
That's right. One of the most appealing parts of the game ... is Hell. Specifically, "going to Hell and fighting," but Hell nonetheless. We have "some knowledge" of a lot of unpleasant places, like the little closet our water heater occupies, but we aren't necessarily clamoring for games in those settings.
Both the interviewer and Gibeau also refer to Dante's Inferno as "new IP," which seems inaccurate to us, considering that The Divine Comedy's original street date was sometime in the early 1300s.

