Though the world economy is crumbling faster than a three-year-old sugar cookie lying on the floor of a jam-packed mosh pit, the recent cheapening of the PS3 shouldn't be attributed to current market conditions. Don't believe us? Perhaps you'll pay heed to the words of SCEE president Andrew House, who explained, "We are aware that consumers are watching their euros and pounds more carefully than before," but later added, "it would not be fair to say [the PS3 price cut] is a reaction to current market conditions." See? We told you.
This quote came in the middle of an interview with Financial Times -- an interview in which House would later mention that Sony is planning on implementing additional "social networking features" into the platform. Financial Times' write-up mentions a possible "tie-up with popular sites such as Facebook," but heck -- we'd be content with just being able to, y'know, talk to each other regardless of what games we're playing.
[Via Edge Online]
Sony: PS3 price cut not due to 'market conditions,' more social networking features on the way
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Reader Comments (80)
Posted: Aug 24th 2009 3:35PM (Unverified) said
Facebook integration, huh? Useless if you ask me, considering the web browser works fine. And I'm sure most people have a you know, PC or something.
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Posted: Aug 24th 2009 3:43PM (Unverified) said
You can stream netflix through media servers.
The more you know...
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The more you know...
Posted: Aug 24th 2009 4:04PM Chris DPSN AggieCEO XBLThe Aggi said
Oh How I love Linux.....lol....
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Posted: Aug 24th 2009 3:36PM B3astofthe3ast said
This price cut was probably planned out from before the PS3 was even released, regardless of market conditions. And, the PS3 has a web browser, we can just go to facebook.com.
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Posted: Aug 24th 2009 3:42PM jagowar said
Yeah Im sure they meant to drop the price by 1/2 3 yrs into the product cycle. If anything this shows how badly they botched the launch but its still a direct response to the market conditions and them being in last place and losing ground (until the slim).
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Posted: Aug 24th 2009 3:55PM B3astofthe3ast said
I wouldn't say so, considering The PS3 once cost them over $800 to build, and now, they are able to make a profit off selling a $299 slim. I'd say this is their execution of their 10 year plan, and getting costs low enough to sell at $299 at this stage was probably part of the plan.
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Posted: Aug 24th 2009 4:39PM CtrlBurn said
Here's an article on PS3 manufacturing costs dropping:
http://www.engadget.com/2009/07/31/ps3-manufacturing-costs-down-70-percent-strange-it-doesnt-fee/
Also, as far as planning price drops, every console since forever has had a price drop a some point in its life cycle. Planning ahead of time to strategize the best time for it is just good business.
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http://www.engadget.com/2009/07/31/ps3-manufacturing-costs-down-70-percent-strange-it-doesnt-fee/
Also, as far as planning price drops, every console since forever has had a price drop a some point in its life cycle. Planning ahead of time to strategize the best time for it is just good business.
Posted: Aug 24th 2009 4:41PM adolson said
"Costs dropping" is not the same as "making a profit."
Times Online: "It’s well known that Sony loses money on every PS3 it sells. Will that still be the case with the new machine?"
Kaz: "If you're just talking about the hardware alone, the quick answer is yes."
http://technology.timesonline.co.uk/tol/news/tech_and_web/article6808050.ece
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Times Online: "It’s well known that Sony loses money on every PS3 it sells. Will that still be the case with the new machine?"
Kaz: "If you're just talking about the hardware alone, the quick answer is yes."
http://technology.timesonline.co.uk/tol/news/tech_and_web/article6808050.ece
Posted: Aug 24th 2009 4:55PM B3astofthe3ast said
I coulda sworn I read an article that said the PS3 is now profitable for Sony...In fact, if you do the math, the PS3 should only cost about $240 to build, and that was PRE slim, which uses less materials, and thus costs less.
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Posted: Aug 24th 2009 5:05PM Johnnynumber5 is powered by cell said
The PS3 is profitable as the article posted on Engadget & Joystiq would suggest. Adolson purposely left out part of that answer in what he posted because it looses context and is more sensationalist that way. Reducing manufacturing costs by 70% has allowed them to reduce the introductory price to $299. Sony consistently said they wouldn't lower the price of introduction until they reached profitability on the hardware.
Here is the full question and answer -
______________
It’s well known that Sony loses money on every PS3 it sells. Will that still be the case with the new machine?
If you're just talking about the hardware alone, the quick answer is yes. That makes good headlines, but I don't actually know that that's the true nature of the business that we're all in, whether it's PlayStation, Xbox or the Wii. I think the better indicator is to look at the business as a whole platform, to ask: are you profitable in terms of the hardware, software and peripherals. And the answer t o that question is yes on a gross profit level since the last fiscal year.
_______________
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Here is the full question and answer -
______________
It’s well known that Sony loses money on every PS3 it sells. Will that still be the case with the new machine?
If you're just talking about the hardware alone, the quick answer is yes. That makes good headlines, but I don't actually know that that's the true nature of the business that we're all in, whether it's PlayStation, Xbox or the Wii. I think the better indicator is to look at the business as a whole platform, to ask: are you profitable in terms of the hardware, software and peripherals. And the answer t o that question is yes on a gross profit level since the last fiscal year.
_______________
Posted: Aug 24th 2009 5:09PM Puertoricarious said
that's because some idiot assumed that a decline of 70% in manufacturing costs means that you could take the old cost of manufacturing a PS3, multiply it by 0.30, and voila, you have the new cost of producing the PS3 ($240). problem is, when sony says that they've reduced their manufacturing costs by 70%, that a very ambiguous statement that's probably meant to pacify stockholders. they could be talking about a particular part or division of production, or they could be leaving out things such as advertising, packing/shipping/distribution, etc.
point is, when you take into account ALL the money that goes into selling a single ps3 and configure it per unit, the ps3 slim is not profitable, apparently. who are you going to believe: the boss of Sony, or a video game journalist with an english major who thinks that he/she understands the inner workings of a business?
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point is, when you take into account ALL the money that goes into selling a single ps3 and configure it per unit, the ps3 slim is not profitable, apparently. who are you going to believe: the boss of Sony, or a video game journalist with an english major who thinks that he/she understands the inner workings of a business?
Posted: Aug 24th 2009 5:09PM mahouneko said
When it comes to mass production, there's this thing called "economies of scale" that kicks in which makes a product much cheaper to produce over time and in bulk. We all know that Sony has the in-house capability to do such mass production ever since the PSX first came out in Japan. Since Sony doesn't need to completely retool its factories with each iteration of the PlayStation, the economy of scale kicks in relatively quickly. The only things that would still affect production costs would be the cost of raw materials. Because of the global recession, those raw materials are heavily affected and have become much cheaper for Sony and Nintendo to purchase.
It is my understanding that Microsoft still does not have full control over the manufacturing process of its consoles which might explain why production costs haven't gone depreciated as drastically as Sony's. Of course, other factors do apply such as the fact that the PS3 has moved from a 90/90nm (CPU/GPU die size) ==> 65/90nm hybrid ==> 65/65nm ==> 45/65nm production line (processor dies are incredibly expensive).
In comparison, the 360 went from 90/90nm Xenon ==> 90/90nm Zephyr ==> 65/90nm Falcon (and Opus for those who replaced their Xenons) ==> 65/65nm Jasper.
The price drop attrition is much more noticeable if you look at the computer hardware market.
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It is my understanding that Microsoft still does not have full control over the manufacturing process of its consoles which might explain why production costs haven't gone depreciated as drastically as Sony's. Of course, other factors do apply such as the fact that the PS3 has moved from a 90/90nm (CPU/GPU die size) ==> 65/90nm hybrid ==> 65/65nm ==> 45/65nm production line (processor dies are incredibly expensive).
In comparison, the 360 went from 90/90nm Xenon ==> 90/90nm Zephyr ==> 65/90nm Falcon (and Opus for those who replaced their Xenons) ==> 65/65nm Jasper.
The price drop attrition is much more noticeable if you look at the computer hardware market.
Posted: Aug 24th 2009 3:36PM latin trident said
what SOny meant was that the price cut was due to a desire for a slice of the pie of market share.
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Posted: Aug 24th 2009 3:37PM Mr Khan said
If it was a reaction to market conditions, they would have done it a long time ago. The delay was due to their internal pressure to try to achieve profitability, and also to wait until the cheaper technology was available.
So it wasn't really a reaction to the market as it was a wait for the right conditions. It was a good show of patience on their part, not caving to all the demands of the 3rd party CEOs.
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So it wasn't really a reaction to the market as it was a wait for the right conditions. It was a good show of patience on their part, not caving to all the demands of the 3rd party CEOs.
Posted: Aug 24th 2009 4:11PM Chibi Chaingun said
I think it's safe to say it was a market reaction that was finally able to be made due to reduction costs.
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Posted: Aug 24th 2009 4:14PM Chibi Chaingun said
Oops I mean production* costs ...or a reduction in costs. :P
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Posted: Aug 24th 2009 4:20PM (Unverified) said
I own a 360, I don't have a live account and I hardly ever play it though, only occasionally for Fable II. So I don't really understand cross game chat all that well either.
