Speaking to VideoGamer.com, Halo 3: ODST producer Alex Cutting said that the Halo series will only incorporate Microsoft's motion-sensing Natal "when it makes sense." Cutting noted, "We're going to make the games we want to play," adding that the company "will definitely investigate it," though he didn't elaborate on any plans Bungie might have.
Regarding the feasibility of Natal control for first-person shooter, Cutting says that many doubted console FPS play before the advent of dual analog sticks. In other words, there's room to see controls evolve again. Cutting concluded that he wouldn't "bet against" Natal, saying, "There is a lot that can be done with it."
Joystiq readers will recall that Bungie boss Harold Ryon stated earlier this year that he "absolutely" thought Natal could work in Halo: Reach. Given Reach's likely proximity to the Natal launch, and Halo's massive following, we don't think it's reaching too far to assume it will incorporate the device in some way.
Reader Comments (61)
Posted: Sep 11th 2009 9:30PM (Unverified) said
I had forgotten about the Activator...and it's likely Natal will be forced on us-the Wiimote should have always been just a supplement to a traditional controller, but look how that turned out...
Reply
Posted: Sep 11th 2009 9:32PM MrKlorox said
So many people seem to be having incredible trouble wrapping their heads around the fact that nobody is asking you to give up or replace your controllers. The absolutely atrocious job of these games "journalism" sites seems to be a primary culprit of this complete misinformation.
Posted: Sep 11th 2009 9:58PM Misfit Toy said
What was that about Halo: Reach and Natal? I'm still in amazement over the EPIC captions.
Posted: Sep 11th 2009 10:13PM danhawk911 said
Cutting says that many doubted console FPS play before the advent of dual analog sticks. In other words, there's room to see. i am convinced he is high on something golden eye and perefect drak syphon filter where all great first person that did not use a second analog stick
Posted: Sep 11th 2009 11:51PM Maxx the Slasher said
"We're going to make the games we want to play,"
Um, isn't that the exact opposite a developer should be doing? They should make games their FANS want to play, not themselves. Otherwise, who's going to buy the games?
Um, isn't that the exact opposite a developer should be doing? They should make games their FANS want to play, not themselves. Otherwise, who's going to buy the games?
Posted: Sep 12th 2009 2:09PM cavemailman said
Thanks for the caption, a great laugh.
Posted: Sep 12th 2009 3:55PM dangerbyrnes said
the only place i see natal being useful is in forge or machinima
manipulating on screen objects with your hands to build maps would be cool
or being able to do move in a more realistic way while making a machinima would also be interesting.
but i do not want it to be required to play, being handicapped i can not stand up and act like i'm shooting something... so i wouldn't be able to play, which would suck, as halo is my favorite game.
also... hilarious caption.
manipulating on screen objects with your hands to build maps would be cool
or being able to do move in a more realistic way while making a machinima would also be interesting.
but i do not want it to be required to play, being handicapped i can not stand up and act like i'm shooting something... so i wouldn't be able to play, which would suck, as halo is my favorite game.
also... hilarious caption.
Posted: Sep 13th 2009 11:38PM (Unverified) said
Halo could just track the pelvis, and your Spartan will perform pelvic thrusts and teabags in concert.




