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Reader Comments (147)

Posted: Jul 22nd 2009 12:18PM (Unverified) said

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Hmm, i don't see why adding a second analog be a detriment. Ape escape required dual analogs for the original PSX so if someone wanted to play it, they'd go out and buy the analog for their system. That would in turn create more sales and attachments since people would probably be intrigued at the analog stick and buy the game together. They could release this with a bundled game that required the analog stick.

Posted: Jul 22nd 2009 12:21PM (Unverified) said

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hey nubnub do you know what a PSX is?

http://en.wikipedia.org/wiki/PSX_(DVR)
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Posted: Jul 22nd 2009 12:28PM Mr Khan said

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No, he's right. The PSX stood for "PlayStation eXperimental," as it was the first in the line.
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Posted: Jul 22nd 2009 12:28PM baby sea tuna said

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phivesevhenn, stop being an idiot. I'm sorry, a nubnub.
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Posted: Jul 24th 2009 5:06PM BlazeKing said

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phivesevhenn is telling the truth after all about the PSX being a DVR. Sony themselves wanted people to stop calling the PSOne the "PSX" because it was being sold in japan at that time, also so it doesn't confuse the market. It's a DVR/PS2 combo. The PS3 blu ray remote looks just like the one from the psx.

Or maybe he was voted down because he called someone a nubnub... yep, that's it.
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Posted: Jul 22nd 2009 12:21PM anexanhume said

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I agree, it would have splintered the market and it was better not to do it.

I don't think the Go has a bad form factor.

So what does that leave us with? Release a new, UMDless PSP that is fully backwards compatible, features a second nub, and has removable storage in addition to the included 16GB. Release 32GB/64GB versions later to those foolhardy enough to drop the cash. Problem solved. And I just gave this idea to you for free Sony.

Posted: Jul 22nd 2009 12:32PM Roto13 said

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lol @ people who would be bitching that now they need to pay $250 for a Go if it did have another nub.

Posted: Jul 22nd 2009 12:44PM (Unverified) said

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It's so true...
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Posted: Jul 22nd 2009 12:36PM NinjaTaco said

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Two analog stick on the PSP Go? Yeah, that'd be great.

Then, you could permanently cripple both your left AND RIGHT thumbs trying to use the things...

Posted: Jul 22nd 2009 12:37PM Brother Unit No 4 said

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It's hard to believe Sony's getting so much flack for actually not screwing over their customers who just bought a PSP.

The concern isn't about parity backwards. It's about parity moving forward, considering their at the halfway mark. They just released the 3000 not too long ago. If they added the second analog nub that'd leave all of those customers in a bad spot because, you know, developers would start developing with it in mind.

The PSP obviously has some more room for growth. Sony knows it and it would appear that developers are starting to realize it as well.

I imagine that Sony will release an entirely new PSP platform in two years.

Posted: Jul 22nd 2009 12:43PM The Great Cornholio said

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While I do have to agree that $250 is ridiculous for this little device, and i see it going the way of Gameboy Micro, that's not the discussion.

Why couldnt they just make a digital analog that emulates the Triagle, X, O, and Square buttons for directions? (Think old Atari digital analog sticks) Sure it wouldnt have been TRUE analog, but it'd certainly be a step up and would remain perfectly compatible with all other PSP games, since that's the setup most games that would need a.other analog would use

Posted: Jul 22nd 2009 12:58PM The Great Cornholio said

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Dont get me wrong, I LOVE Sony. I'm an import PSP owner and threw down $400 for a PS3 with no games a week before MGS4 came out. I just dont see the logic of the 250 price tag. If slider phones have shown us anything, it's that these slide mechanisms can break quickly or easily depending on how much or how rough you use. Then there's the not backwards compatible with accessories ordeal. I for one would LOVE to stick my 4gb Pro Duo into the go and transfer my saves, games, etc AND have an extra 4gb at my disposal.

And we all now how ludicrously easy it is to scratch PSP screens and get dust under the screen. If Sony put a GLASS screen or one like old DS's touch screen cover, I'd give the go a chance if I got some extra cash from a casino run. Otherwise, I'm still out on it til the price drops.
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Posted: Jul 22nd 2009 1:09PM Vidikron said

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I think most people, even Sony fanboys, agree that the $250 price tag is ridiculous. BTW, I think your idea about just having a second stick that duplicates the buttons is a good one. That could have made for a good bridge between what people want right now and the PSP2.
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Posted: Jul 22nd 2009 1:25PM The Great Cornholio said

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See, the reason I even had that though cross my mind was because AGES ago when I bought Doom for my GBA, I got this plastic cover that snapped onto my GBA and it turned my D-pad into a makeshift analog that worked surprisingly well. Well, when I got Syphon Filter, that was the first thing I thought of when it came to my preferred scheme (Analog and the face buttons) of control. You could probably find some sort of mod or it that may go along the vein of the "tape on a quarter" for fighting games tactic.
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Posted: Jul 22nd 2009 12:54PM (Unverified) said

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The PSP should have had two from day one.

