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Reader Comments (26)

Posted: Aug 25th 2009 6:32PM jynxycat said

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The cross game support is pretty slick. Considering basically all PC gamers will probably be playing one of these three games at any given time, it'll be useful to track down you friends :P
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Posted: Aug 25th 2009 6:51PM (Unverified) said

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I have to defer to U U D D L R L R B A SELECT START and Wikipedia on this one:

http://en.wikipedia.org/wiki/Defense_of_the_Ancients
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Posted: Aug 25th 2009 10:49PM XGM said

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Looking at the post picture quickly made me think it was Xfire.
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Posted: Aug 25th 2009 6:33PM U U D D L R L R B A SELECT START said

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I hope they extend this to Warcraft III so I has a fancy new layout to use when playing DotA! ^_^
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Posted: Aug 25th 2009 6:37PM U U D D L R L R B A SELECT START said

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"Defense of the Ancients" is a map that was made by a member of the community, and it rapidly became far and away the most popular Starcraft map."

Er, no. DotA is a Warcraft III map. Its predecessor on Starcraft was Aeons of Strife.
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Posted: Aug 25th 2009 6:43PM (Unverified) said

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Whoops, I keep forgetting that. Will fix it. Thanks for the heads up!
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Posted: Aug 25th 2009 6:45PM EngadgetSoFunny said

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No, he's actually right. Before warcraft 3 even existed, there were maps on starcraft too also called Defense of the Ancients with similar gameplay but different and many similar ones called Art of Defense. Tons of modders liked to make small minute changes and add words like 'gold v1.0.1 special edition', etc.
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Posted: Aug 25th 2009 6:50PM U U D D L R L R B A SELECT START said

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@ KK - Just happy to put my nerdiness to use ^_^

@ Wes - while that may be true, I would imagine the article is referencing WC3 DotA considering that there hasn't been another game mod, other then perhaps Counter Strike, that has shared its level of success. From international championships to Swedish techno songs its really remarkable the level of success DotA has achieved.
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Posted: Aug 25th 2009 8:31PM iofthestorm said

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Yay for basshunter.
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Posted: Aug 26th 2009 8:30AM scape said

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how about making a webbased version so it can scale easily? like to my browser so i can see when friends are online to play...
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Posted: Aug 25th 2009 6:47PM (Unverified) said

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This will be very useful since most of my friends will probably be playing Diablo 3 while I play WoW...well, and Diablo 3.
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Posted: Aug 25th 2009 7:21PM Captain Planet Planeteer Power said

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So it's GFW/XBL but only specific to Blizzard games?
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Posted: Aug 25th 2009 8:48PM Vcize said

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Yeah, pretty much, which is a shame.

Really wish we could just get all PC games into one platform.
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Posted: Aug 25th 2009 9:36PM BananaBoat said

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Namely steam
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Posted: Aug 25th 2009 7:25PM einhanderkiller said

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I actually really like the idea of the marketplace. It gives people an incentive to get a small group of people together and maybe spend a couple hundred dollars to build a really amazing map. Warcraft III has a couple, but only a couple. If this marketplace system takes off, then we should see a lot of pro-quality maps being sold for, hopefully, at most, a small fee.
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Posted: Aug 25th 2009 7:38PM U U D D L R L R B A SELECT START said

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The only concern about that is how updates would be handled. Would xxmapxx v 1.00 give you access to free updates to ver 1.10, 2.0, etc as they come along? Not a huge deal with some maps, maybe. But there are maps that have released in excess of 50 different updates on battle.net, releasing new items, heroes, etc to the map.
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Posted: Aug 25th 2009 7:35PM RogueJedi86 said

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Lovely, charging us for maps for SC2. Buying the game doesn't guarantee access to all maps made with SC2. I hate to do it, but I'm crying milking on that. Split it into 3 games, then start charging for the maps? Yeah, milking for all your/our money.


No mention of it, but that out of game client looks like XFire to me.
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Posted: Aug 25th 2009 7:43PM U U D D L R L R B A SELECT START said

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Yeah I'm fairly sketchy on that as well. God, I hope this isn't the first step of Blizzard getting Activision'd.

On one hand if game designers are able to decide whether they want to share their custom map for free or for added revenue I would imagine (having been in map making clans since StarCraft) that there will continue to be a thriving community content on side stepping the additional headache of worrying about charging for their map. On the other hand, if Blizzard gets to make the call whether or not your map will be free or premium content, I can see myself hanging up my Map Making addiction very quickly =\
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Posted: Aug 25th 2009 8:02PM RogueJedi86 said

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I'm assuming the worst, and most people will charge for their maps. If you have a chance to make money off your maps, wouldn't you take that chance? Maybe we'll see people take pay maps and make tiny tweaks and release them on the free market? I could see nice people buying maps and making tiny tweaks to get them considered different, then put them on the free map circuit. At least that's my hope.
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Posted: Aug 25th 2009 8:13PM (Unverified) said

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@Rogue

The charging service is for mapmakers. They can choose to put a premium on their maps, if they wish. Not all of them are going to cost, that is more up to the community rather than blizzard themselves if i remember correctly from blizzcon (ordered the online stream myself)

Of course, I don't think everyone would do that, but those who put a lot of effort and time into it and make some spectacular maps could get compensated for their work.
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Posted: Aug 25th 2009 8:01PM Professor Lario said

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They are incredibly ballsy tying the Battle.Net launch to the launch of one of their largest franchises.These types of internet community/interactivity clients rarely go off without a hitch.
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Posted: Aug 25th 2009 8:32PM iofthestorm said

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See: Half Life 2. People bitched about Steam, but I don't think HL2 can be considered a failure, by any means.
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Posted: Aug 25th 2009 8:44PM Draco84 said

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That's exactly what they did with StarCraft so I think they will be fine.
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Posted: Aug 25th 2009 8:03PM GamerzTechcom said

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This new interface seems freakin sweet....I cant wait for the game and new interface to come out. One of the things that I find very addicting is the achievements...I cannot go one week without getting the best achievements on the Xbox 360!
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Posted: Aug 26th 2009 7:21AM (Unverified) said

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I hope they don't fuck it up with regional restrictions.

I'm living and working in china and so far no company really made it easy for me to buy or play games in the language I want .

Yes STEAM and XBL i'm looking at you.
Hope Blizzard doesn't make the same stupid mistakes.

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Posted: Aug 26th 2009 1:01AM Kratos said

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I am pretty sure they will end up charging for this.

There are a metric ton of Warcraft 3 custom maps if they had all of those on battle.net they would need a significant amount of storage.

Not to mention battle.net is extremely popular if they save everybodies custom maps and information on the cloud its going to cost them a fortune in server upkeep.

It just seems like a huge project nobody has done cloud computing to this scale yet.

Blizzard are really ballsy I can't imagine EA or Ubisoft ever attempting anything like this.
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