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Reader Comments (34)

Posted: Jun 26th 2009 4:48PM StormEagle said

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LOL @ "Top Men".

Both for it's reference and the joke that anyone working at THQ could be considered a "Top Man".
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Posted: Jun 26th 2009 5:14PM Professor Lario said

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Now really... are there any other kind? I know I'm 'top.'
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Posted: Jun 26th 2009 4:50PM (Unverified) said

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Anyone care that THQ has had the kit for sometime?..

Nope, me neither.

Expect Spongebob the NATAL edition - that's a given!
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Posted: Jun 26th 2009 4:51PM Rhamsey said

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this is great news, as it means it farther along than previously thought. just hope that we can get some great 3rd party games, instead of having to rely on mostly microsoft game studios and others it has bought over the years to do something.
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Posted: Jun 26th 2009 5:04PM Hyams said

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Because 3rd parties have done such a stellar job with the Wii remote?

All the worthwhile Natal and Swaggle games are gonna come Microsoft and Sony.
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Posted: Jun 26th 2009 5:28PM Mr Khan said

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It's THQ. One of the chief perpetrators of licensed shovelware on the Wii, and also one of the companies that focuses on core and casual gaming as two completely separate entities, especially given their recent restructuring.

Nothing good will come of this from them. Look rather to EA, and yes, even to Ubisoft, if you want to see hope for good utilization of Natal
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Posted: Jun 26th 2009 5:25PM AustinAM said

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If this had been about the PlayStation motion controller, Hinkle probably would've included a snide remark about it or even something off-topic and PlayStation related. He just can't resist (there's a reason he's on Xbox FANCAST)...

Try to be more professional, Hinkle.
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Posted: Jun 26th 2009 5:29PM Mr Khan said

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This attempt at a troll makes no sense whatsoever. It's condemning him for a crime he hasn't committed about an article that doesn't exist
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Posted: Jun 26th 2009 5:42PM (Unverified) said

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So he's a good Troll in a way.
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Posted: Jun 26th 2009 5:48PM AustinAM said

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True, it is off-topic, but almost every one of Hinkle's PlayStation posts includes a fanboy remark. I notice, however, that no Xbox article that he writes has these things. I'm just getting tired of it.
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Posted: Jun 26th 2009 6:27PM (Unverified) said

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paranoid troll is paranoid
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Posted: Jun 26th 2009 7:47PM (Unverified) said

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AustinAM stick to sonydefenceforce.com
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Posted: Jun 26th 2009 5:40PM (Unverified) said

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I just can't see "real" games being controlled by Natal. How will you make your character run/roll/jump? Hopefully not by moving your legs in front of the TV. I play games to relax, not to work out.
I love the concept, but I don't see it working with more than casual minigames.
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Posted: Jun 26th 2009 5:46PM Hyams said

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That's not a haiku;
you disappoint, Dave McRae
the Haiku Artist.
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Posted: Jun 26th 2009 5:51PM (Unverified) said

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I also like to
give detailed commentary
but Kudos to you
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Posted: Jun 26th 2009 5:57PM Hyams said

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Also, I agree with you. I don't see much use for Natal's 'controller-less gaming' outside of mini-games.

Combined with a controller, it could work much better, with certain movements (such as letting go of the controller with one hand to mime the throwing of a grenade) and/or voice commands affecting the gameplay. Problem is, then it's no better than the PS3's Swaggle, which could do that too.
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Posted: Jun 26th 2009 6:10PM (Unverified) said

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The reason we don't have any idea on how we can actually use Natal for proper gaming is becuase none of us have played Ubisofts "Imagine :Motion control gaming"
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Posted: Jun 26th 2009 6:23PM User Formerly Known as Dave said

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Imagine using the controller to run around, your character ducks behind a wall, and Natal head-tracking lets you peek around the corner and fire. And you wouldn't even have to get off the couch.
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Posted: Jun 26th 2009 6:28PM (Unverified) said

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That is a good example, thank you!
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Posted: Jun 26th 2009 6:29PM (Unverified) said

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@ Dave - You turn your head and you a no longer looking at the screen =( Im sure there are a lot of really cool implementations for Natal....its just most have not been thought of yet. Well at least outside MS and lion head. Im sure we will see some awesome tech demos and actual Natal supported games that are far enough along to show off a demo.
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Posted: Jun 26th 2009 6:32PM (Unverified) said

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Meant to say @ E3 next year we will see them.
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Posted: Jun 26th 2009 6:32PM Hyams said

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"and Natal head-tracking lets you peek around the corner and fire."

