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Reader Comments (112)

Posted: Jul 9th 2009 10:01AM radink said

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F@cking awesome!!
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Posted: Jul 9th 2009 10:36AM nukee said

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It's okay. You can swear, I promise.
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Posted: Jul 9th 2009 11:09AM Captain Planet Planeteer Power said

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C'mon Earthsiege reboot!!!
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Posted: Jul 9th 2009 11:46AM nandokun said

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Fuckin' @
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Posted: Jul 9th 2009 12:20PM Tiptup300 said

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Yeah! 4 Player co-op! Splitscreen Right!?
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Posted: Jul 9th 2009 2:23PM Daverator said

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/agree
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Posted: Jul 10th 2009 4:13PM (Unverified) said

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I hope by "reboot" they mean in the "Batman Begins" sense, not in the "The Final Destination" sense.
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Posted: Jul 9th 2009 10:03AM (Unverified) said

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Warhammer and atlas are looking pretty damn faithful with minimal artistic freedom taken on their design, this is a very good thing. also f*cking awesome!
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Posted: Jul 9th 2009 10:04AM Hunter2223 said

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Awesome!

And as much as I love the Clan stuff I'm happy that everything shown (thus far at least) is pre-Clan

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Posted: Jul 9th 2009 4:48PM falcomadol said

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3015 is well before the fourth succession war, let alone the clan invasion.

Well, unless they intend to seriously fuck with the chronology.

Seems like an odd time to set anything...
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Posted: Jul 9th 2009 10:04AM BreakingPoint0 said

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This is going to be awesome! I'm huge fan of everything MechWarrior.

Maybe if this game does well we will see a MechWarrior MMO created. Now that would be AWESOME!
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Posted: Jul 9th 2009 10:09AM BreakingPoint0 said

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Sorry for the double post!

Going back and reading the interview with the developers makes the multiplayer sound AMAZING!
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Posted: Jul 9th 2009 10:07AM (Unverified) said

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Well, that's it. Game over. The game to end all gaming hath come, so everyone else may as well give up.

Sure, we had some good times together, but the king of all games is back, and you've all become merely petty distractions in its wake.

That is, until they remake X-Wing.
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Posted: Jul 9th 2009 10:56AM iofthestorm said

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Hell yeah. This is going to be amazing. Between this and MechWarrior: Living Legends, the Crysis mod that looks phenomenal, it's a good time to be a MechWarrior fan. Reports of our demise has been greatly exaggerated it seems.
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Posted: Jul 9th 2009 1:32PM Zertoss said

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Don't forget that Mektek is still working on MW4: Mercs and AT1. There's still a huge Mechwarrior/Battletech community on their forums.

It has always been a good time to be a Mech fan.
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Posted: Jul 9th 2009 4:13PM BadgerDeluxe said

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@OldProfessorZertoss: Also, Smith and Tinker (the guys making this new game) have given MekTek the rights to release MechWarrior 4 and ALL its expansions for free.

http://mektek.net/index.php?ind=news&op=news_show_single&ide=1067
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Posted: Jul 9th 2009 10:09AM StormEagle said

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That was carazy! Very intense and very, very awesome.
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Posted: Jul 9th 2009 5:06PM (Unverified) said

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The could've gone really old school and called it Battletech.
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Posted: Jul 9th 2009 10:10AM Jack Tretton said

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"New MechWarrior a reboot, called...MechWarrior."

What did you expect it to be called?
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Posted: Jul 9th 2009 10:14AM NaeemTHM said

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MechWarrior: The Rebooting
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Posted: Jul 9th 2009 10:43AM (Unverified) said

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Mechwarrior Age: Origins
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Posted: Jul 9th 2009 11:24AM Vegeta has a ps3 said

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Mechwarrior: The Beginnings
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Posted: Jul 9th 2009 12:41PM Uncle Jesse said

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MechWarrior: FIRST!!!
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Posted: Jul 9th 2009 4:25PM BadgerDeluxe said

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MechAssault.

OH NO YOU DIDNT
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Posted: Jul 9th 2009 10:10AM R Planteer said

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Sweet holy mother of god, 4 player co op in a mech game? Sounds crazy awesome.

My social life ends when this game comes out. Heres hoping I can convince my gf to play this game. If not well, a man has priorities, no?
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Posted: Jul 9th 2009 10:13AM Temidien said

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I was so f-ing pumped about this until I saw it's being developed by the same guys that brought us Need for Speed Undercover, Medal of Honor Hereos 2, and Transformers 2.

What could've been a Day 1 purchase is now a rental.
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Posted: Jul 9th 2009 10:54AM (Unverified) said

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It's being co-developed by them, the other half of the equation is Smith and Tinker, who are the new face of the old FASA Studios.

Also, the Piranha founder is one of the founders of FASA, as well.

