For better or for worse, it looks exactly like it did on the PS3. The Pop-It tool seems to drive the familiar experience, giving players access to a variety of textures and objects. The PS3 editor certainly has been successful so far (creating over a million levels so far), but those that expected a more streamlined process for the handheld version may be disappointed.
Posted on Sep 20th 2014 11:30AM
Posted on Sep 19th 2014 8:00PM
Posted on Sep 19th 2014 6:30PM