There aren't many games that allow you to play one-handed. You might be able to get by with one hand on certain RPGs -- leaving the other hand free to grab some popcorn during those really long cutscenes -- but, for the most part, it just doesn't work. Of all the upcoming games we wouldn't expect to play one-handed, Bayonetta sits right at the top of the list. As an action game from Hideki Kamiya, the mind behind Devil May Cry, we can't even imagine trying to play it without two hands sweatily clamped around the controller.
Thankfully, you won't have to imagine it, because we have a video. The video shows off the game's Automatic mode, which can be enabled in both Very Easy and Easy difficulties. As the name implies, the game practically plays itself in Automatic mode, essentially only requiring players to repeatedly mash the punch button. Automatic mode can be turned on or off at any given time, and players can still control movement if desired, making it ideal for casual gamers and even dear old Mom.
Make all the masturbation jokes you want, this video just sold me a copy of a game I never would have considered buying. I'm a disabled gamer who has a hard time using a controller so I stick with turn based games. This is perfect for me, and I hope control schemes continue to be rethought like this. Maybe you won't feel an accomplishment beating the game this way, but it does balance out some players abilities.
I'd be great if more games would offer something like this for disabled players. I read an article in one of the deceased print mags about disabled gamers and some of the hoops they jump through to still enjoy gaming. An option like this would be GREAT for them.
Setting aside the obvious question raised by this somewhat disturbing implementation, this video makes me wonder just how many 360's developers brick and if those numbers are represented in the failure rate if they are that would be a boon for Microsoft's reliability perception if they aren't then yikes!!!