Valve researching sign language for use in Half-Life 2: Episode 3
Valve's Gabe Newell appears to have recently conducted a focus group with deaf individuals in order to learn more about sign language and how it can be applied to games, notably the upcoming Half-Life 2: Episode 3. Why? To help develop Alyx's character, and further the animation technology implemented in the Half-Life games. Newell explains: "[Alyx] had a crush on someone who was hearing impaired, so she taught Dog how to sign so she could practice. Something happened, maybe, the person is off fighting the Combine someplace else, but that's why she and Dog would start signing with each other when they wanted to communicate without making noise, or communicate without other people knowing ... It gave us the excuse to build the technology for signing."
The focus group responds by noting the importance of facial expression whilst signing. While the Half-Life franchise has been known for its believable facial animation, it might take even more to fully realize the nuances necessary for authentic signing. It'll be interesting to see if Valve is up to the challenge.








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Reader Comments (Page 1 of 2)
whylekat @ Aug 7th 2009 3:33PM
Andrew Yoon, are these people friends of yours?
Paul @ Aug 7th 2009 3:53PM
natal support confirmed!
now we just have to learn sign language! jk I read the post earlier
but seriously how cool would it be if little by little you learned sign language through games? after a few sequels you might a know a good amount.
MemphisNET @ Aug 8th 2009 12:49PM
All this tells me is that Episode 3 is at least another 2.5-3years away.
Blank-Mage @ Aug 7th 2009 3:33PM
Which might really help Gordon Freeman, the poor bastard.
Levi @ Aug 7th 2009 11:17PM
hahahah... got something against main protagonists that don't talk? :P
Blank-Mage @ Aug 8th 2009 1:12AM
'Course not, I just feel bad that they're powerless to voice their opinion when some guy goes:
"We're facing a million to one odds. You need to take this bomb to the heart of the swarm, battling thousands, no, TENS of thousands of ruthless, mindless drone soldiers. You have no support, no formal training, and a crowbar."
Guy #2: "You can't! It's suicide!"
Guy #1: "No, he can do it. We have to believe in him, now. We'll always remember you. Now, GO!"
You: "..........."
The Dark Wayne @ Aug 7th 2009 3:36PM
there's a mod for L4D that puts his face and glasses on the boomer
neftones @ Aug 7th 2009 3:36PM
All this time with nothing on Ep. 3, and this is what breaks the silence? How random.
Alex M @ Aug 7th 2009 4:17PM
"... breaks the silence ..."
Brilliant!
mortegro545 @ Aug 8th 2009 12:43AM
You mean farting?
barc0de @ Aug 7th 2009 3:37PM
Truly episodic content.
BleachMan! @ Aug 7th 2009 3:39PM
First glance, I thought the machine gun was photoshopped there, aimed at the lady, and that was a window behind. THEN I noticed it was a T.V.
barc0de @ Aug 7th 2009 3:41PM
Also took me a moment to figure out what was going on. Plus, I was excited to see the first screenshot of in-game Episode 3, but that's just Left 4 Dead 2.
Blank-Mage @ Aug 7th 2009 3:43PM
It's a little disturbing how photo-realistic it is, isn't it? It's gonna harsh my I'm-an-unstoppable-killing-machine vibe.
The Dark Wayne @ Aug 7th 2009 3:43PM
i thought the same thing it's almost #D isnt it
The Dark Wayne @ Aug 7th 2009 3:46PM
3D even
barc0de @ Aug 7th 2009 3:40PM
I don't think I've ever heard a Gabe Newell fat joke in my entire life.
13Yards2Victory @ Aug 7th 2009 3:41PM
Dont care, just want episode 3.. NOW
JLP @ Aug 7th 2009 3:43PM
Amen to that!!!
Cj @ Aug 7th 2009 3:41PM
Hopefully the Source Engine is upgraded for Ep 3. Great games, but the tech is getting old. Very very old.
AoE @ Aug 7th 2009 3:44PM
It will be, it was upgraded for EP1, they made upgrades again for EP2. They tweak and polish and refine with every release; no reason to expect Valve would do a 180 on this one.
Eh @ Aug 8th 2009 2:29AM
Werent you paying attention? The upgrade is sign language. Its totally going to be worth the wait, the game may only be a couple hours long but god dammit it will have sign language tech.
d889 @ Aug 8th 2009 6:47PM
its going to look pretty much the same, nothing to brag about. oh well heres hoping it will be enjoyable to play.
the original half-life is still as fun to play for me as it was back in 1998, just because i love the atmosphere.
THE WICKER MAN (BWF) (GT: Dalek Prime) @ Aug 7th 2009 3:42PM
What is sign for finish episode 3 and i will give you a box of tacos?
