Wii Sports Resort: The lost games

In an email interview with Wired, Wii Sports Resort producer Katsuya Eguchi revealed that, beyond the twelve events included in the final game, even more were planned that didn't quite make it in the game.

"We considered fishing and a water slide activity before deciding on the final twelve events," Eguchi said. We're having a hard time imagining a controllable, skill-based water slide game, which may have been one reason it didn't end up in Resort. "As for more unconventional concepts, we created a pretty fun prototype of kendama, a traditional Japanese toy, that just didn't fit the game's theme." So, a toy didn't fit the "resort" theme, but fighting with fake swords was completely appropriate? Working at Nintendo is complicated.

Tags: katsuya-eguchi, wii-sports, wii-sports-resort

Reader Comments (Page 1 of 1)

Joystiq Features





Featured Galleries (view all)

Trauma Team (2/10)
Ancients of Ooga (XBLA)
Need for Speed: Shift Ferrari Racing Pack
Rocket Knight character art
Calling (2.8.2010)
Age of Zombies (PSP and PS3 Minis)
Blaster Master: Overdrive (WiiWare)
Supreme Commander 2
Metro 2033 (02-04-10)

Team Joystiq

Chris Grant

Editor-in-Chief

RSS Feed

James Ransom-Wiley

Managing Editor

RSS Feed

Ludwig Kietzmann

Senior Editor

RSS Feed

Andrew Yoon

East Coast Editor

RSS Feed

Randy Nelson

West Coast Editor

RSS Feed

Justin McElroy

Reviews Editor

RSS Feed

Alexander Sliwinski

Contributing Editor

RSS Feed

Ben Gilbert

Contributing Editor

RSS Feed

David Hinkle

Contributing Editor

RSS Feed

Griffin McElroy

Contributing Editor

RSS Feed

JC Fletcher

Contributing Editor

RSS Feed

Kevin Kelly

Contributing Editor

RSS Feed

Mike Schramm

Contributing Editor

RSS Feed

Richard Mitchell

Contributing Editor

RSS Feed

Xav De Matos

Contributing Editor

RSS Feed

About Joystiq

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 125, for Friday, Jan., 29.



Archive | RSS | iTunes