We're walking into Assassin's Creed 2 with a lot of questions (namely, will it stay fresh between assassinations?), but we're excited to find out the answers. Sadly, we may have to wait much longer than we anticipated for some of our queries to be addressed.
Assassin's Creed 2 dev diary delves into the backstory of Ezio Auditore Da Firenze
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We're walking into Assassin's Creed 2 with a lot of questions (namely, will it stay fresh between assassinations?), but we're excited to find out the answers. Sadly, we may have to wait much longer than we anticipated for some of our queries to be addressed.
Reader Comments (33)
Posted: Jul 7th 2009 6:03PM (Unverified) said
I just want to know if it will go to far into the sci-fi realm.
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Posted: Jul 7th 2009 6:15PM (Unverified) said
oops, i didn't see the "too (far)" in your post. i think now with the animus anything can possibly happen
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Posted: Jul 7th 2009 6:09PM Bubbameister33 said
That felt like I was The History Channel for gaming.
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Posted: Jul 7th 2009 6:15PM (Unverified) said
Can I get that channel with my regular subscription or do I have to upgrade to the Premium package?
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Posted: Jul 7th 2009 6:42PM (Unverified) said
He's a rich guy with a good sense of morality who's father was killed, and in search of vengeance he learns justice is more important. He is suave and and adept at consorting with all levels of society and also has a friend (da Vinci) who designs all of his "high tech" gear.
So basically, He's Batman. Minus the no killing thing of course.
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So basically, He's Batman. Minus the no killing thing of course.
Posted: Jul 7th 2009 6:57PM Red Son Rising said
again with the ps3/joystiq main threads for multiplat games. AC2 is coming out on the 360 guys, gettin kinda tired of scouring every joystiq tab for 360 news. get yer tags figured out already..
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Posted: Jul 7th 2009 7:48PM ShadowLordAriel said
Looks more and more awesome every time I see new footage! Can't wait!
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Posted: Jul 7th 2009 8:41PM MaliceMajorE15 said
there wasnt any spoiler alert on this article. i hope that means that this is an actua "backstory" and we should ignore when the devlopers say "as you progress" this and that happens.
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Posted: Jul 7th 2009 9:23PM Johnnynumber5 is powered by cell said
I wasn't a huge fan of the first game but this one is looking really impressive. It's going to be tough to decide which games to pick up around Christmas.
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Posted: Jul 7th 2009 11:17PM easo said
I noticed that the guards still haven't figured out to help each other yet. This game could be a lot better if it forced players to think of fighting guards as a last ditch effort.
Take the splinter cell games for example. The first game forced the player to avoid conflitcts in favor of quick knockouts and stealth, and it was fantastic. Pandora Tommorrow decided to let players throw stealth out the window and it sucked. Chaos Theory again focused on stealth, and again fantastic game. Double Agent walked the line between the two and it was mediocre. See the trend Ubi, stealth works better than run n gun in spy/assassin games.
Reply
Take the splinter cell games for example. The first game forced the player to avoid conflitcts in favor of quick knockouts and stealth, and it was fantastic. Pandora Tommorrow decided to let players throw stealth out the window and it sucked. Chaos Theory again focused on stealth, and again fantastic game. Double Agent walked the line between the two and it was mediocre. See the trend Ubi, stealth works better than run n gun in spy/assassin games.
Posted: Jul 8th 2009 6:12AM (Unverified) said
It took at least 6 guys to replace Jade Raymond.
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