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Reader Comments (38)

Posted: Aug 4th 2009 6:32PM ai3rocks57 said

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Jeebus that's expensive. And people were complaining Xbox Live was expensive...

~~
http://tiny.cc/yzUel
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Posted: Aug 4th 2009 8:11PM AoE said

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not... really. assuming it's $15/month, that works out to a lifetime memebership for the cost of a little over 13 months of play. I know WoW players who have been paying that monthly fee for several years now, IN ADDITION to paying full price for the game and it's expansion when they shipped. So really $200 for the game + lifetime access + exclusive bonus items really isn't that bad.
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Posted: Aug 4th 2009 8:26PM Temidien said

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200 bones for ANY game is expensive. It's a bargain if you know you'll be playing it longterm, sure, but who can predict that?

I'm a big MMO fan and I can tell you, no game is worth throwing down that kind of money without atleast trying the game for a few months. My favorite MMO experience has been with Guild Wars and that has cost me less than a hundred over several years to collect all the games/expansions.
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Posted: Aug 4th 2009 8:38PM (Unverified) said

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@AoE:

"A retail box or digital purchase is still required to play Champions Online after our launch on September 1st, 2009."

You're not getting the game in the $200 Lifetime Sub package.
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Posted: Aug 4th 2009 9:23PM AoE said

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@chaonatic,

I didn't click through so I missed that. How very weak-sauce of them.
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Posted: Aug 5th 2009 9:47AM Ghen said

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@chaonatic,

wow that's just wrong of them.
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Posted: Aug 4th 2009 6:34PM ArtificeDrake formerly known as said

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I just jizzed a little... in my pants.

pretty sweet deal.
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Posted: Aug 5th 2009 6:55PM AdamSpruijt said

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So you can see it in the dark?
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Posted: Aug 4th 2009 6:36PM Araman said

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I'll ask the obvious question:

Do I get my money back if the game pulls a MxO/AC2/Hellfire London/etc and goes belly up?
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Posted: Aug 4th 2009 6:38PM Bolts said

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If the game lasts 5-6 years, and you play the entire time, it's still not a bad deal by a long shot
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Posted: Aug 4th 2009 6:44PM whylekat said

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Well Warcraft of worlds has made it so huge they must be raking in dough by the dump truck load.. They should have like 1 yr free or something like that.

It's still too nerdy tho, friggin magical creatures!
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Posted: Aug 4th 2009 6:38PM Bubbameister33 said

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You're not gonna break my balls?
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Posted: Aug 4th 2009 6:44PM (Unverified) said

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Hellgate London ring a bell to anybody? Thank god I cancelled my pre-order of that game after playing the beta, almost paid for the life time subscription for that.
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Posted: Aug 4th 2009 6:46PM B3astofthe3ast said

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Does lifetime mean my lifetime, or whenever they decide to pull the servers?
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Posted: Aug 4th 2009 6:49PM ArtificeDrake formerly known as said

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whenever they decide to pull YOUR servers
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Posted: Aug 4th 2009 8:15PM AoE said

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Your lifetime; they'll send a poisoner to your house within a month after you've signed up.
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Posted: Aug 4th 2009 6:54PM aristokrat said

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Aren't these the same guys that made City of Heroes/Villains? I don't see why people are so doubting of their ability to make a compelling MMO.
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Posted: Aug 4th 2009 8:27PM Temidien said

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Being the people that made City of Heroes/Villains makes me doubt their ability to create a compelling MMO.
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Posted: Aug 4th 2009 11:40PM aristokrat said

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Oh, I thought people liked those games. I'm not really an MMO guy, but I figured with 2 seemingly successful MMO's under their belts, they must know what they are doing for the most part.
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Posted: Aug 5th 2009 3:39AM Rentaro said

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It's hardly the same guys. They only share one person in common and that's Jack Emmert

Emmert was the previous lead designer for CoH and was responsible for very unpopular changes. A majority of the community are happy that he relinquished control over CoH to a much better hand with a much bigger wallet. To put into perspetive. When Marvel Online was announced, Emmert simply abandon support for CoH and stripped the team down to 15 people. So going by their track record, I highly doubt their ability to maintain 2 MMOs at once
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Posted: Aug 4th 2009 6:58PM Nuisance said

