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Reader Comments (57)

Posted: Jul 16th 2009 10:33AM (Unverified) said

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Cool story bro.
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Posted: Jul 16th 2009 11:32AM (Unverified) said

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Lame attempt to be "FIRST!" without actually saying the forbidden word, or anything of value.
Downvoting you anyway.
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Posted: Jul 16th 2009 11:34AM (Unverified) said

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I wish I was as awesome as you.

No, seriously. i do.
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Posted: Jul 16th 2009 10:34AM HTCEVO said

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I see they still have no idea what a kit looks like. How you're supposed to feel comfortable playing with the drums set like that (and with a couple missing) is beyond me.
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Posted: Jul 16th 2009 11:07AM Hafk said

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To be honest, neither does the RB kit, or any kit that has a flat array of snare/toms.

If anything the snare pad should be parallel to the ground, and closer to the center.

The only true way to get a good "real" kit would be to buy the Ions, or buy any e-drum kit and run it through the MIDI port on the GHWT kit (if you have the GHWT kit, then this is a better option, that way you get 5 lanes in Guitar Hero, and 4 lanes in Rock Band.)
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Posted: Jul 16th 2009 11:21AM Shagittarius said

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They still haven't figured where to place the hi-hat.

The Rockband kit is better because its more versatile. The poorly placed cymbals really just get in the way of the proper flow of playing a real kit. Then again to the 12 year olds I'm sure it "looks" more like a real kit.
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Posted: Jul 16th 2009 11:34AM Hafk said

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Well, frankly, if you put a hi-hat on the left of the snare, someone who has never play drums before will sit down and hit it with their left hand because they don't know better. They will complain that the game is hard to play, and then they will not buy the game again, because they aren't left handed and didn't play it right at all.

And given that 1/50 people who will ever touch these will have touched a real drum set before, it might be better to put it to the right.

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Posted: Jul 16th 2009 11:55AM Shagittarius said

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Your right it would be way to hard to demonstrate with a simple picture in the tutorial or at the beginning of play the first time how to use the set.
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Posted: Jul 16th 2009 12:14PM Hafk said

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I know that was sarcasm, but really, some people just don't get it.

The game tells you how to activate star power, but yet rarely do I see a vocalist or drummer activate. The only reason people get it in Rock Band is because the game tells you that you can activate in drum fills or shouting in an orange section.

People will be playing a simple YYY(RY)YYY(RY) pattern at a decent tempo in WT/M/SH, and still not activate when everyone else is talking at them. I understand intense songs like Dyers Eve and Raining Blood are hard to activate in, but simple songs like Today and Stellar?

And vocals? All you have to do is hit the microphone, or press a button on the controller. Hell, if you want to have fun, you can scream something into the microphone (This is actually a problem in some songs. Every time I "metal scream" the word fuck in Laid to Rest, it activates (due to the censor gap).)

Problems or not, I like the ability to activate whenever in the GH games. Many times, our band has failed the song because the vocalist, who had overdrive, was doing a 3 minute cowbell-fest during the long complex guitar solo and couldn't activate.
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Posted: Jul 16th 2009 12:20PM Hafk said

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But of course, in the WT era games, it is pooled, so it doesn't really matter. Pooled SP is bad, though. Glad they are cutting it.
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Posted: Jul 25th 2009 3:09PM (Unverified) said

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the reason they dont do that is because they need to make the kit symmetrical for the lefties out there (like me). if they put the hi-hat to the left of the red pad(the "snare" for all the righties) it would be nice for all you righties out there but for the lefty population it would be almost impossible to play. they wouldn't make a special lefty kit too because there aren't enough lefties in the general population to justify this economicly, but if they make the kit just for righties the lefty pop. is just big enough that they would lose a lot of money. so they have to make the kit just right so nobody complains.

in my opinion i think the wt kit is very good and this is a great improvement. i like how they put the controls for the kit in front of the pads because it always bothered me that i couldnt hook my mic up to the 360 version without it falling out because the wire is too far away. i think that the ions are still the best kit to have but im not willing to spend 250 bucks for a video game peripheral.

and finally, i loved my wt drum kit. the rebound for them was incredible. the first thing wrong with them was the kick pedal, but with extra one i had from pre-ordering metallica it was all alright (btw it looks like they did some major improvements to that in the new kit). after a little less than a year of me beating on those pads, they finally broke on me about a week ago, (which, when you play consistently is a very good lifespan for both rb and gh drums imo) so the next drums im getting are going to be the gh5 set and im very excited for them, they look like a good cross between the gh4 set and the ions
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Posted: Jul 16th 2009 10:35AM AkumaFTW said

