Review: The Beatles: Rock Band
In a real sense, debating the "fun" of The Beatles: Rock Band is a worthless exercise. As with other Rock Band games, how much fun you're having is directly proportionate to how much you enjoy the songs, and though you're absolutely entitled not to like The Beatles, it's pretty clear at this point in history that you'd be in the minority.
So, you'll find me talking largely in terms of presentation for this review, since (a) that's really the meat of what you're buying here and (b) it's absolutely, jaw-droppingly, top-to-bottom stunning.
So, you'll find me talking largely in terms of presentation for this review, since (a) that's really the meat of what you're buying here and (b) it's absolutely, jaw-droppingly, top-to-bottom stunning.
Gallery: The Beatles: Rock Band (07/20/09)
Though the basic guts of a Rock Band game are here, the experience they've been embedded into feels like no other rhythm game. Sonically, it's flawless, and it's so visually refined that every other music game before it (and likely quite a few after it) is going to look amateurish by comparison.
Every song in The Beatles: Rock Band has gotten it's own visual feel, from the more literal but painstakingly recreated performances on The Ed Sullivan Show and in the Cavern Club to the much more ethereal Abbey Road sessions that blend the band playing in the studio with trippy visuals inspired by the tunes' psychedelic overtones. Even the note buttons (the same color pattern, but with a slightly washed-out tone) are classy.
Beyond the look, each song is buffered with sounds of the band warming up or ad-libbing, giving a real sense of authenticity to each performance, and many of the songs are counted in by Lennon or McCartney.
The extras thrown in to pad the experience, like rare still images and video clips, are a treat even for semi-fans, offering a completely humanizing look that's a nice counterbalance to the nigh-deification going on elsewhere in the title.
The attention to detail extends to the game's instruments, which look gorgeous and play exactly how you'd expect. Me, I'm always going to prefer the Guitar Hero click strum bar to the Rock Band squish, but if you can get past that, it's a really lovely instrument. The totally extraneous, but utterly charming faux bass drum you've probably spied in pictures is the perfect representation of what an exquisitely detailed project this is.
The overwhelming sense that washed over me was that I was taking part in the very first gaming documentary; a band's career told not solely with words or images, but with an interactive soundtrack.
The slavish attention to detail (and the choice to set the game's songs chronologically) does present a few challenges, namely, in the last fourth of the game, which takes a decidedly down-tempo turn and just isn't as fun to play as the rest. It may seem like I'm contradicting what I said earlier -- i.e., the fun equals how much you enjoy the tunes -- but my complaint is more about structure than the individual songs. In this same vein, I could have lived forever and ever and not played the last three minutes of "I Want You (She's So Heavy)." I literally had to will my fingers to stay on the frets.
Again, if that's your very favorite Beatles song, there's every chance you'll be transported, but I'd already been ground down by too many late-game plodders to work up much enthusiasm.
The worst complaint you can level against The Beatles: Rock Band is that the end of the foursome's career together doesn't make for a very good ending to a game, which, when I put it that way, is almost ridiculous enough to send my pinky hammering on the Backspace key. This is a gorgeous labor of love that will almost certainly change the level of polish people demand from their music games, and one that -- in perhaps the most telling compliment I can offer -- completely lives up to its inspiration.
Every song in The Beatles: Rock Band has gotten it's own visual feel, from the more literal but painstakingly recreated performances on The Ed Sullivan Show and in the Cavern Club to the much more ethereal Abbey Road sessions that blend the band playing in the studio with trippy visuals inspired by the tunes' psychedelic overtones. Even the note buttons (the same color pattern, but with a slightly washed-out tone) are classy.
Beyond the look, each song is buffered with sounds of the band warming up or ad-libbing, giving a real sense of authenticity to each performance, and many of the songs are counted in by Lennon or McCartney.
The extras thrown in to pad the experience, like rare still images and video clips, are a treat even for semi-fans, offering a completely humanizing look that's a nice counterbalance to the nigh-deification going on elsewhere in the title.
The attention to detail extends to the game's instruments, which look gorgeous and play exactly how you'd expect. Me, I'm always going to prefer the Guitar Hero click strum bar to the Rock Band squish, but if you can get past that, it's a really lovely instrument. The totally extraneous, but utterly charming faux bass drum you've probably spied in pictures is the perfect representation of what an exquisitely detailed project this is.
