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Reader Comments (50)

Posted: Jul 31st 2009 2:49PM Haohmaru said

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Bonus points for not bitching about Mai's absence like somewhere around 80% of the internet. King + Yuri > Mai
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Posted: Jul 31st 2009 2:59PM CaptainProtonX said

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HD tits are a big deal.
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Posted: Jul 31st 2009 3:01PM StormEagle said

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Yeah, I was going to say.... They don't miss Mai, they miss her chest.
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Posted: Jul 31st 2009 3:10PM DevilSei said

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I bet he did want to complain about the lack of Mai favorite character in the series (heheh, KoF puns), but knew that so many people were complaining about it that it has become universal, and thus expected of almost any player.
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Posted: Jul 31st 2009 3:14PM Ruinkind said

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If I can't blow King's top off, I don't see why I should buy this game.
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Posted: Jul 31st 2009 5:58PM (Unverified) said

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Agreed about King and Yuri... also the two reasons I'm not picking the game up... what am I suppose to do with none of my mains present...
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Posted: Jul 31st 2009 2:58PM Faceless Troll said

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I'm kind of surprised there's no Billy Kane or Yuri. They've been in pretty much any KoF game you can shake a stick at.
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Posted: Aug 2nd 2009 10:53AM (Unverified) said

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Billy wasn't in 99-2001, 2003 and XI, which are pretty much the newer titles.

As for Geese and King, Geese has only been in KOF 96 and XI (console only? not counting UMs), while King wasn't in 2002 and I think 2003. Mai was in XI only on the console for whatever reason.

Just being nitpicky here. More appalling is no one that debuted in the Nest Saga are in, like K' and Kula. 0.
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Posted: Jul 31st 2009 2:59PM StormEagle said

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Yuri is the biggest one missing for me. She's my fallback character when I get tired of playing as Iori and she would have had a permanent place on my 3 person team.

I do want to say that I'm glad I waited to pick this up. This is the second ho-hum review I've read of the game. I'll stick to BlazBlue and MvC2 instead.
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Posted: Jul 31st 2009 3:05PM Wiizer said

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Yeah, BlazBlue is the sleeper hit of the year! I don't think there would be as much of an argument about content if it wasn't being compared to the likes of SFIV and BB...

Is it true that there are only SIX stages on KoF???
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Posted: Jul 31st 2009 3:09PM StormEagle said

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Yeah I think so. And the music is only per stage too. As opposed to each character having a theme tied to them, which is really surprising. It's as if they've just given up on this franchise altogether.
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Posted: Jul 31st 2009 3:41PM RagingStormX said

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@ Wiizer - There are only five stages. One stage just has a day and night version.
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Posted: Jul 31st 2009 3:49PM (Unverified) said

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I think SNK should put this series on the back burner and try to revive some of their coin-op classics. I know I can't be the only one who loved Ikari Warriors and Psycho Soldier.
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Posted: Aug 6th 2009 3:32AM postpwn said

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@ WINterfang: Sleeper hit refers to something that has unexpected success, which BB has.
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Posted: Jul 31st 2009 3:12PM Emophia said

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Shame, it animates absolutely beautifully.
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Posted: Jul 31st 2009 3:20PM Doshin said

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Even the character roster didn't bother me, what bothered me was that i dropped 60$ on half a game. I got Time trial mode and a broken online, thats it, and Iori who has no fire, and no story or reasons why.

But seriously, i felt like i had just downloaded a game off XBL and would have been upset to drop 20$ on it let alone 60$
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Posted: Jul 31st 2009 4:04PM Jamp said

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Well, actually Iori lost his fire in the end of KoF XI, when Ash stole his powers.
But then again, you're right. This is in NO WAY a $60 game.It's a shallow and incomplete experience, and as a fan of the series I'm NEVER going anywhere near this game, ever again.
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Posted: Jul 31st 2009 4:11PM Doshin said

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Well at least i have a solid answer on that, I appreciate it, KOF XI was a bit rough to beat *coughisuckedcough*
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Posted: Jul 31st 2009 5:19PM Kenoji said

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In truth, I would have appreciated it if SNK actually let Iori keep his fire attacks in this game, then in KOF XIII they could provide each team an intro. story (ala Tekken 4-6), which would explain to players that in the last tournament Ash stole his powers, so he can't use them anymore.

No K' and no King = no buy for me. And even if they were added in, the lack of stages, a story mode, and the team gameplay that KOF is known for doesn't convince me enough.
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Posted: Jul 31st 2009 3:21PM (Unverified) said

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damn, I was so looking forward to this too..