Someone already created a mod for Half Life 2 on the PC to do that with a standard webcam. Looky: http://www.pushingplay.com/2009/06/22/halflife-2-head-tracking-faceapi-awesome/ (in particular, from around the 1.40 min mark)
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Posted: Jun 26th 2009 5:48PM (Unverified) said

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THQ commercial now u and ur buddies can hv that ultimate wrestlemania match
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Posted: Jun 26th 2009 6:15PM (Unverified) said

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yeah, it really looks like a glorified Eye Toy.
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Posted: Jun 26th 2009 6:26PM whylekat said

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This isn't really news.. My friend is a developer and he said that a lot of studios had it for a while.
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Posted: Jun 26th 2009 6:33PM Chris DPSN AggieCEO XBLThe Aggi said

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So do we get to play Smackdown v. Raw 2011 by ACTUALLY Wrestling in our living rooms!?!?!?
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Posted: Jun 26th 2009 7:08PM (Unverified) said

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You don't have that ability now?
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Posted: Jun 26th 2009 6:53PM (Unverified) said

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Red Faction's sledgehammer would be awesome with Natal.
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Posted: Jun 26th 2009 9:42PM Vcize said

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What I don't understand is how this comment isn't blue yet.
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Posted: Jun 26th 2009 7:52PM (Unverified) said

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@Hyams
Thats a great catch and I must say, I hope to see this implemented within a game soon. From the video, it appears that you do not have to have anything more than just a normal camera in order to do any of the face and head tracking. I wonder how much software and hardware overhead this will take up on both Sony and MS solution
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Posted: Jun 26th 2009 11:19PM Sho Minamimoto said

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Conversation between three of the top guys at THQ-


Guy #1 "Wow the natal sure is some Interesting tech"

Guy #2 "It really is something, I would love to do a fps using only the Natal"

Guy #3 "umm... Is that posible?"

Guy #2 "Sure it is! They can lean to peak around the corner and turning there heads would actually change where the camera is pointed."

Guy #1 "We would have to adjust the sensitivity so the player can keep his eyes on the screen, but It sounds like a great Idea."

Guy #3 "Sounds cool but how would the player move around?"

Guy #2 "Your right, the player movement is limited without a controller"

Guy #1 "We're getting ahead of ourselves, we should start of with something simple like a platformer"

Guy #3 "How would you move?"

Guy #1 "Oh yeah..."

3 hours later

Guy #1 "Come on!! I know at least one of us has a good idea how to use the natal in a proper game!"

Guy #2 *jumps out of his chair* "I've got it!! we could use it for pokemon. We would imitate throwing the pokeball and shot the commands ourself. With the right pitch, I'm sure microsoft would let us publish it!"

Guy #3 "That would be a great Idea If it wasn't for the fact that it's licensed by NINTENDO!!!"

Guy#2 :(

Guy #1 "Well I'm still on board for a racing game, cars and juiced weren't that bad..."

Guy #3 "You're right. They weren't that bad, They were fucking horrible, just like the natal. I've had it with this! I'm going home!" *leaves the room*

Guy #1 "Fine! we don't need you! we will create a great game all by ourselves, Isn't that right Jim?"

*Guy #1 sees Guy #2 crying in the corner*

Guy #1 "This is pathetic... WAIT! I've got it! Why didn't I see this before? Its so simple, we could create a game where-"

To be continued Spring 2010


keep in mind that this is exaggerated and not my actual feelings....
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Posted: Jun 27th 2009 5:59AM SCV said

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SCREW MOTION-CONTROL! I want to SIT DOWN and have a nice gaming-time with a normal, comfortable controller!
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Posted: Jun 28th 2009 1:57AM Jordan the hobo said

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Family guy FTW
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Posted: Jun 27th 2009 9:30AM (Unverified) said

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Anyone else find creepy the wall of xboxes watching that girl playing Natal. They are staring at her quetly and menacing, cautiously watching her every move...
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