You see, Amanita Design? You see what happens? You have a game like Machinarium that looks amazing and you have to keep pushing it, keep making it more beautiful and now ... now, it's so attractive that we're frightened of it. We're like cavemen encountering a time-traveling Swivel Sweeper, desperately swinging at it with our clubs, trying to snuff out the dark magic inside it. We've been driven utterly mad with desire, and it's all your fault: You were so preoccupied with whether or not you could, you didn't stop to think if you should.
No, but seriously, watch the trailer after the break that SideQuesting brought to our attention. It looks crazy good, right?