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Do the drums really need color accents? Bad enuf I'm playing a videogame with fake drums, they could at least make them look cool
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Posted: Jul 16th 2009 10:48AM (Unverified) said

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I've just had this crazy idea. Maybe the colours are to represent the buttons onscreen? Surely Not!?!?
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Posted: Jul 16th 2009 10:57AM AkumaFTW said

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Is it that obvious I only have the one guitar?? What does the pedal do? It should be for a bass drum but I see no colors
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Posted: Jul 16th 2009 11:04AM MrHashbrown said

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The pedal is for the bass drum.
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Posted: Jul 16th 2009 11:10AM AkumaFTW said

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does the bass have it's own "circle" or does it act like the wammy bar on the guitar?
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Posted: Jul 16th 2009 11:18AM Hafk said

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Bass drum is a horizontal line across the highway.

http://xbox360media.ign.com/xbox360/image/article/956/956318/guitar-hero-metallica-20090223014657981_640w.jpg

See that purple line?
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Posted: Jul 16th 2009 11:20AM bongoes said

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The bass is a line that comes down. Unless you're playing Rock Revolution, then it's a triangle. But no one plays Rock Revolution.
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Posted: Jul 16th 2009 11:23AM Shagittarius said

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I see what you did Akuma.
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Posted: Jul 16th 2009 10:35AM (Unverified) said

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IS it necessary to release new "instruments" every time a sequel is produced? All that spit will make its way to the garbage dump eventually. It is absolutely ridiculous. What will Guitar Hero 6 bring us?
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Posted: Jul 16th 2009 10:45AM U U D D L R L R B A SELECT START said

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USB groupies?!!

*waves crossed fingers up and down excitedly*
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Posted: Jul 16th 2009 10:59AM Hafk said

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Well, if the Rock Band 1 set was perfect, we would never need another drum controller. But that terrible thing was FAR FROM perfect, and the RB2 drums are much better.

This was a much more radical design change compared to Rock Band 1 to Rock Band 2, with almost everything except the layout itself changing. Looks more like an e drum kit.

GH sets use larger piezo sensors than RB drums, and if you get a good kit, they ARE better. However, RO needs to up the consistency this time around. RB2 kits are really consistent with their sensors. (Most drops are of result of the pads bubbling.) GH:5 kits need to be consistently good, to get any reputation at all.
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Posted: Jul 16th 2009 12:51PM Freddie Mercury said

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@Hafkie

The red pad on my RB2 kit bubbled and it still hits at 100%
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Posted: Jul 16th 2009 1:43PM Hafk said

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Whoops, I mistyped. I meant worse rebound after bubbling, not dropped notes.
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Posted: Jul 16th 2009 10:36AM (Unverified) said

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Rock Band 2 drums are still my fav.
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Posted: Jul 16th 2009 10:48AM U U D D L R L R B A SELECT START said

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Band Hero is the second of Activision's Hero trifecta for this fall. Don't be confused, Band Hero is completely separate from Guitar Hero. Except it's very similar -- it's Activision's attempt at a family-oriented Guitar Hero game, rated E10+, and will be facing off against Harmonix's Lego Rock Band later this year.

http://www.joystiq.com/2009/05/07/activision-announces-guitar-hero-5-band-hero-and-dj-hero-for-fa/
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Posted: Jul 16th 2009 11:01AM (Unverified) said

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GameStop still doesn't have full band pre-orders
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Posted: Jul 16th 2009 10:51AM (Unverified) said

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They better sell these separately from the Deluxe edition because my drum controller broke (cheap piece of crap!!) and i don't want to get another full kit again! Not like my room is filled with enough large plastic "furniture".
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Posted: Jul 16th 2009 10:54AM (Unverified) said

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That central control pod is gonna get smashed to pieces!!
It only took a few days before I accidentally smashed off both stick holders on the GHWT kit.

Still, my current kit is broken so I might have to buy this one anyway : [
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Posted: Jul 16th 2009 10:57AM StormEagle said

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Then you're not doing it right. I ONLY play my drums and my stick holders are still in tact.

