- July 22: 'Splosion Man 800
($10) - July 29: Marvel vs. Capcom 2 1200
($15) - August 5: TMNT: Turtles in Time Re-shelled 1200
($15) - August 12: Trials HD 1200
($15) - August 19: Shadow Complex 1200
($15)
XBLA's 'Summer of Arcade' lineup reshuffled
67
As if this Friday wasn't freaky enough, Xbox Live's Major Nelson has alerted us to a schedule swap occurring within the "Summer of Arcade" lineup. 'Splosion Man has taken the July 22nd spot previously held by TMNT: Turtles in Time Re-shelled, which will now release on August 5th. The full Xbox Live Arcade release list -- excluding next week's Monkey Island revamp -- is as follows:
Reader Comments (67)
Posted: Jul 11th 2009 12:40AM BootlegZani said
Yeah I agree. That is why I will be buying it off eBay XBLA sellers for half off a week after release.
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Posted: Jul 10th 2009 3:22PM (Unverified) said
drop the prices and it will make me happy. i wish SC was coming out sooner
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Posted: Jul 10th 2009 3:26PM MindTheGap76 said
Have they announced the price of Monkey Island? If so, I missed it.
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Posted: Jul 10th 2009 3:28PM MindTheGap76 said
Thanks, Snowblind! That is a price I will gladly pay.
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Posted: Jul 10th 2009 3:27PM Snowblind said
Those complaining about the prices are still being very ignorant.. Yes, games used to be 800 points a lot more frequently, but that's when we had a 150mb size limitation. You complained developers should be able to release bigger games, and now you're complaining that these bigger games are more expensive, what do you expect?
The only one without an excuse is Marvel vs Capcom, which is just a port of a Dreamcast game. Turtles is more expensive than most will be willing to pay.. but it is a full remake.
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The only one without an excuse is Marvel vs Capcom, which is just a port of a Dreamcast game. Turtles is more expensive than most will be willing to pay.. but it is a full remake.
Posted: Jul 10th 2009 4:10PM tabicat said
You complained developers should be able to release bigger games,
I never made that complaint. If anything, I am opposed to the trend to release bigger games. And yes, I think $15 is too expensive for any XBLA game. Remember, you can't sell or trade these games when you're done with them.
If you want to charge more than $10, make it a retail disc.
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I never made that complaint. If anything, I am opposed to the trend to release bigger games. And yes, I think $15 is too expensive for any XBLA game. Remember, you can't sell or trade these games when you're done with them.
If you want to charge more than $10, make it a retail disc.
Posted: Jul 10th 2009 8:14PM itskrislol said
so you're saying that you can't trade the games in for $.50?
boo fucking hoo
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boo fucking hoo
Posted: Jul 15th 2009 12:35PM Vidikron said
Actually, games used to be 400 MS points a lot more frequently. The inflation has been crazy. And, yes, I get that games are getting more complex with the increased size limitations, but it seems that everyone is now using the $10 and $15 price points whether they really should be or not. There's just no way games like the Turtles remake, MvC2, Trials HD, etc... should be in the same category with Shadow Complex. Sorry, I don't consider that ignorant.
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Posted: Jul 15th 2009 7:26PM Okieace said
Perhaps publishers found that there wasn't a huge sales difference between $5 and $10 price points? As long as a $10 game sells more than half the units of a $5 game you have more profit.
Also if you sell a game at $10 you have more room to discount it later to boost sales. ($5 off a $10 games sounds like a lot better deal then a $5 for $2.50)
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Also if you sell a game at $10 you have more room to discount it later to boost sales. ($5 off a $10 games sounds like a lot better deal then a $5 for $2.50)
Posted: Jul 10th 2009 3:30PM JCarpio said
I think SC and Trials are fine at the 1200 pt price (i said fine, not awesome).. MvC might be a bit overpriced, but 1200 pts has been established with capcom fighting games on the service since SFII hyperfighting.
TMNT, yeah. give me the original version at 400 pts then.
Splosion Man is at a buyable price point.
