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Reader Comments (12)

Posted: Sep 9th 2009 5:37PM leobebes said

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That first game looks like Bambi:Weeaboo Edition
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Posted: Sep 9th 2009 8:02PM Stevetrop Man of Mystery said

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If thats all that you see then you should should at least do some investigation on the game before you start sounding like a retard.

Dust: An Elysian Tail is frigging amazing, The graphical style of it, the movement of the characters. The game screams beauty never mind the fact that the fighting looks amazing. Hands down that is the game I want to see on Xbox Live Arcade.

If you haven't seen it check out a past teaser trailer of it.

http://www.youtube.com/watch?v=tR7vE6l1MN0
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Posted: Sep 9th 2009 8:23PM Peacefuloutrage said

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Because Bugs Bunny, Popeye, Mickey Mouse and Tom and Jerry originated from Asia. Also, any form of animation is someone trying to deny their own culture and copy someone else's style because s/he lacks a strong self image.

Get a clue, because your hate may come from a deep need to look at yourself in the mirror.
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Posted: Sep 10th 2009 6:14AM (Unverified) said

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Actually seeing the picture I thought Disney wouldn't be happy but when you see it animated the resemblence fades away.

It looks interesting except for the fighting graphics which are too bayonetta-like for me, I mean it's hard to see what is going on, maybe I'm getting old and slow :)
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Posted: Sep 9th 2009 5:46PM DrScientist said

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They spelled 'mistery' incorrectly in the Rotor'scope trailer. But then again, English may not be their first language...
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Posted: Sep 9th 2009 5:50PM MarkezJM said

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Anybody played these? Thoughts? I usually stay away from the xna stuff...
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Posted: Sep 9th 2009 6:09PM TherionMEC said

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From what I understand, the developer of Dust has worked on games before. I believe it was with Epic.
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Posted: Sep 9th 2009 6:13PM MarkHawk said

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I actually played Max Blastronaut. My friends over at Coin App ( http://coinapp.com/ ) gave me a special look at it a few weeks back. I'll be discussing it on next weeks podcast at http://data-cube.org/ if your interested. I heard they took second place in this weeks competition. I'm really happy for them. Stop by their site and tell them what you think. Also tell them Mark sent you so I can prove that inviting me to play was worth their time. :p

Overall it's fun. Set pieces look great, lots of different ways to beat the crap out of your enemies. Little repetitive but they kept showing me new ways to take down enemies and new vehicles to take them down with so I kept playing for a few hours. Can't wait to see the final build.
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Posted: Sep 9th 2009 6:26PM Bones3D said

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"To think that someone who's never toiled over game development before could craft something of this caliber using only their persistence (and a bit of XNA training) isn't just the makings of a success story -- it's a damn miracle."

Actually, this sort of thing is probably a lot more common than you think.

Back in the mid-90's, I had a brief opportunity to teach 3D modeling/animation to a class of high schoolers using the crude tools of the time. I basically just taught them how to use a vertex modeler and how to animate an object relative to a timeline, then gave them the task to animate whatever they wanted.

Despite having never even used such tools before, many of them picked up on the software so quickly they started experiment with concepts I had never even considered trying myself. (Stuff like linking lights and objects together in animation to achieve special effects, etc...)

Near as I can tell, it seems the less someone knows about their tools, the more likely they are to experiment with them in an abstract manner. Likewise, the familiar someone is with their tools, the less likely they are to stray from a set pattern of usage. (Kind of like we create an imaginary "limit" to what our tools can do, then become hindered by that limit as we become more experienced and more set in our ways.)
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Posted: Sep 9th 2009 8:54PM WiNGSPANTT from TopTierTacticsco said

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All I can say is WOW at Dust. Wow. Looks like it was done by a professional animation studio.
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Posted: Sep 10th 2009 8:42AM Captain Underpants and the Bring said

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Dust HAS to come out for XBLA at least until we get a vanillaware game for the 360
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Posted: Sep 10th 2009 5:43PM Haohmaru said

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That stage in Hurricane X2 looks very familiar for some reason.
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