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Reader Comments (62)

Posted: Jul 9th 2009 9:12PM Mr Khan said

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you're the troll here. It's not hard to follow. You should have seen that down-vote coming a mile off.
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Posted: Jul 9th 2009 8:45PM Haggard said

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I'm pretty sure there is no formula for getting a hit on the Wii. Even Nintendo themselves can't rustle one up all the time (Wii Music). Wii Fit could easily have flopped if it hadn't have caught the public attention in the exact way it did.

Posted: Jul 9th 2009 9:19PM Mr Khan said

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Apparently The Conduit posted 150k in its first two weeks of availability, trashing such fare as MadWorld and House of the Dead: Overkill (though certainly not doing as well as your average PS360 high-profile title). I believe this sends a message that should have been painfully obvious from the getgo: Make a quality game with good production values, and (gasp) it will sell. Quit putting your damn C-teams on Wii projects, and you'll get results

I mean, The Conduit did that despite being a "hardcore" Wii 3rd Party new IP with no local multiplayer short campaign and generic as hell. Has to say something.

Posted: Jul 10th 2009 3:15AM Johnnynumber5 is powered by cell said

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It says Wii gamers are desperate for more PS360 type of games instead of the usual crappy ports of last gen games and mini-game compilations.
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Posted: Jul 10th 2009 1:47PM MarkezJM said

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Can't believe how many conduit commercials I've seen on TV...
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Posted: Jul 9th 2009 9:22PM Suichimo said

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Yes, there is a hidden factor that everyone that puts out Mature and/or Niche titles has completely and utterly missed. Advertising. This stems a lot from what MMV has been saying lately.

You do not have the damn right to whine about your games sales numbers if you didn't take the time to do some damn advertising for them.

Look at what MMV is saying. "BAWWWWWWW, our NICHE and sometimes MATURE games are bombing in sales! I know! Instead of doing the smart thing and advertising said games, lets use that money to possibly port those NICHE games to other consoles and not advertise again! Brilliant!"

Yeah, piss off or get someone who can actually think in your company. I love that you've been able to bring over niche titles and the like but damn you piss me off.

Posted: Jul 9th 2009 9:59PM (Unverified) said

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If you want to talk such things Kawata, then grow some balls and don't release RE on the Wii as a fucking rail shooter. RE 4 sold millions on Wii and it was a re-release. What does that say to you?

Fuck you, Kawata. Fuck you until you treat us right (concerning RE).

Posted: Jul 10th 2009 3:16AM Johnnynumber5 is powered by cell said

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I think RE:4 sold just over a million ... could be mistaken but I'm pretty sure the sales figures weren't good at all.
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Posted: Jul 10th 2009 6:07AM (Unverified) said

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Are you kidding? It sold a million and a half. Ignoring the dev cost being cheaper than the other two consoles and whatnot, how is 1.5 million copies a small amount?
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Posted: Jul 11th 2009 10:53AM Mr Fister said

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Yeah, it seems like Capcom took the lazy route with releasing Darkside Chronicles and the Resident Evil Archives. They are really not helping the Wii's lackluster image with developers right now.
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Posted: Jul 10th 2009 3:37AM (Unverified) said

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I think the point isn't Mature vs Family.

the point is Mainstream vs Niche.

Most of the mature games released on the wii have been very niche games, and would have been on any console. If they want a big selling Mature game on the Wii then it needs to be something that would appeal to a wide range of people.

The easiest way to do that is to base it on a well known franchise (game, movie, tv, whatever. )
Infact, the CoD games, for example, have sold pretty well on the wii (1.5m or more)... in my book they'd be mature games.
Try something like 24, Prison Break, GTA, Aliens, or something...
(and while you are at it, port Farenheit to the wii!)

Posted: Jul 10th 2009 3:43AM (Unverified) said

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ok, maybe 1.2 million each for the CoD games... i'm sure it was more last time i looked.
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