The overwhelming sense that washed over me was that I was taking part in the very first gaming documentary; a band's career told not solely with words or images, but with an interactive soundtrack.
The slavish attention to detail (and the choice to set the game's songs chronologically) does present a few challenges, namely, in the last fourth of the game, which takes a decidedly down-tempo turn and just isn't as fun to play as the rest. It may seem like I'm contradicting what I said earlier -- i.e., the fun equals how much you enjoy the tunes -- but my complaint is more about structure than the individual songs. In this same vein, I could have lived forever and ever and not played the last three minutes of "I Want You (She's So Heavy)." I literally had to will my fingers to stay on the frets.
Again, if that's your very favorite Beatles song, there's every chance you'll be transported, but I'd already been ground down by too many late-game plodders to work up much enthusiasm.
The worst complaint you can level against The Beatles: Rock Band is that the end of the foursome's career together doesn't make for a very good ending to a game, which, when I put it that way, is almost ridiculous enough to send my pinky hammering on the Backspace key. This is a gorgeous labor of love that will almost certainly change the level of polish people demand from their music games, and one that -- in perhaps the most telling compliment I can offer -- completely lives up to its inspiration.








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Reader Comments (Page 1 of 3)
SpyderTaco (PSN: Ar4chNova89) @ Sep 5th 2009 10:03PM
So you play plastic instruments in this game?
Fascinating.
goboColossus (LIVE, PSN - gobopop) @ Sep 5th 2009 10:24PM
I think you are looking at this genre of games in the entirely wrong way. You don't play plastic instruments as they are incapable of producing music, you play the game. The plastic instruments are just one of the many ways in which a player can influence the outcome of the game through direct input (and in many games, these plastic instruments are required to play). When you correctly touch a part of these plastic representations of instruments, electronic circuitry recognizes the connection and passes the information to your gaming platform and it makes babies with the information from the software and one of those babies grows up and decides that what you did when you touched whatever you touched, should do something in the game.
When I hold the B button down and quickly press A, I expect Mario to Jump at that exact moment, either during or at the end of a run, to overcome an obstacle. When I hold down the Red button and flick the "Strum Bar," I expect Rock Band to register that I wanted to accurately hit that "note" as designated by a red colored icon. I wasn't pretending I was a plump plumbing stereotype trapped with my slender brother in a world overrun with reptilian creatures and rampant fungi, nor was I pretending I was George Harrison and rocking out with trio of equally idolized and talented musicians.
I know this is just a lot of mumbo jumbo, and I honestly don't believe a lick of it. I typed whatever I could think of to retort your comment in a somewhat eccentric manner. What I really want to say, and while everything I typed above may or may not properly convey this, is that these games are damn fun so piss off.
Neebs @ Sep 5th 2009 10:37PM
(this guy on other games)
So you press the buttons?
Fascinating.
Desert Eagle @ Sep 5th 2009 10:45PM
Though it's not your ordinary plastic instrument rhythm game. It's a game where you use plastic instruments to play along the best songs from the best band in history.
You know, I'm pretty much excited to play it.
sony boy (6 years til sony man child!) @ Sep 5th 2009 10:55PM
wow.
korwyn @ Sep 5th 2009 10:55PM
so your play FPS to make you feel like a bad ass? I mean, make you feel like a man? Fascinating.
sony boy (6 years til sony man child!) @ Sep 5th 2009 11:00PM
damn, some of the people on joystiq should write a book.
ToadStoolPorridge @ Sep 5th 2009 11:07PM
And yet it doesn't matter who wins, because you still lose.
Bagels: Almost certainly not as stupid as you think. Also, Memes. @ Sep 6th 2009 12:17AM
@ToadStool It's just like an Activision lineup!
Psych Out @ Sep 6th 2009 4:37AM
Well that's a good way to cover up your initial statement after you realized how much a douche you were.
Kiz @ Sep 6th 2009 1:54PM
Desert Eagle: "It's a game where you use plastic instruments to play along the best songs from the best band in history"
I think you're confused. This is a Beatles game, not a Led Zeppelin game.
