Catch the full video interview above.
Video interview: Nintendo of America's Bill Trinen
22
Catch the full video interview above.
Reader Comments (22)
Posted: Jul 28th 2009 2:57PM ansalon929 said
maybe some developer could use the vitality thing to make one of those rhythm music games that seem so popular................but this would let you hear the music in your heart
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Posted: Jul 28th 2009 3:11PM JXCGunrunna said
Ok they should fire that cammie bitch and have this guy do everything they normally would have her do. I realize he was at E3 but more of him and less of crazy bitch is better
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Posted: Jul 28th 2009 3:15PM (Unverified) said
I can't read a video interview in the middle of my Vietnam History class, damn it!
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Posted: Jul 28th 2009 3:27PM JXCGunrunna said
Haha nice job Khan, you beat me to it.
Things that Khan didnt include were that they havent said if they will use WM+ in SMG2
Nintendo does not feel like they have to update their hardware to compete with Sony and MS
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Things that Khan didnt include were that they havent said if they will use WM+ in SMG2
Nintendo does not feel like they have to update their hardware to compete with Sony and MS
Posted: Jul 28th 2009 3:20PM Mr Khan said
Very pleasant, even if he was a bit longwinded at times. I too am liking the new video formats, very slick.
On to the talking points...
1. I am quite pleased with what they decided to do with Resort, to give that island its distinct personality, that you can really see it and appreciate its features as you go around some of the more world-spanning games (golf, airplane, and bike)
2. The question of Wii Speak is more a matter of "when will Nintendo release a high-profile, partly cooperative online game again?" It wasn't worth it financially (nor would it have been useful for the gameplay itself) for ExciteBots, which was the only online game they've put out since City Folk. It would be useful for Endless Ocean 2, which seems to be the only online game of theirs on the horizon
3. They feel validated by Sony and Microsoft's E3 announcements, and rightfully so. There's no better way to be awarded the title of industry leader than to have both of your competitors reveal competing schemes within 24 hours of each other. And they are equally right to be confident about the fact that their solution is here, now (sitting near my laptop as i type), while Natal is a vague 2010 and Sony's solution is, by their own admission, still in prototype.
4. Pikmin, as i've said before, wasn't really in development when they said it was in development. Shiggy said last time that, as of E3 last year, there was only a two-man team on the Pikmin 3 project, just hashing out the basics. Real development didn't start until this year.
Reply
On to the talking points...
1. I am quite pleased with what they decided to do with Resort, to give that island its distinct personality, that you can really see it and appreciate its features as you go around some of the more world-spanning games (golf, airplane, and bike)
2. The question of Wii Speak is more a matter of "when will Nintendo release a high-profile, partly cooperative online game again?" It wasn't worth it financially (nor would it have been useful for the gameplay itself) for ExciteBots, which was the only online game they've put out since City Folk. It would be useful for Endless Ocean 2, which seems to be the only online game of theirs on the horizon
3. They feel validated by Sony and Microsoft's E3 announcements, and rightfully so. There's no better way to be awarded the title of industry leader than to have both of your competitors reveal competing schemes within 24 hours of each other. And they are equally right to be confident about the fact that their solution is here, now (sitting near my laptop as i type), while Natal is a vague 2010 and Sony's solution is, by their own admission, still in prototype.
4. Pikmin, as i've said before, wasn't really in development when they said it was in development. Shiggy said last time that, as of E3 last year, there was only a two-man team on the Pikmin 3 project, just hashing out the basics. Real development didn't start until this year.
Posted: Jul 28th 2009 3:33PM (Unverified) said
Thanks to you and JXC both for the updates! Now I better tune in so I can find out how this whole "Vietnam" thing turns out.
Reply
Posted: Jul 28th 2009 3:39PM capnwalrus said
This guy is great. He should take Reggie's place.
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Posted: Jul 28th 2009 3:40PM (Unverified) said
Still want to know how the Vitality Sensor will work, but other than that greta interview.
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Posted: Jul 28th 2009 3:45PM Cap Morgan said
I imagine the citizens of NYC liked this about as much as a visit from the Stay Puft Mashmallow man.
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Posted: Jul 28th 2009 3:53PM RobS the 3rd said
Are you implying that Marshmallows are not the greatest of mankind's inventions, are you? ARE YOU!
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Posted: Jul 28th 2009 4:04PM (Unverified) said
I bet they liked the shit out of it, actually. At least they're not sacrificing goats...
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