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Posted: Aug 24th 2009 4:44PM Vidikron said
I think "cross game chat" is a bad term anyway. It's not that you can just chat while in two different games, on the 360 multiple people can chat while doing any combination of activities (e.g. playing any game, sitting at the dash, watching a movie, etc...). Perhaps "universal chat" or something similar is a better description.
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Posted: Aug 24th 2009 4:58PM (Unverified) said
They should add a telephone to the PS3 so you can talk to anyone.
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Posted: Aug 24th 2009 5:36PM (Unverified) said
Im with you, text chat party are boring but at least you can read whats going on while playing...pause and comment if you see something interesting.
Maybe they havent added it because it drains theyre servers ....theyre FREE SERVERS... not like the eggsbox that you have to pay for network playing (and stuff)
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Maybe they havent added it because it drains theyre servers ....theyre FREE SERVERS... not like the eggsbox that you have to pay for network playing (and stuff)
Posted: Aug 24th 2009 5:48PM 4ham said
"The ability to chat to your friend who is playing inFamous while you are playing Oblivion..."
Why? It's like calling someone while watching a movie, and they're watching a different movie. What sort of pressing, important conversations can't wait, and yet mustn't interrupt your gaming sessions that cross game chat is needed? Is single player too lonely for some folks or something?
I feel the same way about cross game text chat. But I have seen it used, well not the cross game part, since we were all playing the same game, but used nonetheless to allow the only guy in our RFG party without a mike to still be vocal.
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Why? It's like calling someone while watching a movie, and they're watching a different movie. What sort of pressing, important conversations can't wait, and yet mustn't interrupt your gaming sessions that cross game chat is needed? Is single player too lonely for some folks or something?
I feel the same way about cross game text chat. But I have seen it used, well not the cross game part, since we were all playing the same game, but used nonetheless to allow the only guy in our RFG party without a mike to still be vocal.
Posted: Aug 24th 2009 3:46PM BigDaddyBooth said
Wow, sounds like crap to me. How could it not be a reaction to the fact that nobody could afford their console?
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Posted: Aug 24th 2009 3:53PM (Unverified) said
Define "nobody" for me cause I think your using it wrong.
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Posted: Aug 24th 2009 3:55PM Cap Morgan said
It's the macroeconomic climate in the Northwestern hemisphere in conjunction with the timeframe of the 10 year lifespan that lead to the specific date for reduction in price for Sony.
Yeah, that's it. Or maybe House is just full of shit.
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Yeah, that's it. Or maybe House is just full of shit.
Posted: Aug 24th 2009 3:57PM Chris DPSN AggieCEO XBLThe Aggi said
um you're right....25-29 million people are a LOT of NOBODIES
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Posted: Aug 24th 2009 5:02PM Puertoricarious said
Lenny: "We need someone else!"
Crowd: "Someone else! Someone else!"
Homer: "I'M someone else!"
Lenny: "He's right!"
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Crowd: "Someone else! Someone else!"
Homer: "I'M someone else!"
Lenny: "He's right!"
Posted: Aug 24th 2009 3:51PM (Unverified) said
does the 'ya know, talk to others no matter what game' mean that cross game chat is coming? please god say yes ha.
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Posted: Aug 24th 2009 3:55PM Chris DPSN AggieCEO XBLThe Aggi said
I suppose the Facebook & Twitter Automatic updates would be useful...but that would get annoying as hell on the first playthru of a game having your Facebook status update on EVERY Trophy....Tweets wouldnt be as bad tho...thats why I'm curious as to see if the Live updates with Facebook and Twitter do that for EVERY Achievement or just the games you are playing or Netflix movies you are watching
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Posted: Aug 24th 2009 4:15PM 4ham said
Twitter would be really good for clans I think. Be able to send out a message to everyone easily without being PSN friends. Also to people who may not be on their console at that second. Just Tweet "Game X, Sever X, Pass X, time NOW!" once and everyone gets it.
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Posted: Aug 24th 2009 3:57PM VaultBoy said
I don't understand why the hardware makers refuse to implement features that are common sense. PS3 with the cross-game chatting, software PS2 backward compatibility and In-game custom music player, and Microsoft with the web browser. They just seem like necessary features, don't they?
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Posted: Aug 24th 2009 4:01PM Chris DPSN AggieCEO XBLThe Aggi said
I seriously think that if We dont see the "party system w/cross game chat" implemented in the next 6 months to a year that its simply not possible to do so without taxing the system too heavily....which would be the main reason why we havent seen it yet....
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Posted: Aug 24th 2009 4:15PM spin cycle said
That was a really dumb statement, Sony. Even if a price cut was planned for 3 years into the life cycle of the PS3.
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