It didn't seem a problem initially, but having seen some abysmal control schemes where a PS2 port is re-worked to work without a second analogue it's clear that the platform was hurt because of a poor design choice.

Posted: Jul 22nd 2009 1:02PM Brother Unit No 4 said

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Don't you see though? Sure Sony didn't add a second analog, but the developers who weren't smart enough to say, "Okay guys. We can't approach this like it's a pocket PS2" are also at fault for not building a game to the strengths and limitations of the PSP.

The moment they realized that there was only one analog nub, a light bulb should've went off. You can't just port a game to the PSP, that's designed for a system with as many buttons and sticks as the PS2. That's like trying to put a fat guy in a suit that's made 6 sizes too small. You have to tailor it to the PSP.
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Posted: Jul 22nd 2009 2:28PM (Unverified) said

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The problem with working around the PSP's limitations is that it rules out things like the modern first and third person shooter which requires 4 axis to work properly.
You can fudge it by using the face buttons, but since convention puts aiming on the right side buttons are crap.
Basically you rule out a hell of a lot of popular franchises.
All for no good reason.

Now it's too late, so I can see why the Go doesn't have a second nub.
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Posted: Jul 22nd 2009 12:56PM (Unverified) said

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those
posting
their
gripes
and
complaints
have
never
played
or
even
touched
a
PSP
before
in
their
lives
-
there
are
hundreds
of
great
games
from
all
genres
that
prove
beyond
a
shadow
of
doubt
that
a
second
analogue
is
in
no
way
required
-
ps
my return key wanted me to do that

Posted: Jul 22nd 2009 12:59PM The Great Cornholio said

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So half of the general gaming public and nearly all gaming publications havent touched a PSP? I bow to you, the pinnacle of human intelligence.
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Posted: Jul 22nd 2009 1:06PM ch3burashka said

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You better put a stake through your keyboard. That shit's evil.
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Posted: Jul 22nd 2009 2:27PM Aurailious said

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I have used a PSP and I am complaining. STFU, you just made an assumption.

Ass-u-me.
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Posted: Jul 22nd 2009 1:05PM ch3burashka said

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So, they didn't want to segment the market, so instead of a second analog stick, they glued the UMD door shut and made it download-only? Is that NOT segmenting the market? Ay-yi-yi...

Posted: Jul 22nd 2009 1:13PM Vidikron said

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They claim they're going to make many of the older games available for download, plus it's likely that older games don't see anywhere near the sales they do as compared to when they are first released. So PSP Go customers not having access to some older UMD games isn't as big of a deal as all current UMD PSP owners not being able to play a brand new game that utilizes dual sticks.
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Posted: Jul 22nd 2009 1:41PM ch3burashka said

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@Vidikron:

I see your point. MY point is that it's still not a perfect solution, so why not say, "Fuck it," at make it more segmented, yes, but infinitely more appealing?
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Posted: Jul 22nd 2009 6:54PM Steven4 said

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To me the PSP's controls are like the N64's, good for some games, but not others, specifically FPS's.

Posted: Jul 22nd 2009 1:16PM (Unverified) said

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Isn't dropping the UMD drive a MUCH bigger compatibility issue than adding a second analog stick?

Posted: Jul 22nd 2009 1:15PM (Unverified) said

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*face palm*
They had room RIGHT THERE for the second nubstick. Just move the select/start above the sticks like a playstation controller.

Posted: Jul 22nd 2009 1:17PM SolidSnakeEyes said

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If they aren't going to give it 2 sticks they need to quit releasing console ports on the PSP. Develop to the system's strengths/features, instead of putting out games that end up controlling like crap. Sony said they were encouraging developers to make games that suit the PSP, and now the only thing being announced are PSP versions of console franchises. Way to go. If I want to play a console game I will play it on PS3, with superior controls and graphics. Get a clue.

Posted: Jul 22nd 2009 1:34PM Brother Unit No 4 said

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It's up to the developers.
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Posted: Jul 22nd 2009 2:08PM (Unverified) said

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10 year life cycle for a mobile device? Interesting strategy. I don't know about the rest of you, but I plan on having my mobile devices put on a single chip and implanted in my brain in 5 years.

Posted: Jul 22nd 2009 2:11PM (Unverified) said

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Best way to get maximum entertainment out of Joystiq: Only read the zero hearts or 3 hearts comments. Those are most fun.

Posted: Jul 22nd 2009 2:41PM Seff said

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By that logic, I wouldn't have seen your comment!