AoE @ Aug 7th 2009 3:45PM
O_o???
Blank-Mage @ Aug 7th 2009 3:45PM
Just write a note, tape it to a taco, tape that to a brick, and throw it through Valve's window. Certainly a lot easier. (Try to get it taco-side up.)
tenor77 @ Aug 7th 2009 4:29PM
I think we know why the cake is a lie......
David @ Aug 7th 2009 5:39PM
FYI I hate tacos for dinner today
David @ Aug 7th 2009 5:39PM
Sorry, I meant ate, not hate lol.
The Dark Wayne @ Aug 7th 2009 3:42PM
http://www.left4deadmods.com/joomloads_uploads/5acbef60-fe21-9400/images/1_th.jpg
littlefreak3000 @ Aug 7th 2009 3:43PM
I'm normally a big valve fan ever since HL orignally released. Since the OrangeBox tho they been seemly doing nothing useful. (Yea I'm gonna get yelled at but I don't beleive L4D is really up to Valve quality and is lacking... Plus the release of L4D2 is upsetting to not just be DLC). Now we gonna distort the awesome story line of HL series because we want to make a gimicy sign language system. Don't get me wrong I have actauly 3 good friends who game def. But whats next we gonna have to have a guy in a wheel chair in every game now too?
Blank-Mage @ Aug 7th 2009 3:47PM
Somewhere, a wheelchair-bound man is watching people playing Wiisports, and crying silently.
The Dark Wayne @ Aug 7th 2009 3:49PM
Well, he didnt have a wheel chair but Eli had one of those scoop looking mechanical legs. But imagine if there was a character in a wheelchair, only his wheelchair was roving death machine with turbo nos and lasers! pew pew!
Blank-Mage @ Aug 7th 2009 3:50PM
That actually sounds like a pretty cool game.
relaxeder @ Aug 7th 2009 4:05PM
Why does the implementation of a deaf character have to "distort" the story?
littlefreak3000 @ Aug 7th 2009 4:07PM
Im not saying distort... but you should add a character just because you want to show off your flashing new system for sign language. Thats like wii games adding a part in the game that just has you shake the wii mote for no reason just so they can say they used the wii controls...
rkrocks123 @ Aug 7th 2009 4:23PM
"Thats like wii games adding a part in the game that just has you shake the wii mote for no reason just so they can say they used the wii controls..."
You just described the majority of the Wii's library.
DBuck_Eye @ Aug 7th 2009 9:38PM
"because you want to show off your flashing new system"
Wait a minute. Can you flash people with the new system? As if this wasn't already a day one purchase!
KilgoreTrout XL @ Aug 7th 2009 3:44PM
You have got to be fucking kidding me.
MowDownJoe @ Aug 7th 2009 3:48PM
That's why it's taking so long? Sign language? Wow...
Ballistic H @ Aug 7th 2009 4:21PM
Yeah, for him it's more profitable to develop sign language in games than develop for the PS3...
Ryan @ Aug 7th 2009 3:48PM
What the hell is that in the background?
Looks like a SCAR rifle, and thats definately not Half Life 2. Hmm... unannounced new valve IP anyone?
*ACTUALLY*
Nevermind, that could L4D2. Oh well. who knows.
The Dark Wayne @ Aug 7th 2009 3:49PM
yeah you can see the survivors health bar in the bottom left corner, looks like it's Coach
The Baron @ Aug 7th 2009 8:22PM
Sweet-ass assault rifle CONFIRMED.
littlefreak3000 @ Aug 7th 2009 3:48PM
O no Blank-Mage you just paved the way for Waggle Wheel Chair Games... Look what you done.
Blank-Mage @ Aug 7th 2009 3:55PM
Hardly. Nintendo doesn't listen to me after I tried to get them to put Megaman in SSBB via bomb-threat.
Neuromancer @ Aug 7th 2009 3:49PM
""[Alyx] had a crush on someone who was hearing impaired, so she taught Dog how to sign so she could practice. Something happened, maybe, the person is off fighting the Combine someplace else, but that's why she and Dog would start signing with each other when they wanted to communicate without making noise, or communicate without other people knowing"
The Half Life 2 soap opera continues
Blank-Mage @ Aug 7th 2009 3:55PM
"All My Headcrabs."
CaramelZappa @ Aug 7th 2009 3:51PM
While I can see why this would be cool, especially from an animation standpoint, it doesn't make sense. I Alex and Dog have known sign language all this time, why haven't they ever used it in HL2, episode 1, or 2?
And after all this time, this is the first bit of news about the contents of Episode 3? Odd.
WiredKnight @ Aug 7th 2009 4:21PM
Simple. They haven't needed to. DOG's actions in the past games haven't exactly been sneaky.