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Reader Comments (92)

Posted: Jun 26th 2009 10:54PM BloodShotRobot said

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The PSi needs to see the glowing ball at the end of the wand thing. You can't just cover it up with a crappy plastic toy like they did with the wiimote.
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Posted: Jun 27th 2009 12:23AM (Unverified) said

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"interactive gaming started by Nintendo and now embraced by Microsoft's Project Natal,"


The most important part of this article.

Always leading the pack.
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Posted: Jun 27th 2009 12:37AM Sly C said

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wow cody, i don't know what's worse, that you hijacked the first post or that you're being an uninformed fanboy again.
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Posted: Jun 27th 2009 12:47AM (Unverified) said

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i'm just gonna post this here i want people to read this and it has nothing in response to BloodShot Robot's post.

Anyways, these motion control stuff are all unfinished, so a change is a MUST regarding the name or functuality. I mean, anything could be implemented to both since it's not even made yet. i'm sure that microsoft and sony will offer tons of unique features with these innovative add ons.
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Posted: Jun 27th 2009 9:47PM KaCeX said

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And these features are pictured here :)

http://www.virtualshackles.com/18/
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Posted: Jun 26th 2009 11:02PM KaCeX said

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Like Sony or MS are going to give up the incoming cash of creating their own accesories
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Posted: Jun 27th 2009 11:19AM Mr Khan said

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Nintendo doesn't make most of those accessories anyway.
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Posted: Jun 27th 2009 8:44PM KaCeX said

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Maybe they don't do all of them, but the ones that are useful they do make them, like the zapper...
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Posted: Jun 26th 2009 11:03PM (Unverified) said

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I am on the road crew. This is my stop sign.
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Posted: Jun 26th 2009 11:15PM (Unverified) said

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I am making a pie.
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Posted: Jun 27th 2009 12:04AM Jacksons said

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I am a sewer worker.
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Posted: Jun 27th 2009 8:37AM ZayCube said

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I will eat your pie.
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Posted: Jun 27th 2009 9:45AM SamE said

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I am a grieving widow
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Posted: Jun 26th 2009 11:03PM KaCeX said

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Have you ever seen an old person making strange gestures and shouting to a console so they can get it work?
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Posted: Jun 26th 2009 11:06PM Sly C said

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^yes i have actually.
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Posted: Jun 26th 2009 11:06PM Look At This Suit said

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Yes, yes I have. Not just consoles, either. Basically any electronic device made after the year 1980 seems to get this response.
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Posted: Jun 26th 2009 11:07PM MrVee PSN Vampah said

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I see a back scratcher not a snooker cue...
http://www.logic3.com/details/?prod=381
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Posted: Jun 27th 2009 8:56AM DarthPaul said

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Posted: Jun 27th 2009 11:25AM Mr Khan said

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Wiimote and Nunchuk > Gamepad (it can be a game pad, and more)
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Posted: Jun 27th 2009 3:54PM (Unverified) said

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It's a finglonger!
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Posted: Jun 26th 2009 11:12PM KaCeX said

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so there won't be any difference... you will know... it will work exactly as a (insert-w/e-new-technology) to "old person"'s perception/attitude/pov to new technology... it's always going to be the same... well let's hope when we are old enough dont react that way with such hardware innovations...
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Posted: Jun 26th 2009 11:13PM KaCeX said

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Exactly, my parents use to yell at the phone when they couldn't hear it... don't even get me started on cellphones...
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Posted: Jun 26th 2009 11:14PM (Unverified) said

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Project Natal > Wiimote > "PS3 wand" or whatever that shit is called.
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Posted: Jun 26th 2009 11:21PM (Unverified) said

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Nah man, The Wiimote is greater than or equal to the "PS3 wand".
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Posted: Jun 26th 2009 11:25PM KaCeX said

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You forgot that PS2 Eyetoy = Natal or pretty much equivalent
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Posted: Jun 26th 2009 11:27PM Sho Minamimoto said

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Not trying to sound fanboyish or anything, but could you explain to me what kind of games you are expecting to play using the natal.
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Posted: Jun 26th 2009 11:36PM KaCeX said

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my wildest guess is... the ones on that video demo... if that's anything to go by...
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Posted: Jun 26th 2009 11:39PM Jacksons said

