wasn't always meant to be a commercial title; it was originally just an ordinary flash game until producer Kenichiro Takaki saw its potential. Takaki, along with the game's director Kotaro Yoshida, explained in the latest issue of Famitsu PSP+PS3 (via PSP Hyper
) that Half-Minute Hero
was inspired by some of Yoshida's work he had done during his spare time, specifically a Flash game that only took him a day to make.
Takaki was amused with the concept and pitched the idea of making a retro game for PSP, liking the fast-paced gameplay and old-school art style most of all. From there, the rest was history. If you've yet to see Half-Minute Hero
, be sure to check out our gameplay clips
. We instantly fell in love
with it and we think you just might, too.