Interview: EGM Now's Steve Harris

Though we're still a little ways off from the mag's December 1 "return," he gave us a few hints of what to expect, his explanation of how EGM Now will succeed financially where "old EGM" failed, and a few of his favorite games on the current-gen systems.
Hit the break for the whole thing.
So Steve, though I would imagine most Joystiq readers know what EGM is, they may not know what role you played in the past and now the future of the magazine. Could you please briefly explain your history with the magazine and what role you play with it now?
First of all I'd like to thank you for the opportunity to talk to your readers and give some updates about the new EGM.
For those who don't know me I was listed as the "Founder" of EGM right up to the final issue published by Ziff Davis Media. I served as Editor (and later Publisher) during the early issues and put together the initial staff that produced the magazine's largest issues.
The early issues of EGM were all about being first with the information and being honest in our assessment of the games and products we reviewed. My philosophy, born from earlier experiences writing for coin-op trade magazines, was that we had to know who we were writing the magazine for and focus on delivering to that audience regardless of the fallout. As long as we wrote the magazine for the readers I knew we would be fine. This was a philosophy that Dan Hsu and James Mielke continued and expanded upon -- to the great benefit of the magazine's Ziff Davis era.
Going forward I'm doing a lot of the same things I did back in the day. Working on a look and direction for the magazine as well as creating a blueprint for how the publication will serve the needs of the readers in a way that's useful.
It could be said you took an extended break from the game industry, working outside of game writing for many years. What brought you back to the magazine and what makes you think EGM can succeed in print form?
"If you're a staunch fan of web-based content or just want print, the new EGM will work for you" |
For the past three months I have been doing all the nuts and bolts things you have to do when you start a new company. I'm used to project timelines that are typically twelve to twenty-four months in the film business so it feels like we're moving through hyperspace to be where we are at this point. But we're also trying to be deliberate in what we do -- and it is much more important that we do this right than trying to do this fast. Even in hyperspace you don't want to fly right into a star or bounce too close to a super nova!
We've also been spending a lot of time putting together the core of our editorial group. Although EGM is a great brand with a great history I'll be the first to tell people that without a proper staff it won't be anything more than a shell of its former self. The value of my contributions to the new EGM are only going to be made greater by the solid editorial team we've put together. There will be some big announcements on this front very soon and I'm confident people will like who we have on board to supply EGM its new voice.

the "old EGM" logo, reborn
You'll still see material and stories broken in print, but it can't be the editorial objective in my opinion. If you approach the content from the perspective of depth of coverage you can offer something that online doesn't do as well. As far as specific content you'll have to stay tuned!
"I'll be the first to tell people that without a proper staff it won't be anything more than a shell of its former self" |
I don't think newsstand viability is as big a contributor to the problems that some publishers are facing as are their subscription strategies. I'm not knocking those strategies as many publishers are actually suffering because of their success in that regard. But using traditional methods employed to chase a rate base in print is something I won't be doing.
Some publishers do this by not only giving away subscriptions through agencies and other sources, but by actually paying big dollars for the privilege of having suspect circulation. It's circulation that doesn't help their advertiser and, frankly, doesn't give them many prospects for renewals. They have these huge loss leaders that can cost millions and millions of dollars and when they're unable to monetize the investment through advertising sales they suddenly find themselves saddled with a huge obligation.
Without giving up our entire circulation strategy I would just underscore the fact that EGM will not have that problem at launch nor will it pursue it down the road. I'd also comment that print is only a component of what we intend to do.
You tweeted a December 1st "return" for EGM a couple weeks ago. What will this "return" mean for EGM fans -- an online portal? The magazine itself? An announcement?
Stay tuned. ;)
In terms of the first issue, what kind of numbers are you looking at printing? Will the magazine be available via traditional channels (bookstores/convenience stores/supermarkets/etc.), exclusively through subscription, or both? Will ex-EGM subscribers who are now receiving Maxim be transferred to a subscription of EGM Now?
A lot of work has gone into working on authorizations and making sure that you'll be able to find the magazine in most of the places you could before. There will also be subscriptions available. As I've said on Facebook/Twitter, there is no way for me to fulfill the new EGM to the old subscriber file because it had been transferred prior to my acquisition. There really was nothing I could do in that regard although I recognize how many feel and hope to do some things that will reward our most loyal readers for their support. More to come on that front.
You've said the magazine will "incorporate digital content within the magazine (professionally-produced video, audio and other types of content)" and that this content will be "fully transportable." Could you explain what this means, exactly? Is the delivery method something other publications have done? A totally new idea?
We will be unveiling more details on this front soon. As I've said in the past I have no interest in hyping the uniqueness of what we're doing even though how we will deliver gaming information hasn't been done in this way.
Will EGM have a central office that its employees work from or will the staff be in scattered locations? Any idea where yet?
There will be remote staffing as well as an HQ for management and sales.
And finally, it's been a little while since we last heard your opinion on a game. What's your favorite game this console generation?
Hard to name a favorite. Recent releases I enjoyed include Prototype and I like the Call of Duty series. Street Fighter 4 as well. I also enjoy Halo and am looking forward to anything related to Gears of War.
Thanks for your time, Steve!