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TMNT, yeah. give me the original version at 400 pts then.
Splosion Man is at a buyable price point.
Posted: Jul 20th 2009 11:53AM JCarpio said
If anyone has any doubts about Shadow Complex.. Watch this. http://gamevideos.1up.com/video/id/25541
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Posted: Jul 10th 2009 3:33PM Captain Planet Planeteer Power said
I will gladly pay you Tuesday for a "Gonna take you for a ride" today.
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Posted: Jul 10th 2009 3:36PM soniccar said
I have not seen any of 'Splosion Man, but if it is good and at the prices of these games, it might end up being the only one I get. I will get SC if it is really good and the reviews say that its length is comparable to games that are similar. $15 for a remake that nobody asked for will not allow me to pick up TMNT unless you can play the original online(would be nice if ackments could be unlocked in original too). Haven't seen Trials, but will play a trial(haha). MvC2 is cool, but don't know if I want to buy.
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Posted: Jul 10th 2009 5:49PM Levi said
What amazes me is that there are two games coming out that share the extremely unique idea of blowing yourself up constantly to get around and fight your enemies. I mean seriously, which one came first, Splosion Man, or Explodemon? One has GOT to be ripping the other off here.
Personally I think Explodemon looks better, but Splosion Man looks pretty fun too.
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Personally I think Explodemon looks better, but Splosion Man looks pretty fun too.
Posted: Jul 10th 2009 3:34PM MarkezJM said
I really don't think 15 beans is that exorbiant a price to pay for a game you can sink a lot of time into. I agree that it's BS that the price seems to be climbing ever higher, but all the whiny rhetoric from people who drop serious coin on consoles and new games just wears on me.
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Posted: Jul 10th 2009 3:40PM MarkezJM said
It's certainly a good point, but I still think they'd do it regardless of any bitching and moaning. Chris D said in a comment the other day that eventually there are going to be XBLA games that'll cost you 60 beans. I don't doubt that, although I think it'll be moreso in the form of a lower cost of entry followed by nickel and dime'ing add-ons. I mean seriously, it's clear Microsoft isn't bothered by all the complaining.
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Posted: Jul 10th 2009 3:41PM Discotheque said
I wish Sony was as organized as Microsoft when it came to releasing schedules for expected dl games.
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Posted: Jul 10th 2009 3:41PM TheWeaponeer said
Basically, they changed around the release dates so they could have two weeks of peace and quiet before four weeks of loudly complaining people.
As for bigger, more expensive download games, I have to ask the question - when was there a demand for such things? "Arcade" in its meaning does not imply more expensive games than less expensive games. In older days of "arcade", you had a bunch of less expensive cabinets, and three or four "1 dollar to play" cabinets in the "Arcade".
Now? Everything is more expensive, and no one wants to do the basic cabinets any longer. You can also blame MS and their complete mishandling of the "indie games" area. They should have left the 400 price point on the arcade side, and made the indie games no more than 200 points each. I am sorry, your game can be good, but paying 400 for Weapon of Choice versus 400 points for the first Geometry Wars (achievements, leaderboards, online) is NO CONTEST.
Not trying to start anything here, but the price points are too much right now. Shuffle all the days you want, FOUR 1200 point titles when there were only TWO from last year's promotion speaks volumes about how MS sets their pricing.
And yes, MS does set the pricing, ask the "N+" guys about that. Or ask Bizarre Creations about their original plans for Geometry Wars and MS nixed that idea.
Now if you had all five of these games on a DVD, would you pay $70 for THAT? Now ask yourself if you would pay that amount on games you can not resell or trade out. The DVD idea is not so bad, but the DD version? NOTHANKYOU.JPG
XBox 360 - last year - 4 of 5 (I won Braid), this year - ZERO of 5.
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As for bigger, more expensive download games, I have to ask the question - when was there a demand for such things? "Arcade" in its meaning does not imply more expensive games than less expensive games. In older days of "arcade", you had a bunch of less expensive cabinets, and three or four "1 dollar to play" cabinets in the "Arcade".
Now? Everything is more expensive, and no one wants to do the basic cabinets any longer. You can also blame MS and their complete mishandling of the "indie games" area. They should have left the 400 price point on the arcade side, and made the indie games no more than 200 points each. I am sorry, your game can be good, but paying 400 for Weapon of Choice versus 400 points for the first Geometry Wars (achievements, leaderboards, online) is NO CONTEST.
Not trying to start anything here, but the price points are too much right now. Shuffle all the days you want, FOUR 1200 point titles when there were only TWO from last year's promotion speaks volumes about how MS sets their pricing.
And yes, MS does set the pricing, ask the "N+" guys about that. Or ask Bizarre Creations about their original plans for Geometry Wars and MS nixed that idea.
Now if you had all five of these games on a DVD, would you pay $70 for THAT? Now ask yourself if you would pay that amount on games you can not resell or trade out. The DVD idea is not so bad, but the DD version? NOTHANKYOU.JPG
XBox 360 - last year - 4 of 5 (I won Braid), this year - ZERO of 5.
Posted: Jul 10th 2009 3:45PM Snowblind said
When was there a demand for bigger games? You're kidding right? When there was a 150mb size limit, there was nothing but complaining. People BEGGED them to remove it so we could have bigger games.
I agree that the pricing for some games can range from bad to plain outrages, but you guys complaining are seriously beggining to grate, and seem to have no idea what you're talking about.
A lot of the games priced 1200 points are better value than full retail $60 games.
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I agree that the pricing for some games can range from bad to plain outrages, but you guys complaining are seriously beggining to grate, and seem to have no idea what you're talking about.
A lot of the games priced 1200 points are better value than full retail $60 games.
Posted: Jul 10th 2009 3:46PM StormEagle said
Damn, I thought you would've exhausted all the hot air you're blowing now, yesterday.
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Posted: Jul 10th 2009 5:03PM TheWeaponeer said
@ whylekat: I am sorry, what EXACTLY was your definition of "arcade"? I do not see your definition anywhere. So before you say anything, perhaps you should have a meaning of your own worth posting.
@ snowblind - DEVELOPERS cried about the limit. SHOW ME with links and posts exactly where people were asking for bigger, more expensive games. I have yet to see a single post where a customer asked for this to happen.
@ storm eagle - Yeah, I am like a bad penny, I always turn up. And since all you can do is post one liners and downvote, you still are a useless pile of nothing. My "hot air" still means more than anything you say for real.
Get with the program 12 year olds and those who are older and still act like 12 year olds - if you do not make noise about this, it will get worse. As for the guy who said "one day there will be $60 downloadable games" - NO CHANCE. As long as there are retail $60 games, good luck trying to get away with that.
Unless your game has a massive pedigree behind it, charging increasing prices on your stuff will only cause you grief. When I see a developer annouce a COD or Halo type AAA title as DL only, then you might have a point. Until then, forget it - there is nothing on this planet worth $60 as a digital download only.
XBox 360 - I love feeding the trolls. They are so predictable, and the fact that none of them can write more than one sentence while being such losers is assuming.
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@ snowblind - DEVELOPERS cried about the limit. SHOW ME with links and posts exactly where people were asking for bigger, more expensive games. I have yet to see a single post where a customer asked for this to happen.
@ storm eagle - Yeah, I am like a bad penny, I always turn up. And since all you can do is post one liners and downvote, you still are a useless pile of nothing. My "hot air" still means more than anything you say for real.
Get with the program 12 year olds and those who are older and still act like 12 year olds - if you do not make noise about this, it will get worse. As for the guy who said "one day there will be $60 downloadable games" - NO CHANCE. As long as there are retail $60 games, good luck trying to get away with that.
Unless your game has a massive pedigree behind it, charging increasing prices on your stuff will only cause you grief. When I see a developer annouce a COD or Halo type AAA title as DL only, then you might have a point. Until then, forget it - there is nothing on this planet worth $60 as a digital download only.
XBox 360 - I love feeding the trolls. They are so predictable, and the fact that none of them can write more than one sentence while being such losers is assuming.
Posted: Jul 10th 2009 3:53PM MindTheGap76 said
Last year:
Geometry Wars: Retro Evolved 2 - $10
Braid - $20
Bionic Commando Rearmed - $10
Galaga Legions - $10
Castle Crashers - $15
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Geometry Wars: Retro Evolved 2 - $10
Braid - $20
Bionic Commando Rearmed - $10
Galaga Legions - $10
Castle Crashers - $15
Posted: Jul 10th 2009 4:30PM chex said
i thought braid was 1200 points ($15) and not 1600 points ($20)?? either way you can see the price increase but its not really that bad:
10,10,10,15,15 to 10,15,15,15,15
its just the bad games that get priced at 1200 points that makes these other games look bad (or good, depending on how you look at it).
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10,10,10,15,15 to 10,15,15,15,15
its just the bad games that get priced at 1200 points that makes these other games look bad (or good, depending on how you look at it).
Posted: Jul 10th 2009 4:36PM MindTheGap76 said
Paul, you are totally right. My bad. I saw that it was currently $15, but I thought I remembered them lowering the price $5 post-launch. I was mistaking it for the Penny Arcade game.
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Posted: Jul 10th 2009 3:43PM SweetJohnnyCage said
Omg stop bitching about the price! $15 dollars really isn't that bad when you think about what you're getting. And to the person who said TMNT was a game no one asked for, I've been wanting it since the XBLA came out! Come on, 4 player co-op with your friends in a game that you played as kids is totally worth $15.
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Posted: Jul 10th 2009 3:49PM StormEagle said
I have to agree with you JC. I don't think it's too much. But then again, I'm willing to pay it. And I already own the game on my SNES. If it's too much for you, simply don't buy it.
Everyone on here is flaming TMNT more for it's price-point more than BF:1943 and it's not even out yet. And 1943 isn't even working correctly!
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Everyone on here is flaming TMNT more for it's price-point more than BF:1943 and it's not even out yet. And 1943 isn't even working correctly!
Posted: Jul 10th 2009 4:26PM SweetJohnnyCage said
Thanks guys. I'd love to see The Simpsons Arcade Game on the XBLA sometime soon as well. I'd have no problem paying $15 for that either.
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Posted: Jul 10th 2009 4:47PM whylekat said
It's true, chances are we pumped well over $15 in quarters into these machines a decade ago! If arcades still exsisted the way they did back then I'd happily do the same anytime. These games are classics. $15 for the hours of entertainment they'll provide is a steal.
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Posted: Jul 10th 2009 8:37PM (Unverified) said
Well, when they showed the video for full game downloads, Mass Effect was listed for $20...and that's a hell of a lot bigger than any of these $15 xbla games.
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Posted: Jul 10th 2009 3:43PM (Unverified) said
Now it's even easier for me to boycott the turtles due to it's high price
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Posted: Jul 10th 2009 3:49PM joshua nash said
i'm thinking that shadow complex and marvel vs capcom 2 are probably going to be the ones that get downloaded the most
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Posted: Jul 10th 2009 3:49PM Cap Morgan said
I think they had a meeting about it last night.
They sent you a card but it said 'For Peter' on it so you must have thought it was FROM you, so you didn't uh, you know it's just easier to call you stupid.
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They sent you a card but it said 'For Peter' on it so you must have thought it was FROM you, so you didn't uh, you know it's just easier to call you stupid.
Posted: Jul 10th 2009 3:53PM (Unverified) said
I remember when the games were $5 and $10 each.....at this rate we'll be paying $50 for a xbla games in a couple years.
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Posted: Jul 10th 2009 3:56PM TheShaper said
I'm screwed. Just yesterday I decided to catch up with Live Arcade (haven't logged in since March, I suppose). I'm already buying Space Invaders Extreme, Lode Runner, Rocket Riot and Gunstar Heroes... But MvC2, TMNT and Shadow Complex are all must-buy as well... Oh crap...
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