For better or for worse, it looks exactly like it did on the PS3. The Pop-It tool seems to drive the familiar experience, giving players access to a variety of textures and objects. The PS3 editor certainly has been successful so far (creating over a million levels so far), but those that expected a more streamlined process for the handheld version may be disappointed.
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM