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Reader Comments (16)

Posted: Jul 15th 2009 5:14PM quiggy said

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These are pretty good games, but if you like them you owe it to yourself to pick up Shiren the Wanderer (either the DS version or the upcoming localization of Shiren 3). It's amazing what a fantastic roguelike that is.

Posted: Jul 15th 2009 5:23PM Snowblind said

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I hate to bash a game for its graphics, but these are the same models used from Ranch. They were awful then and they're awful now, why are they still using them? I can forgive the DS games for using multiple versions, with all the trading that goes on, etc, but is it really necessary to have THREE versions for *this*?

The Mystery Dungeon games are some of the laziest produced games I've ever seen, and this is taking it to a whole new level..

Posted: Jul 15th 2009 5:48PM Mr Khan said

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Ranch was rather excusable to, since it was the Wii equivalent of the console-storage-boxes in earlier Pokemon Stadium games, and given WiiWare's limitations and the fact that they had to make 493 separate 3D models, plus a few for the pokemon that have alternate forms (Like Wormadam, or whatever its called), and then also a little extra data for shinies, and for trainers and environments.

In this case, they might be able to afford to amp up the res. Not sure.
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Posted: Jul 15th 2009 5:26PM Stix Remix said

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I wonder what the pricing/differences will be, and particularly how the three games will interact with one another (if at all).

Posted: Jul 16th 2009 11:55AM GohanEgret said

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Each version costs $12, and save data from one can be used within another. That allows for Pokemon in one version to be used in another (like the traditional Pokemon games).
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Posted: Jul 15th 2009 5:48PM Mr Khan said

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So is this separate from the Pokemon beat-em-up that's also coming to WiiWare?

Posted: Jul 15th 2009 6:11PM Alilatias said

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Yeah, completely seperate. I'd say the only things that both have in common are that the games are entirely 3D and that they share the same horrible Pokemon Ranch sprites.

(Even though they share the same sprites though, I think that so far, these Dungeon games have environments that look a lot better. Better to the point in which I couldn't tell if those were reused Pokemon Ranch sprites or not for a while.)
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Posted: Jul 15th 2009 6:15PM Alilatias said

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[Insert inappropriate Skitty on Wailord jokes here]

That said, aside from the awkward stacking thing, I'm interested in seeing how they handle this. The story's supposed to be about Arceus, and I think fellow Pokemon Mystery Dungeon fans know that these Dungeon games have pretty good stories by Pokemon standards.

From the looks of it, the only difference between each game so far is the starters (which Joystiq didn't mention when I sent this info in, but that's okay).

Posted: Jul 15th 2009 6:18PM Alilatias said

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...And I fail at reading comprehension. Joystiq did mention the starters, although not exactly which ones are in which version.

Doesn't matter though, you can tell which starters are in which game by the video.
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Posted: Jul 15th 2009 7:33PM (Unverified) said

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What? No love for Cyndaquil?

Posted: Jul 15th 2009 8:01PM Alilatias said

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I saw Cyndaquil in the trailer. I suppose they just didn't choose to show him as one of the fire starters over Vulpix. Vulpix had massive fan appeal from the first game.

No love for grass starters, it looks like. Unless they made the versions like this because the plot might have something to do with the 2nd gen legendaries.
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Posted: Jul 15th 2009 8:57PM RupeeClock said

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Using inappropriate graphics?
Forcing single-type/single colour games?
No portability?

No no this is all wrong, oh so very wrong. :|

Posted: Jul 16th 2009 2:10AM Harrishun said

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Hopefully this isn't crap like the other MD games.

Posted: Jul 16th 2009 4:03AM AntiVillian said

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why can't they make a traditional pokemon game zelda style?

Posted: Jul 16th 2009 4:37AM Snowblind said

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The Ranger games are very Zelda like, and even have very good character and story development. Far from traditional, but still worth a look. It's closer to the Pokemon universe I've always imagined.
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Posted: Jul 16th 2009 4:58AM AntiVillian said

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Thankyou very much, I remember seeing something about it a while ago but i never really looked into it.
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