Guess the business model is to take us to the cleaners on DLC.

Saddest part of all this.., the last SNK fighter I enjoyed was Capcom vs. SNK 2.

Maybe they can license the next title to Arc Systems.
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Posted: Jul 31st 2009 5:54PM (Unverified) said

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Iori lost his fire sometime back in the storyline, think around the 3D titles as it was slightly mentioned in the short anime shorts for KOF. Basically the fighter with green fire took Iori's fire for whatever freakin reason :\
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Posted: Jul 31st 2009 3:51PM AwRy108 said

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Only 6 stages = major fail.

KoF XII should've been a $20 title on PSN / XBLA, especially because it's so slim on content. It's moves likes this that make me empathetic towards SNK's future.
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Posted: Jul 31st 2009 3:57PM (Unverified) said

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I think you mean apathetic.
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Posted: Jul 31st 2009 4:03PM RagingStormX said

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As half assed as this KOF may be, the gameplay is still solid. But as everyone is complaining about...this is not worth the full price tag of $60 (I had to play $90 for mines here in The Bahamas). I only see hardcore KOF fans with alot of local competition being truely happy with this installment. Here, groups of KOF players gather by someone's house (byoc) and play versus while trash talking for hours on end. For that crowd the bare fighting is all thats needed and this KOF has just that. But we are in an age when many turn to online for multiplayer action....so this will still be generally regarded as weak sauce. Hopefully SNKP gets the netcode sorted soon. I feel sorry for Ignition most.... they can only request fixes on behalf of the fans and their good name. Its up the SNKP to really give a shit or not.
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Posted: Jul 31st 2009 4:10PM Doshin said

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Even the gameplay isn't that awesome, the counter system is pretty much just easy mode, and no matter how much i play it, i can't get the feel for the timing, actions that i pull off consistently in other games i can get maybe a 50-60% success rate on in KOF, the whole thing feels sluggish, like i have it on "slow and not responsive" mode somewhere in the setup.
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Posted: Jul 31st 2009 6:21PM Deadpool said

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I thought the gameplay was rock solid, but they took each characters movesets back to basics. Kof had more fighters, movesets, stages, fighter specific music, the really cheap end boss....THE CHEAP END BOSS! There's no cheap end boss?! This game is INCOMPLETE!

I think the kof fans and fighting fans in general could have waited for them to finish. Right now the game feels like a beta.
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Posted: Jul 31st 2009 4:07PM BohanKing said

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I'm really dissapointed as well...the graphics look amazing, and I've been holding off from getting BlazBlue because I thought KoFXII would be able to top that...

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Posted: Aug 4th 2009 8:14AM Edsabre said

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Well wait no longer, BlazBlue blows this out of the water. Hell MvC2 is way better than this and its only 1/4 the price. The only thing I thought KoF12 did right was the character sprites looked and moved very beautifully, but everything else about it was lackluster.
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Posted: Jul 31st 2009 4:14PM VSpeck said

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This game feels more like a XBLA title than a full price title.
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Posted: Jul 31st 2009 4:19PM Angel Mass said

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Kof 98 and 02 were the two peaks of the franchise
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Posted: Jul 31st 2009 4:23PM (Unverified) said

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Hear Hear.
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Posted: Jul 31st 2009 4:27PM RagingStormX said

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KOF XI is my favorite in the series, (2k2 next..). I would say the two installments you mentioned does have some of the best KOF character line up though. However I refuse to go near 98um & 2k2um....I can smell mugen a mile away lol.
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Posted: Aug 1st 2009 12:09AM Deuce said

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Your loss. KOF2002 Unlimited Match is a masterpiece. Better than 98 in any incarnation.
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Posted: Jul 31st 2009 4:24PM (Unverified) said

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It seems SNKPlaymore forget why they were bankrupt in the first place.

THIS IS WHY.

Morons.
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Posted: Jul 31st 2009 6:46PM Deadpool said

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If this doesn't bankrupt SNK, then the KOF movie will.

http://en.wikipedia.org/wiki/The_King_of_Fighters_(film)
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Posted: Jul 31st 2009 4:32PM RagingStormX said

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@ undrssthemachine - Well I said the gameplay was solid...not "awesome" lol. And I suffered from the same off timing coming straight from BlazBlue to KOF XII. You have to just get into it...
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Posted: Jul 31st 2009 5:40PM (Unverified) said

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I have to really disagree when the reviewer said that the characters feel like typical KOF... I found that most of the characters only have about 3/4 of their usual moves, some even less! My first play through I chose Terry, Ryo, and Iori... considering K' and a lot of my other favorites were missing. I go to try a powerdunk combo... that move isn't there... powergeyser is his only DM now... Ryo felt a little more complete... but his handy jumping chop move that goes over fireballs is missing... Iori I didn't even recognize! Admittedly I haven't played him in a long time and seem to recall hearing his was overhauled the last game... but he definitely was not the wrecking machine he used to be in previous games... after playing through with more characters I was constantly trying to do moves only to just throw a jab or whatever, then bringing up the moves list just to see that move wasn't in the game.