I feel a paradox coming on.
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Posted: Jul 22nd 2009 2:16PM (Unverified) said

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I'm sure this has been said ( and I have no stake in PSP anyway) but couldn't they have added a second nub and kept the d-pad too, so as to not make older games obsolete? Then you would need a Go for any new games that required two nubs and people that wanted to play those games would have to get a Go.DSi has features DS doesn't and games that won't play on DS.

Posted: Jul 22nd 2009 2:17PM Skylenorman said

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Blah Blah, RRoD, PS3s have better exclusives, Blah Blah. Stop the Hate. Stop the War.

Posted: Jul 22nd 2009 2:33PM Aurailious said

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ROFL, 124 comments. Tell me, tell me why that is okay.

Posted: Jul 22nd 2009 2:45PM (Unverified) said

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So, let me get this straight...

Dropping UMD = fine

Tacking $90 bucks to the price = cool

Adding one more button = OMG HEAD IS ON FIRE!

Excuse me, I have to catch up on the latest edition of "Sony Logic for Dummies"

Posted: Jul 22nd 2009 3:28PM (Unverified) said

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When they make the psp with two sticks I still hope they leave the same size screen as the originals.

Posted: Jul 22nd 2009 3:41PM Contradictions said

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Yes, that's great that Sony is considering some kind of trade-up program. Until it's official though, it doesn't mean much of anything.

Posted: Jul 22nd 2009 4:07PM scratchh said

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so... 2 analog nubs on psp2 confirmed?

Posted: Jul 22nd 2009 4:16PM (Unverified) said

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2 analogs and a touch screen woud have made the PSP worth $250.00...

Until then I'll keep my $250.0 thanks Sony.

Posted: Jul 22nd 2009 9:54PM Frylander said

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I'm going to fucking die before I get my two analog sticks, aren't I?

Posted: Jul 22nd 2009 10:43PM Shadowbender said

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First Console: PS1

2nd: N64

3rd: Gamecube

4th: PS2

5th: Wii

6th: 360



Like a lot of other gamers, I had to choose at one point to buy a 360 or PS3. My first choice was PS3, reason being:

1. Sony was my first console, practically introduced me to gaming.

2. The games looked awesome.

3. Blu-Ray

4. I feared that Kingdom Hearts III would be exclusive to Sony like the last two.

But then, I met some good friends, and they had a 360. I was blown-away by what they showed me Xbox Live could do, and I knew that if I bought one, I could have a blast with them online. But still, I planned on getting a PS3. But after further research on more Xbox 360 games, I was dazzled by some of the choices. Besides, I knew I had to play Halo, for it was a classic. After deep consideration, I chose to go with a 360. It was an extremely hard choice, and I don't regret buying it. Xbox 360 has been a fantastic system for me. I still desire to have a PS3, but considering the price tag, it might be a while. But hopefully, I'll have the chance to get one soon.


Anyway, I have no idea how what I said is related to the article itself, but since we were talking about what system's we've owned, I thought I would post this.

Posted: Jul 23rd 2009 7:04PM Jacksons said

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"Anyway, I have no idea how what I said is related to the article itself"

Lets just pretend you were talking about how awesome the PSP is, and that you fended off seven angry wolves with a single UMD, turning around just in time to find a bear closing in on you, to whom you flung the memory stick at and decapitated.

Had there been a second analog stick, you could have accidentally grabbed it during the scuffle, fumbling the PSP and becoming wolf food.
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Posted: Jul 23rd 2009 9:09AM RodrigoCard said

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"The PSP Go is designed to be perfectly compatible with the PSP-3000 and all the games that released before that,"

Ok... so there is a way to play the UMD ones.........

Posted: Jul 23rd 2009 12:37AM wshwe said

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Sony should have put a 2nd analog stick in both the Go and standard PSPs.

Posted: Jul 24th 2009 2:05AM jcynavarro said

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Well, the 2nd stick would have been nice, but it's okay, I'm just really excited about the PSP Go!, my girlfriend just got hooked on the PSP as me, and once she saw the PSP Go! her eyes glazed over as if she saw a %50 off Shoes sale @ the mall. She went nuts, and stopped playing Ratchet & Clank. The inclusion of the 2nd stick would have been great though. Then you could have direct ports (If possible) of many PS2 games... Although it is still missing the 2nd set of Shoulder buttons.

All in all, we are getting a new PSP and I think its really great!!!

Posted: Jul 23rd 2009 6:53PM Jacksons said

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Thank you Sony for not adding a second analog nub. Seriously. If I would have had to ditch my 2000 series to play any of the new games that have identical graphical capabilities, I would not have done so. I'll pick up a PSP2 on launch day, but forcing revisions on people would have been completely absurd, and the very reason why I've had a bitter taste in my mouth over the DSi lately.

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