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*looks down in wallet*
Fork. I'm probably going to do this.
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Posted: Aug 4th 2009 7:34PM ViciousBastard said

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thats cool, im not gona go life time maybe 6 month but its cool that they are giving ppl options, any word on the xbox version?
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Posted: Aug 4th 2009 7:34PM Masker13 said

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Well this ruins the whole thing...
I Still got Borderlands Tho...
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Posted: Aug 4th 2009 7:33PM Ruinkind said

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A $200 preorder for a game we've never played?

If that sounds good, I'm selling lifetime subscriptions to a really fun bridge....
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Posted: Aug 4th 2009 8:16PM AoE said

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Ah word, is your bridge based on a popular, well-known pen and paper version? Was it developed by bridge builders who are well respected as having built one of the few fun, long in use bridges out there? If not, it's a terrible analogy.
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Posted: Aug 4th 2009 7:41PM (Unverified) said

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H-o-l-y sh-i-t.
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Posted: Aug 4th 2009 7:46PM Konrad said

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Might have to pre-order this just for the STO beta.
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Posted: Aug 4th 2009 7:52PM Master Bruce said

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I think CoH held my attention for maybe 9 months, so I'll probably pass on the $200 lifetime. Oddly enough, I might consider it if it were $150.

Honestly, my friends and I are all just biding our time until SWTOR. Any other game is just something to fill the time until then.
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Posted: Aug 4th 2009 7:53PM (Unverified) said

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that is way too much commitment for me.. but I guess that's y I've never bought an MMO. I have this habit of convincing myself there is more to life than games.. Besides, with all the other sweet games comin out within the next year, why would you wanna play the same game for so long?
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Posted: Aug 4th 2009 8:14PM AoE said

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APB? It's APB followed closely by the old republic I am most excited for... but even then we'll see, so far every MMO i've tried has failed to capture my attention. I have faith in both realtime worlds and bioware however to finally perhaps make a fun MMO.
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Posted: Aug 4th 2009 8:15PM (Unverified) said

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Why do they force us to pay so much for MMOs? I find it ridiculous specially considering I usually gotta pay the 50 dollars to buy the game also. Lets take WoW. If they have 7 million subscribers, and its 15 a month, does it really take 105 million dollars a month to run the game? These games should be 5 dollars a month at most IMO. But, nothings ever going to change and I'm never going to play another MMO (besides The Old Republic and thats because I love KOTOR and Bioware to no end) because of it.
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Posted: Aug 5th 2009 1:39PM Batzarro The worlds WOrst Detect said

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Well, if costumers put up with it, then...you know? Blizzard could give away the game itself, but why would they if people are willing to pay for it? Millions of times?
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Posted: Aug 4th 2009 8:45PM ExMcCloud said

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Hmmm so 250 and I can play for the rest of my life....Or until WOW destroys this like everything else(Unfortunately cuz city of heroes was epic)........Sigh....I guess I'll pay
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Posted: Aug 4th 2009 9:02PM (Unverified) said

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rewarding the purchase of an MMO with the beta of an MMO.. doesn't that seem a little counter intuitive to anybody?
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Posted: Aug 4th 2009 10:44PM Daverator said

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Thanks for purchasing a lifetime subscription to our MMO, since we can't milk you here much more, how about buying a lifetime subscription to our NEWER MMO?
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Posted: Aug 5th 2009 3:43AM Rentaro said

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I see this as a desperate move to get a quick infusion of cash. Furthermore, bundling it with Star Trek makes no sense at all
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Posted: Aug 5th 2009 1:36PM Batzarro The worlds WOrst Detect said

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That seems reasonable , I guess. But If the game itself costs 60 $ then...I'll wait and gt it preplayed
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Posted: Aug 5th 2009 3:31PM (Unverified) said

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Indeed a ploy to get a quick infusion of cash. Then they can pour all of it into STO and make that a good game while people play the bad game they have a lifetime subscription to and watch it crumble.
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