics revamp happens. Which, again, I'm fairly certain won't^^
Reply
Part of the reason why I still play WoW 2+ hours a day is because it's so convenient. Break at work? Pull out my macbook and play for 20 minutes. WoW to me is definitely not a couch game.
Oh, and there would be no point in hooking it up to an HDTV unless aforementioned graphics revamp happens. Which, again, I'm fairly certain won't^^
Posted: Jun 25th 2009 8:15PM Saria the Cat said
Don't do it! No one will ever hear from me again...
Reply
Posted: Jun 25th 2009 8:15PM Magresda said
While all the technical issues are easily solvable (especially on the PS3), Blizzard has no reason at all to port WoW over.
WoW already runs on pretty much any computer out there - including Mac's. This wouldn't widen the audience by very much, and it would cost them a whole lot more than it would make them.
Reply
WoW already runs on pretty much any computer out there - including Mac's. This wouldn't widen the audience by very much, and it would cost them a whole lot more than it would make them.
Posted: Jun 25th 2009 8:20PM Oldtaku said
This is just nitpicking, but I'm pretty sure my WoW install was up to 15 gigs after 3.1 (including whatever caches they have). I had to move it to another drive or I'd never have noticed. On a PC 10 vs 15 gig is just 'whatever'. On a 20 gig X360 or PS3 it's a lot.
Reply
Posted: Jun 25th 2009 8:24PM RKN said
I'm sure they can compress it, optimize it to lower the footprint. I have never played WoW but I've heard that for recent PC games, they install either most or all of the game to the hard drive and the disc is used for authentication, just like installing games to the 360 with the NXE update.
Reply
Posted: Jun 25th 2009 8:42PM Magresda said
If they shipped WoW for PS3 tomorrow they would of course include all current data on the disc. It would then take another ~4 years for 15gb of patches to build up again and considering you can't get a PS3 with less than 80gb these days, that doesn't sound too much. I could definitely see there being some problems on the 360 though.
So the question isn't if they CAN, it's if they SHOULD. Or would, but I think it's pretty much established by this point that they won't.
Reply
So the question isn't if they CAN, it's if they SHOULD. Or would, but I think it's pretty much established by this point that they won't.
Posted: Jun 25th 2009 9:05PM (Unverified) said
I'm now on a 320GB hardrive, so on that 10-15GB is "whatever" too.
Also this is just patches, if you delete the patch installers it's 9GB(or at least that's what I'm upto). Though after 5 years, 2 expansions(which everyone even on the base game still get's most of) something like that is to be expected.
Reply
Also this is just patches, if you delete the patch installers it's 9GB(or at least that's what I'm upto). Though after 5 years, 2 expansions(which everyone even on the base game still get's most of) something like that is to be expected.
Posted: Jun 25th 2009 8:27PM (Unverified) said
WoW on PS3 is the most logical place for a console MMO if they were to do one. Easily upgradeable hard drive, mouse and keyboard support, mod support.
The problem is do you let them play with regular WoW people, or create a whole "new game" where only ps3 people play?
Reply
The problem is do you let them play with regular WoW people, or create a whole "new game" where only ps3 people play?
Posted: Jun 25th 2009 10:57PM SirUrza said
Except that the PS3's hardware is so foreign they'd have to design the game from scratch. IF you want to play WoW, stopped waiting and go out and buy it, it's $20. It'll work in any computer you can buy in the store, it'll work on any computer 5 years old.
The cost of redeveloping the game for any console, especially the PS3 though, completely out weighs any argument. You're not going to get any of the 11.5 million users to rebuy the game on the console and you're not going to get any of the 11.5 million users that don't own one to go out and buy one.
With WoW on the PC for $20, who in their right mind would buy WoW on a console for $40 or $50. It's insane. The user base of people on consoles only is way too small.
Reply
The cost of redeveloping the game for any console, especially the PS3 though, completely out weighs any argument. You're not going to get any of the 11.5 million users to rebuy the game on the console and you're not going to get any of the 11.5 million users that don't own one to go out and buy one.
With WoW on the PC for $20, who in their right mind would buy WoW on a console for $40 or $50. It's insane. The user base of people on consoles only is way too small.
Posted: Jun 25th 2009 8:31PM Jeff Kibuule said
Microsoft already has a policy of not allowing keyboards and mice on the 360. Until that changes, you aren't going to see a MMO from Blizzard on their console.
And rightfully so. Because of the amount of modding that goes into an MMO like WoW, hardcore players wouldn't even bother with the 360 version. Plus, you have to realize that while tiny text is ok when the monitor is less than 2ft away, it would be hell on a HDTV without heavy reconsideration of the UI (more costs). Plus think of all the mods that would need to be reworked!
Let PCs do what they do best and leave the rest alone.
Reply
And rightfully so. Because of the amount of modding that goes into an MMO like WoW, hardcore players wouldn't even bother with the 360 version. Plus, you have to realize that while tiny text is ok when the monitor is less than 2ft away, it would be hell on a HDTV without heavy reconsideration of the UI (more costs). Plus think of all the mods that would need to be reworked!
Let PCs do what they do best and leave the rest alone.
Posted: Jun 25th 2009 8:32PM (Unverified) said
I wouldn't mind seeing WoW on my Xbox 360 but they should only port to consoles when they're sure that it would work properly. Don't rush into anything Blizzard, wait as long as you need to.
Reply
Posted: Jun 25th 2009 8:39PM Peace Fog said
I wouldn't play WoW if it came to consoles if I wanted to play WoW I'd play it on PC which I don't so I don't care maybe my friend would he loves WoW but hes not going to turn his PC off to turn his Xbox on so I guess Blizzard just figures ppl would play it on PC if they really wanted to
Reply
Posted: Jun 25th 2009 8:46PM (Unverified) said
Any company should be cautious about releasing an MMO period. An MMO's success is completely based in it's community which is something that nobody really understands. Sure blizzard has been successful, but they've never really given a good solid explanation for their success, and those that have tried to copy their methods have failed miserably.
Reply
Posted: Jun 25th 2009 9:05PM (Unverified) said
Well I think its been proven that if a person wants to play a game they will do just about what ever it takes (with in there means sometimes), like deleting info for room on there HDD, The ps3 has many units with 80gigs out there,with all my demo's, DLC,games,saved files and media(pics+movies+music) Im 10gigs away from 50% disc space! and as mentioned above KB and mouse support is there(any USB keybord works ) mouse
Reply
Posted: Jun 25th 2009 9:09PM (Unverified) said
hmm... Microsoft getting advise for the MMO genre, it's only a thought but this could have some connections with Microsoft wanting to developing a online community for xbox live, much like playstation home.
only speculation.
Reply
only speculation.
Posted: Jun 25th 2009 9:30PM (Unverified) said
Doesn't the 360 have USB plugins? What's stopping them from bundling it with the game? Surely if publishers can pack a guitar, drums, and a microphone into a box Blizzard could pack a keyboard and mouse into one..
Reply
Posted: Jun 25th 2009 9:35PM (Unverified) said
My exec chair for my PC is just as comfortable than my setup for my consoles, which is in my media room that has 6 stadium seating media chairs that would make a 400 pound man feel like he is floating in the clouds. PC gaming is not less comfortable than console gaming. Both can be done from both different types of seating. Its ridiculous or just plain ignorant (hopefully the latter) to believe otherwise.
Best,
3lite
Reply
Best,
3lite
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 217 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 150 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 107 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 94 comments
- Battleship movie adapted into FPS by Double Helix 90 comments