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Er, I'm trying to understand what's so special about Natal. I'm no fan of motion controls in the first place, but I'd rather be able to control my fencing sword with the wiimote or superimpose anything into my hand with the PS3 gadget than do....whatever in front of Natal.
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Posted: Jun 27th 2009 4:19AM Unvrfd said

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"You forgot that PS2 Eyetoy = Natal or pretty much equivalent"
Actually, NOPE. Natal figures out your position in 3D space, so you can even hold a Wiimote in your hand and Natal will recognize its movement. HA.
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Posted: Jun 27th 2009 4:25AM Indefinite Implosion said

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you seem to have got your signs around the wrong way, easy mistake, I know.
see what you really meant was;
"Project Natal > Wiimote > "PS3 wand""
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Posted: Jun 27th 2009 4:30AM Indefinite Implosion said

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whoops, it's too late for this... what *I* meant was
"you seem to have got your signs around the wrong way, easy mistake, I know.
see what you really meant was;
"Project Natal < Wiimote < "PS3 wand"""
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Posted: Jun 27th 2009 6:24AM (Unverified) said

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Gamepad > All of them
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Posted: Jun 27th 2009 11:35AM Hyams said

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Don't get why you put Swaggle last. It can do everything the Wii Motion Plus can do (and slightly better), as well as most of the coolest stuff Natal can do (face tracking, voice recognition).

I find it weird that of all three, it's getting the least amount of hype, despite obviously being the best.

Of course, I expect it'll have the worst games of all three. Look at how badly Sony supported the Eyetoy, Sixaxis, and the PlayStation Eye, after all.
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Posted: Jun 27th 2009 11:38AM Hyams said

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Also, +1 to Davey.
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Posted: Jun 27th 2009 3:40PM (Unverified) said

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PS3 wand > wiimotionplus > Natal > wiimote
Think of accuracy first.
Think of peripherals (less changing & buying the better)
And then think of the games you could play with it.

- PS3 wand is the only one with amazing accuracy. You only need one peripheral (the camera), and then you could play an amazing amount of games with it (everything made to date, if they were written for it)
-Wiimotionplus is pretty accurate-ish. It's a peripheral on a peripheral rich part of a controller. You could play the same type of games as the wiimote, but it's not backwards compatible.
- Natal isn't all that accurate, but enough for casual games with little skill. No extra peripherals could be used with it (really... there is no point). You could play... games more casual that DDR - which is saying something.
- Wiimote is horribly innaccurate, most games are better by not using it the way it was intended to be used (waggle, wrist flicks, etc). The controller itself requires a peripheral for most games (which have to be removed for other games), and has an overly-rich market for more just to make it comfortable in using it different ways. As a bonus, it came out first and therefor is compatible with all games for the system... until the peripheral wiimotionplus hits the shelves... and is pretty good for fps, rpg's, and toy-like games.

it's splitting hairs, but when I look at it this way the ps3 wand is the ONLY one that could replace the standard controller in future systems as it stands. the wiimotionplus could, if it were redesigned to not need so many peripherals.
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Posted: Jun 27th 2009 5:50PM maveric101 said

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while Natal is similar to the EyeToy, it is capable of much more. "The device features an "RGB camera, depth sensor, multi-array microphone, and custom processor running proprietary software", which provides full-body 3D motion capture, facial recognition, and voice recognition capabilities. The Project Natal sensor's microphone array enables the Xbox 360 to conduct acoustic source localization and ambient noise suppression, allowing for things such as headset-free party chat over Xbox Live.[1][fn 5]

The depth sensor consists of an infrared projector combined with a monochrome CMOS sensor, and allows the Project Natal sensor to see in 3D under any ambient light conditions.[1][14][fn 6] The active depth-sensing range of the depth sensor is adjustable,[fn 7] with the Project Natal software capable of automatically calibrating the sensor based on the gameplay and environment conditions, such as the presence of couches.[15]"
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Posted: Jun 28th 2009 4:21PM (Unverified) said

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Its not actually that much more advanced than ps3 eye..