You need to practice more and not wale on them like a 5 year old.
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Posted: Jul 16th 2009 11:01AM (Unverified) said

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Thanks for the "tip" but I don't need to be told how to play drums.
Thanks.
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Posted: Jul 16th 2009 11:35AM StormEagle said

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You're Welcome!
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Posted: Jul 16th 2009 10:58AM StormEagle said

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These look better than the WT Drums, that's for sure.

Noticeable key improvements include: crossbar to stabilize footpedal and improved symbols. Hopefully the symbols don't sound like I'm drumming on a piece of hard plastic like the WT drums do.
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Posted: Jul 16th 2009 11:00AM StormEagle said

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Though I think they need to have the cord from the kickpedal coil like the rockband drumset so it's not in the damn way all the time. I have mine wrapped around that middle bar so it's not getting tangled around my pedal.
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Posted: Jul 16th 2009 11:18AM SitriStahl said

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symbols? i see no symbols on that kit, you mean cymbals?
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Posted: Jul 16th 2009 11:35AM StormEagle said

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Really Spike? Come on, you knew what I meant, I knew what I meant. You don't have to point out slight grammatical errors like that.
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Posted: Jul 16th 2009 11:02AM (Unverified) said

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I'm actually quite glad of this. They look better than the World Tour ones and since I have yet to buy World Tour I'm going to wait it out and buy the GH5 kit.
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Posted: Jul 16th 2009 1:27PM Inspace2020 said

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AGREED!!! These look alot better as long as they are made more consistent this time than last I'm ALL IN...I like the GH drums 100X more than RB's. Plus I get 5 notes!
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Posted: Jul 16th 2009 11:02AM spikeylee said

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they do look pretty snazzy, but hopefully they've got their act together this time around and the drums won't need calibration STRAIGHT OUT OF THE BOX because i need to smash the orange cymbal with all my might.

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Posted: Jul 16th 2009 11:04AM SitriStahl said

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i'll stick with my RB2 drums, you can't get much better than those
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Posted: Jul 16th 2009 11:16AM Hafk said

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Actually, you can. The Ions (or any e-drum kit, for that matter.)

But yes, for the price point, the RB2 is the best kit you can buy right now.
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Posted: Jul 16th 2009 11:19AM SitriStahl said

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i meant with toy drums, you aren't getting much better
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Posted: Jul 16th 2009 11:17AM Razer922 said

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I've had enough problems with plastic drums. I'm just going to get a set of Ions and the Destroyer Pedal once I get a job. Considering I play almost all the time, I'll put my $400 to use quite a bit.
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Posted: Jul 16th 2009 11:36AM StormEagle said

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I saw those Ion drums set up at a Best Buy for the first time the other week. After actually seeing them on display, I want them for sure.
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Posted: Jul 16th 2009 11:47AM (Unverified) said

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Interesting. The drum pads look like they could be replaced easier than the ones on the WT kit. Not that you should have to, but my green pad died and I bought a new one for $30 on eBay. Replacement was a pain in the ass. They also removed the plastic tabs that hold your sticks, which are broken on almost all of the kits I've seen. And controls below the pads is definitely the better way to go.

Some notable improvements, but not enough to justify buying another set. Love or hate Activision, RedOctane does make the better fake instruments though.
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Posted: Jul 16th 2009 12:13PM (Unverified) said

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Do all GH instruments require you to plug in a Wii remote like this one does in the central panel? That's a good reason right there to never go the GH route. I've only got two Wii remotes and don't see a reason to ever get another since SBB uses cube controllers.
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Posted: Jul 16th 2009 12:18PM Hafk said

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Yes. When they made GH3, Nintendo's controller standard meant that you HAD to use Wii Remotes for peripherals. Be it classic controllers, zappers, you name it. They changed it by the time Rock Band came out, and they got around it.

They should have switched over to non-wiimote controllers in GH:WT, and keep the code for Les Pauls as well.
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Posted: Jul 16th 2009 12:47PM MonkeyHood said

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Is anyone else kind of turned off that the cymbals aren't round? Or the support rods aren't in the center to be exact?
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Posted: Jul 16th 2009 12:55PM CaptainProtonX said

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No wonder we're dependent on foreign oil. These plastic instruments are driving the oil companies.
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Posted: Jul 16th 2009 1:14PM (Unverified) said

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I'm just fine with my WT kit, thanks.

Plus, this kit looks like a downgrade. I hate the crossbar on the Rock Band kit. I prefer to have my pedal off to the right, not directly under the drums.
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