For better or for worse, it looks exactly like it did on the PS3. The Pop-It tool seems to drive the familiar experience, giving players access to a variety of textures and objects. The PS3 editor certainly has been successful so far (creating over a million levels so far), but those that expected a more streamlined process for the handheld version may be disappointed.
Posted on Dec 10th 2013 4:30PM
Posted on Dec 10th 2013 12:00PM
Posted on Dec 9th 2013 7:30PM