Currently they have shown nothing that cant be done on the ps3 eye with the Natal..

you might as well call it the ps3 eye +
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Posted: Jun 26th 2009 11:23PM KaCeX said

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Hahaha well you also can turn those features off (thank God! cuz there's no reason to have them on games), but i like my motion features on blu-rays, they kinda give a new feeling to movies that i already watched in a movie theater
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Posted: Jun 26th 2009 11:33PM Kaio said

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Natal = suck and so does this crap.
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Posted: Jun 26th 2009 11:36PM Erdie said

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I suppose the PS3 wand ruins everything for these guys since it can superimpose whatever item you want into your hand. But hey, there will doubtlessly be a market for silicone skins!
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Posted: Jun 26th 2009 11:44PM Peace Fog said

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if Natal is mo-cap then can't I use a sword for a sword game?
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Posted: Jun 27th 2009 4:21AM Unvrfd said

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Obviously you can.
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Posted: Jun 27th 2009 12:51AM (Unverified) said

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ps3 controllers are rechargeable through usb, why would they not implement that on the motion controller.
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Posted: Jun 27th 2009 12:53AM (Unverified) said

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I'll be using a dildo as my prop. Can't wait to do lightsaber battles with that.
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Posted: Jun 27th 2009 3:19PM Saria the Cat said

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Unless you're a girl, I picture this:

"Hey guys watch me do sword fighting with my DILDO HARHARHAR"

"Lulz you're a genius. ...Wait, why do you have a dildo?"

"Yeah, aren't those things expensive? And...for girls?"

"Um...Hey guys I'm sword fighting..."
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Posted: Jun 27th 2009 1:10AM (Unverified) said

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ok im just curious what exactly is the difference between natal and the ps3 cam ps'eye cause i dont see one....
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Posted: Jun 27th 2009 5:55PM maveric101 said

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Natal has more sensors and is capable of much more:

"The device features an "RGB camera, depth sensor, multi-array microphone, and custom processor running proprietary software", which provides full-body 3D motion capture, facial recognition, and voice recognition capabilities. The Project Natal sensor's microphone array enables the Xbox 360 to conduct acoustic source localization and ambient noise suppression, allowing for things such as headset-free party chat over Xbox Live.[1][fn 5]

The depth sensor consists of an infrared projector combined with a monochrome CMOS sensor, and allows the Project Natal sensor to see in 3D under any ambient light conditions.[1][14][fn 6] The active depth-sensing range of the depth sensor is adjustable,[fn 7] with the Project Natal software capable of automatically calibrating the sensor based on the gameplay and environment conditions, such as the presence of couches.[15]"

tl;dr: Natal sees in 3D, EyeToy sees in 2D. (among other stuff, but that's the biggest thing)
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Posted: Jun 27th 2009 1:35AM (Unverified) said

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And here I thought Natal was suppose to remove controllers, not replace it with empty shells.
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Posted: Jun 27th 2009 2:22AM (Unverified) said

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Natal has infrared guys, it's more than a cam...
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Posted: Jun 27th 2009 5:29AM (Unverified) said

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Dude your right about what the Natal does to some points..

What its probably actually doing is not much different to your average security cmos sensor what its doing is probably projecting an infrared grid out as you break the grid it knows where you are in space It then has a b&w infrared camera attached that tracks as the grid is broken as well. (This way it doesnt matter if the room is completely black or very bright) it will also have the camera to overlay stuff and gives a detailed picture of everything within the room.

It has not yet shown 1:1 and it has no where near the accuracy of the ps3 motion controller. To be able to draw the 3d grid of whats going on how much processing power do you think it needs ? Ive seen the chip designed by 3dv, I dont know how powerful it is, but I have my doubts (price specifically and considering the appalling failure rates, I know once microsoft gets involved expect something that would have been quite good to be basterdised, embrace extend and f*** up should be microsofts slogan)

the ps3mc:
You mention the issues with light... Let me make one thing clear to you here, some one else also mentioned the light as a limiting factor. If its really bright in your room, will you be able to see the tv ? if its really light would you be able to see a projector properly ? Light source is a non issue, if you can see your screen the camera should be able to pick up the light source from the controller, they would have tested that out right ? After all its been in production for how long ?

There is also much more to it, the controller has gyros etc within it its not just tracking the light source, the console knows where the controller is in space through the gyro etc already built into the controller, so its much more than just tracking the light, but by tracking the light it gets very very accurate tracking..

This is where the natal will fail and I mean miserably, the grid it throws out to try and catch your position in space would have to be 1mm x 1mm accurate to match the sort of accuracy the ps3 controller was getting. Its called doing your homework, rather than just buying a company with relative technology..

just my 2 pence
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