So, chill.
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Posted: Jul 9th 2009 11:11AM Temidien said

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lol, that calms my worries a bit. Thanks.
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Posted: Jul 9th 2009 10:15AM worldpattern said

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Why does all the architecture on a different planet 1000 years from now look exactly the same as our world today? They have giant walking robots yet they still have to park their ground-based sportscar at the top of a parking structure? That's the best we were able to come up with and we just stuck with it for 1000 years? Really.
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Posted: Jul 9th 2009 10:30AM commonperson said

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Actually that's consistent with the game universe. They don't have flying cars nor does the average Joe go around in a giant walking robot. In fact, there's Aerotech and another componant of the Battletech universe games that was dedicated to infantry including tanks. I mean really, a building is still going to be a building and there's a certain artistic feel they have to maintain to keep faithful to the game's source material. Frankly I'm pumped, this game, if it happens, will be awsome. I'm just glad one of the original owners of Fasa is the head of one of the companies producing this.
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Posted: Jul 9th 2009 10:32AM Jack Tretton said

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Where better to park your flying car than atop a building? Surely we'll have flying cars in 1,000 years, right? After all, the military and its enemies will have upgraded to 20-story robots by then.
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Posted: Jul 9th 2009 10:34AM worldpattern said

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Yeah, the game will be great and all that, but look at how much architecture has changed in just the past couple hundred years. There's been a huge evolution. When I see buildings in a game that are supposed to exist around the year 3000 and they look exactly the same as buildings that exist today, it strikes me as extremely lazy on the part of the creative/development team. If you're going to reboot it, reboot it. Don't just take a bunch of old models from Turbosquid and say "yep, that's our futuristic otherworldly city". At least try to come up with something believable.
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Posted: Jul 9th 2009 10:37AM StormEagle said

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@Rick watch Back to the Future and other movies from 25 years ago. People thought we'd have a lot of things by the year 2000, flying cars included. Progress has slowed immensely my friend.
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Posted: Jul 9th 2009 10:42AM worldpattern said

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Storm Eagle:

Of course you're not going to see a lot of progress in just 25 years. But look back 1000 years ago at what people had and compare it to today. It's beyond a night and day difference. Look at how much technology and architecture has changed in just the past 150 years! You mean everything just stops now and we coast on it...except the technology that develops giant fighting robots? For the next 1000 years? I call bullshit and a lack of imagination.
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Posted: Jul 9th 2009 10:53AM Alikar said

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First its way more than a 1000 years in the future. Secondly in the Mechwarrior universe different planets have different levels of tech. Third anti gravity technology is very energy consumptive, thus the probe using rockets. Thats probably why things look the same, its the most efficient and I doubt we will see things change in any large way for a long time to come.
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Posted: Jul 9th 2009 11:02AM worldpattern said

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Alikar:

Actually, it is in fact set 1000 years in the future. Check the info at IGN. It's set in the year 3015 on the planet Deshler.

http://xbox360.ign.com/articles/100/1002295p1.html

As for your other points, I just don't buy your explanations. Sorry. I'm sure 1000 years ago, someone thought that there was no way to improve upon a horse as the ultimate and most efficient mode of transportation, too, but that doesn't make it reality when you jump forward to our time. You're making up excuses for lazy creativity.
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Posted: Jul 9th 2009 1:38PM mediocrepanda said

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Well, it's faithful to the source material, and that's all the logic they need.

Besides, the buildings get shot up so much, they gotta be cheap!
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Posted: Jul 9th 2009 2:31PM (Unverified) said

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... Are you from the United States? Go to Rome, Venice, Vienna, or Istanbul and tell me architecture completely 100% changes over the course of 1,000 years.
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Posted: Jul 9th 2009 4:04PM WiredKnight said

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It's actually to help the world feel *more* real, believe it or not. If it was full of crazy, high-tech architecture people wouldn't recognize anything, it would all feel fake. But by going with what people are familiar with, it grounds them in reality and makes the whole game feel more believable.

Besides, it's not Earth, maybe they just haven't received the same technology that the rest of the galaxy has?

In any case, the Mechs look awesome and that's what the game is really about.
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Posted: Jul 9th 2009 5:00PM houser said

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It's faithful to the source material. Wonder techs exist in the Battletech universe but other than the requisite FTL needed for the scope and the plot devicium that makes Mech viable in the first place it's a generally hard science universe.

Also they've had MASSIVE wars that ground tech to a halt by destroying most every example and means of production for advanced tech. Then Comstar assassinated everyone even remotely capable of improving what was left.
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Posted: Jul 9th 2009 9:39PM mocax said

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centuries of war reduced their tech to 21st century level at one point.

after that, all advancement in tech were restricted to military use, no time for civilians.
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Posted: Jul 9th 2009 10:15AM Jerk Face said

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Baller.
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Posted: Jul 9th 2009 1:32PM xGeneral DEATHxDEETH82 said

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My thoughts precisely...I wonder if this will be a much more in-depth Mechwarrior game, or if it will be more pick-up-n'-play like Mechassault. I miss Mechassault.
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Posted: Jul 9th 2009 10:20AM SaltyGary said

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This is so effing sweet. I am so glad this is not a PS3 exclusive, I would of had to buy the damn thing.
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Posted: Jul 9th 2009 10:25AM einhanderkiller said

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lol, why would it being a PS3 exclusive even cross your mind? The franchise has always been about the PC.
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Posted: Jul 9th 2009 10:26AM SaltyGary said

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This generation you just never know...
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Posted: Jul 9th 2009 10:34AM PenguinStorm said

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Pretty sure Microsoft still owns FASA, so the chances of this coming to a Sony platform are pretty minimal I would guess.
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Posted: Jul 9th 2009 11:04AM iofthestorm said

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@naomio: Microsoft disbanded FASA, which is why Smith and Tinker was formed from the relics of FASA. But still, a MechWarrior game on anything other than PC is blasphemy anyway, so I doubt this would hit PS3.
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Posted: Jul 9th 2009 11:07AM Captain Planet Planeteer Power said

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Microsoft still owns the MechWarrior IP so I wouldn't expect anything to come to the PS3 anytime soon.

@ Einhanderkiller

You do realize the MechWarrior franchise has been on almost every system since the Super Nintendo days right?
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