We've all been curious about how long the Cops & Robbers gameplay presented in Realtime Worlds' APB would be capable of capturing our fleeting, razor-thin attention span. Realtime creative director Dave Jones just ... hey, have you guys seen Brüno yet? It looks pretty funny, but we -- oh, sorry. Dave Jones recently spoke with VideoGamer.com and explained that a five to ten year lifespan is "ultimately the goal" for APB.
Jones said the action-heavy MMO would endure for the same reasons Valve's long-lasting FPS Counter-Strike has. He claims it'll include elements that made the shooter so successful, such as frantic, addictive game play, as well as "leagues and stats and achievements." See, here we thought people loved Counter-Strike because it let you spray paint private parts onto battlefield walls. Our mistake.
Reader Comments (16)
Posted: Jul 21st 2009 7:38PM (Unverified) said
I guess the question, for me, at least, is whether or not people will play it for 10 years, but how much it'll cost them to play for that long...I'm interested in seeing how they're pricing system ends up working out, whatever it is.
Posted: Jul 21st 2009 7:49PM The Wicker Man said
Sounds about right, they've been in development for about half that so far. By the time it comes out it will have had a 10 year life lol.
Reply
Posted: Jul 21st 2009 7:40PM (Unverified) said
HAHAHAHAHA
Posted: Jul 21st 2009 7:41PM Levi said
if it's as fun as counterstrike, and the people are as annoyingly hilarious on the mic, I'll play it for ten years. Been playing counterstrike since the first beta. So I guess I can't say it's out of the question.
Posted: Jul 21st 2009 7:43PM (Unverified) said
Funniest thing all day.
Posted: Jul 21st 2009 7:43PM Ignatius said
Yeah, good luck there. World of Warcraft's only been around for what, 5? I have a hard time thinking they'll get much further than 10 years.
Posted: Jul 21st 2009 7:45PM Brucie B said
Good Luck with that!!! lol
Posted: Jul 21st 2009 8:04PM Jerk Face said
"Realtime Worlds hopes APB will have up to 10-week lifespan"
Fixed.
Fixed.
Posted: Jul 21st 2009 8:27PM (Unverified) said
HahahahahaAHAHAahahaha...
And I thought MY jokes were bad.
And I thought MY jokes were bad.
Posted: Jul 21st 2009 8:37PM (Unverified) said
I like the potential that this game has and I'm hungry to give it a spin.
This or Champions Online will be my MMO addiction.
This or Champions Online will be my MMO addiction.
Posted: Jul 21st 2009 9:29PM Pojomofo said
I bet Matrix Online had similar aspirations.........
Posted: Jul 21st 2009 11:58PM jynxycat said
This game still isn't out yet ?
They better get it out before it has a 10 year development cycle.
They better get it out before it has a 10 year development cycle.
Posted: Jul 22nd 2009 5:46AM jhowlett said
isn't counter strike free to play
Posted: Jul 22nd 2009 2:02PM UK31337 said
I suppose it'll have to last long to be viable. Only the other day Dave Jones was talking about how Crackdown barely turned a profit, and they confirmed at a conference I went to that they have another unannounced project in the works (I thought it was Crackdown 2 but obviously Ruffian got that).
I think if APB doesn't deliver and roll in the £££ and the unannounced game doesn't also rake in the loot then Realtime Worlds could potentially see themselves in trouble a few years down the line.
I think if APB doesn't deliver and roll in the £££ and the unannounced game doesn't also rake in the loot then Realtime Worlds could potentially see themselves in trouble a few years down the line.
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