There aren't many games that allow you to play one-handed. You might be able to get by with one hand on certain RPGs -- leaving the other hand free to grab some popcorn during those really long cutscenes -- but, for the most part, it just doesn't work. Of all the upcoming games we wouldn't expect to play one-handed, Bayonetta sits right at the top of the list. As an action game from Hideki Kamiya, the mind behind Devil May Cry, we can't even imagine trying to play it without two hands sweatily clamped around the controller.
Thankfully, you won't have to imagine it, because we have a video. The video shows off the game's Automatic mode, which can be enabled in both Very Easy and Easy difficulties. As the name implies, the game practically plays itself in Automatic mode, essentially only requiring players to repeatedly mash the punch button. Automatic mode can be turned on or off at any given time, and players can still control movement if desired, making it ideal for casual gamers and even dear old Mom.
Lazy japanese gamers today wow..Hey man seriously go back to the controller days.. And this game look like it is a Devil May Cry Copycat lol wow....Its also listed in the video section as PS3? wth does that look like a PS3 control Joystiq?.lmao..
have you ever sat on your arm so that it falls asleep and then given yourself a handjob pretending it's someone else doing it because of the lack of feeling in your hand?
Looks like a good Devil May Cry Clone. (Yes, I know who developed it.) Hideous J-Pop music really sucks the fun out of killing mutant angels. Yuck, I just remembered the god awful SFIV intro music...*shivers*
You added an extra word there, "Devil May Clone" is sufficient. The crying comes later.
Damn, I remember when 1-hand controllers were advertised in issues of GamePro. I mean you really did not need more than three fingers to..um..grind through Dragon Warrior II. Even with DS and console games I get irked when a dev doesn't map the shoulder button to do *anything*. All I need is to mash A for the next ten minutes in this unskippable scene... no respect for a gamer's time.
Eventually, you learn to accept it. I mean, considering they more or less invented gaming, the visual novel, anime, and at least 40 tropes? You're going to have some duds in there.
Although if anyone can explain to me what the hell happened in "Spirited Away", I'll give them a cookie.
I'll start. Because let me tell you how fun that looks. Look, I'm just going to push the same two buttons over and over again. I'm not sure what's going on but I think I'm winning. There's giant stilettos everywhere and this humongous thing with a smiley mask on but it's cool, I've got my thumb here to help me win.
How dreadfully boring. I think I'll use my other hand to flip the game off the entire time, or maybe to apply drops to my eyes BECAUSE THEY'RE BLEEDING.
And....I think this was the game that the developer said would basically be impossible at the most difficult setting. So it covers nearly all gamer's mindsets; those that want to mindlessly hit buttons to get through the story to those that love the challenge of beating an unbeatable opponent.
I'm not bashing the game. It looks fun. I hate this new "Easy Play" fad that's emerging. These companies (Nintendo included) are going to end up turning the industry I love (and worked my entire life to break into) into something it was never meant to be. It may not happen right away, but in their efforts to make "games for everyone", they're taking them out of the hands of the people who supported them the last 30 years.
HAHAHAHA i thought he was joking around so i forwarded to the end.. there is a condom ad afterwards.. lol, i laughed so hard my boss came into my office and was wondering wtf was going on
Try the same on the Batman Arkham Asylum demo. You can also play the fighting parts one handed without needing to use the directional pad. In fact Batman AA has one over this game, as you only actually mash one button and I tried this on the default difficulty.