
"Yes, we were playing Bionic Commando Rearmed when we were initially pitching the concept for the game to D3Publisher," producer Josh VanVeld told Siliconera. The Claw allows Zak Saturday to grapple (amongst other things), so that kind of mechanic seemed like a perfect fit and gave us the opportunity to try out a new 2D/3D hybrid camera system in our engine."
While Zak's grappling-based gameplay seems to be most prevalent, VanVeld said that there are "literally dozens of other characters, all of which have unique play styles." The mere mention of grappling was enough to get us to try a game based on a cartoon we've never watched.
[Thanks, Ed!]