Rob @ Sep 6th 2009 3:24PM
@kiz: you do realize that led zeppelin stole most of their songs from blues musicians, right? Bunch of hacks I'd what they are.
Look up the evidence on YouTube.
Taco_Hell @ Sep 6th 2009 5:05PM
Yes, because when you want to look up evidence that discredits one of the greatest bands in history, you go to Youtube.
Jimbotron @ Sep 8th 2009 10:56AM
You look up old lawsuits and settlements for evidence that Led Zepplin stole music from blues musicians, since it's all there. And true,
Fernando Rocker @ Sep 5th 2009 10:05PM
Me playing electric guitar... just a jam.
I didn't like The Beatles before, but sheppy told me a few things about them, recommended me some songs and stuff and now I can really say that The Beatles are great.
http://www.youtube.com/watch?v=UAiusv5zJiM
threefour @ Sep 5th 2009 10:10PM
that's awesome man
Das Boot @ Sep 5th 2009 10:13PM
Cool story bro.
OMGOMG @ Sep 6th 2009 9:33PM
GO FERNANDO! Seriously. It's great to see you expanding your horizons. Now, we just gotta get you to turn on Nirvana.
Durden @ Sep 5th 2009 10:48PM
That's awesome man!
ToadStoolPorridge @ Sep 5th 2009 11:00PM
Sorry for the harsh comments on your video. It's not a bad little jam or anything. Sure, the singing needs a little practice, but that's what practice is for. Making harsh comments isn't going to do anyone good on a video like that.
Fernando Rocker @ Sep 5th 2009 11:05PM
I'm not singing tho...
The guy that is singing and playing the acoustic guitar is a friend called Ivan. He plays alone, just acoustic... but that day, he asked me and a friend to play a song with him, so I grabbed the electric guitar and a friend the drums. Just hear: we don't even have a bass.
ToadStoolPorridge @ Sep 5th 2009 11:17PM
I knew the singer wasn't you; I saw someone with an electric sitting to the left and was pretty sure it was you. I think the people talking down upon the video may have been commenting on the singing. It's just a shame people can't post anything of themselves being creative without getting flamed, no matter how good it is. I play both Viola and Piano (I love playing a lot of modern stuff like Coldplay and some other stuff like Van Halen). I love seeing people have some creative outlet like music, performing, or art.
Victor @ Sep 6th 2009 3:53AM
Good singer, terrible band chemistry though lol
PR0F3TA (PSN - PROPHETA) @ Sep 5th 2009 10:07PM
my roommate said she'd buy the game, she better come through!!... i'm not a fan but she is a HUGE one.
Fernando Rocker @ Sep 5th 2009 10:10PM
Is she pretty?
Comet @ Sep 5th 2009 10:47PM
As I love to spout internet advice at every moment I can I have this to say to you. Pooper
ArtS @ Sep 5th 2009 10:09PM
Does this game even need a review? There was no way they could have screwed this up; the Beatles are the Beatles.
copa @ Sep 5th 2009 10:13PM
Actually, I can think of one way they could have screwed it up.
http://www.youtube.com/watch?v=Fry-oxfDM8I
VaultICEE @ Sep 5th 2009 10:19PM
Oh man, thats great.
Special Agent Steve @ Sep 5th 2009 10:20PM
The saddest thing is that Guitar Hero would make it EXACTLY like that.
ximena79 @ Sep 5th 2009 10:26PM
@ copa if you wouldn't have told me that it was fake, I would have believed it was an actual guitar hero trailer
Flit @ Sep 5th 2009 10:47PM
@copa: that's a well done parody. Kudos for linking it. I would say it's even too nice, considering those awful guitar hero On Tour Commercials....
*shudder*
David @ Sep 5th 2009 10:49PM
there's a very easy way to screw this game up, it's called being neversoft/activision.
judging from the reviews i've read so far, the amount of painstaking detail that's gone into the presentation of beatles: RB compared to GH: metallica, aerosmith, or (probably) van halen pretty much embodies everything that i hate about what's being done with GH these days.
in other words, taking your time and doing it right yields better results in the end. though, to activision's credit, perhaps not as much money, since rock band could have released 459820 more installments in the meantime if they wanted to.