Considering the lack of a roster, no boss, and no story.... they could have at least had the moves sets at 100%. This should have been a budget priced XBLA download like the upcoming 3D Samurai Shodown, not a full priced box game.
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Posted: Jul 31st 2009 6:02PM ahmedss79 said

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well , game play is solid but after waiting so long for a king of fighters game worthy to go against SF VI and BB , I mean the roster clearly is the lowest number in KOF history the selection of the characters ; they put a picture of K' saying it's 15 years or something and they don't put him , Iori get's his power stolen and he ended using his fingers and they added the wolverine slash just to make it look cool , special moves were taken from some characters ( Ralf ,Clark, terry's power dunk, kim , mature and it goes on with all the characters ) , and there are characters who have one super move and others have two ( talk about a balanced game ) and no story not even a stupid one .
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Posted: Jul 31st 2009 7:26PM (Unverified) said

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i love KOF but i would love to see a new fatal fury and a samurai shodown that dosent suck(ss5 and ss5 special were horrible imo). and id LOVE a new ikari warriors game too. im still gonna pick KOFXII up because ive been a snk fanboy since 1990
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Posted: Jul 31st 2009 7:33PM (Unverified) said

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To clear some things up for the reviewer, King was last seen in KoF11, she was teamed up with Ryo and Yuri..
Geese is dead, and even tho KoF12 doesnt have a story, it isnt a 'dream match" like '98 or '02, so including Geese would be... Odd.
As for Billy and Yuri.. Eh, it'd be nice, Yuri to round out the Kyokugen team, and Billy to finally get back at Iori=P

KoF12 is a very solid fighter. I myself dont mind the lack of different modes cuz i love KoF as a series, and the fact that they have an extensive backlog of characters that they interchange every game, unlike SF... But online. Is. Horrible. Period.
Its not the most complete KoF, but its still good..
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Posted: Jul 31st 2009 7:50PM (Unverified) said

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this is a full priced boxed game? thought it was like sf2hd and mvc2 1200 points on arcade,not sure would of bought for 1200 but def wont for $65, pass
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Posted: Jul 31st 2009 8:36PM BootlegZani said

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I'll buy it when it hits $30.
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Posted: Aug 1st 2009 3:03AM Cafecito said

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I may get flamed for this, but I don't think KOF XII looks good at all. Sprites look like pixelated messes on my TV, and I doubt I'm the only one. I won't make comparisons to certain other 2D fighters that look better, tho... :P
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Posted: Aug 1st 2009 11:31AM (Unverified) said

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I didnt' want to say anything but I felt the same while watching a kof12 vid from psn on my beamer.
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Posted: Aug 2nd 2009 2:56AM (Unverified) said

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Wern't they advertising the fact that the game got an HD Facelift upgrade... okay.. so where's the HD? The 2D sprites still look as blocky and pixelated as ever.
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Posted: Aug 2nd 2009 3:11PM (Unverified) said

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Can you explain why I am wrong? "You are not smart" isn't exactly proving me wrong here.
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Posted: Aug 3rd 2009 1:46AM (Unverified) said

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There ya go. See that's a much better answer!

Well I do have to admit that the sprites do have a higher detail to them, but unfortunately they still look pixelated in comparison to Blaze Blue's 2D character sprites. I just think that they could have done a better job by using even higher resolution sprites. Just my opinion though.
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Posted: Aug 4th 2009 7:11AM (Unverified) said

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Great game highly appreciable as it has made enough revenue at its time when no one competes him but nowadays PS has taken over completely with its tremendous graphics and feature but SEGA can take its position by lessing up the price of its product...............
http://www.electrocomputerwarehouse.com
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Posted: Aug 4th 2009 10:57PM danhawk911 said

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guess ill wait for a price drop. now i really wish sega would remake fighters mega mix. especially if they could triple or quad the roster. l
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Posted: Oct 14th 2009 1:03AM (Unverified) said

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i'm loving this game, thanks for this post.

Check out: http://wiichronicles.com/shooters/blast-works-build-trade-destroy-wii/
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