LoopyChew @ Sep 11th 2009 4:25AM
Quite honestly, despite being a die-hard Rock Band fan, I appreciate that GH: Metallica is also a tribute in its own right. They put in a lot of work with stuff like the Metallifacts, mocapped performances, and such. I actually enjoyed the demo they put out on it, and hope that some of those songs (like Stone Cold Crazy and No Excuses) get put out on the RB platform. It's not that GH:M sucked as a tribute, it's that TB:RB is that much better.
mars @ Sep 5th 2009 10:09PM
great review, Justin. it seems this game really captures the essence of the beatles. your review made me decide to get the game. I was hesitant, thinking that maybe it would be just like..."guitar hero ____insert metal band name here____", where its just the exact same game, with different songs, but it seems like its an all new experience.
fundando @ Sep 6th 2009 5:55AM
Awesome review. I was also on the fence but now I have to get this. I think the season of great games has officially started. First bat and now this.
Disposable Hero @ Sep 7th 2009 8:37PM
How could you possibly not think this is just another one of the same games with different songs? You do the literal exact same thing as the other songs, just the presentation is better and a few non-gameplay aspects are polished. It's the same game, it just looks prettier and has bonus photos of the band!
I can't believe it's actually gotten to the point where people are reviewing these games based on the little levels of graphical polish they have and the pictures and fun facts they include about the band.
SBrooks1 @ Sep 5th 2009 10:10PM
I made a playlist today of all my favorite Beatles songs and it totaled around 85. Hopefully with DLC I'll be able to eventually re-create that playlist within this game. Cannot wait for this game!! Only a few days left!!
joerendous @ Sep 6th 2009 2:53AM
i may be in the minority, but i hope the Across The Universe soundtrack becomes DLC :)
Spike @ Sep 6th 2009 8:30AM
@joerendous
IMO, the across the universe version of Mr. Kite was better than the original
Alex McKee @ Sep 5th 2009 10:12PM
My buddy's getting the SE kit, he's probably the biggest Beatles fan I've ever known. He's super psyched for it, can't wait to play it at a party next week.
On the other hand, I'm probably just going to get the game, I can't justify $250 for more plastic instruments, no matter how cool they are. My RB1 stuff still holds up pretty well.
G-man @ Sep 6th 2009 2:15AM
Alex, it's because you still don't know me :D just kidding lol, but... I BLOODY LOVE THE BEATLES!
Durden @ Sep 5th 2009 10:15PM
I'm so pumped for this game. I hope there are some midnight launches going on near me. This one may be worth calling in sick for. It sucks I will have to put Dirt 2 down after just one day of play.
VaultICEE @ Sep 5th 2009 10:22PM
Its good to hear this game getting as much praise to match the hype.
9.9.09 can't come any sooner
Fernando Rocker @ Sep 5th 2009 10:25PM
Dreamcast HD... believe!
WINterfang @ Sep 5th 2009 10:36PM
Why are you waiting so hard for NERF big announcement?
Chris @ Sep 6th 2009 4:27PM
It sad that nothing comes out 9 09 09...
james @ Sep 7th 2009 9:16PM
well... the movie 9 does.
Unless you were being sarcastic and im just an idiot
Mr Khan @ Sep 5th 2009 10:27PM
It certainly seems like this game is trying to do things somewhat differently. A better execution than Guitar Hero's single-band exploits. I do wonder how well the Beatles will resonate with the younger gaming set (younger as in people my age, don't get me wrong). It will help further prove (or disprove) the Beatles' timelessness.
OnToGloryReturns @ Sep 5th 2009 10:44PM
You know what's interesting? When this game was announced (I'm in the specialty gaming retail channel) I was wondering who this game was going to sell to. I figured that the majority of my coustomers who are into RB are very much into more modern music and that Beatles fans aren't really the RB playing type.
Suprisingly, so many younger kids (say 15 to 21) have expressed interest in this game and have seemingly discovered the Beatles through the hype and marketing for this game. I myself had forgotten how much good music they made and I love that their work truly seems to be timeless.