Reader Comments (Page 1 of 1)
Courtney @ Sep 11th 2009 3:38PM
"Hard to name a favorite. Recent releases I enjoyed include Prototype and I like the Call of Duty series. Street Fighter 4 as well. I also enjoy Halo and am looking forward to anything related to Gears of War."
Could that be a more generic list? Kinda feels like he hasn't been gaming, just named off popular stuff from the top of his head.
Storm Eagle [Resident Capcom Megafan] @ Sep 11th 2009 3:41PM
Except those aren't generic games. They're good games. And I have to imagine that when you're trying to resurrect a dead magazine, you don't have time to play every single gem out there, maybe just play the stuff that your friends have or rent what's on the most popular list.
Not THAT Matt @ Sep 11th 2009 3:49PM
All I want to know is - how do I subscribe?
Cheesecake Jones @ Sep 11th 2009 3:54PM
Prototype is a pretty specific example... Of course it's not really a GOOD game, either.
Courtney @ Sep 11th 2009 3:57PM
Okay, maybe generic isn't the best word, just a fairly obvious list? Prototype's the only original IP, but it had a ton of hype and PR.
I know the guy has to play his cards close to the vest now, a lot of things can go wrong getting a new business up and you don't want to let out info too early, or have things change and make it seem like you were lying. The entire interview just wasn't very satisfying, and his games list was kind of the bland icing on a bland cake. Nothing here sold me on picking up a subscription, or even really intrigued me about what's going to happen with EGM.
captainprotonx @ Sep 11th 2009 4:02PM
You want him to like none popular games?
How about "I really enjoyed the History Channel games."
Is that more original?
Otis Whitaker @ Sep 11th 2009 5:17PM
Good or not, it'd be nice if it wasn't mostly "I LIKE MULTIPLAYER SHOOTAN!!!!! ...oh and fighting is okay... and hittin' thangs.. AND MULTIPLAYER SHOOTAN!!!!"
Mr Khan @ Sep 11th 2009 6:17PM
I kinda felt that too, but i was just thinking "yeah, we need another magazine with a basic pro-Microsoft bias, that's what we need."
OnToGloryReturns @ Sep 11th 2009 6:44PM
@Mr Khan
EGM has typically had a love affair w/Nintendo since the beginning. No one can speak to what the new editorial style will be like but I always felt that the previous EGM was some of the most balanced coverage out there - even while they had obvious love for venerable franchises and companies. Read their reviews of LOZ:WW and Metroid Prime for a refresher.
Every console has something to offer this gen; and each has their drawbacks. I think the 360 has the most robust lineup and online, but you have to put up w/ the horrendous build quality issue; I feel the PS3 has the strongest lineup of exlusives, but the online and integration falls short of what MS does, and the Wii has a bunch of great games, but you have to sift thru the shovelware and their online isn't even worth mentioning.
Bring back EGM and bring back Davidson or Hsu as the Editor-In-Chief and they've got my money. I miss that mag.
Mr Khan @ Sep 11th 2009 6:58PM
Huh. I didn't read them much in their later years, but what i read certainly seemed to reflect the subtly (or blatantly) anti-Nintendo attitudes prevalent virtually everywhere else
Perhaps i needed to read it more, perhaps it's just my general bitterness against the gaming media in general rising to the surface, i don't know.
Courtney @ Sep 11th 2009 7:06PM
The thing with bias is that you often find what you are looking for. If you think a particular mag/site is pro-Nintendo, you'll likely find evidence to support you. If you think a site is anti-Nintendo, you'll probably find just as much evidence to support that thought.
under13warrior @ Sep 11th 2009 3:41PM
MUST G"ET SUBSCRIPTION...
Duke @ Sep 11th 2009 3:57PM
I want a subscription just to give them a hand on getting back on track.
captainprotonx @ Sep 11th 2009 4:00PM
I wants some carts.
Ryan Hamilton @ Sep 11th 2009 4:08PM
That's not the first issue of EGM. The Buyers Guide is,
http://img32.imageshack.us/img32/7103/egm4lu5.jpg
Ben Gilbert @ Sep 11th 2009 4:10PM
That's not the real first issue of Ryan Hamilton. The comedian is:
http://ryanham.com/
OnToGloryReturns @ Sep 11th 2009 6:48PM
+1 to you good sir. My best friend and I broke out out EGM issues covering the DC launch this month - good stuff.
Anyone remember the GameFan review of Sonic Adventure?
"games are back"
miss that mag too :(
joshua.nash @ Sep 11th 2009 4:16PM
welcome back EGM, l'd like a subscription plz!
ChomskyKnows @ Sep 11th 2009 5:14PM
Prototype? You gotta be fuckin' kiddin' me.
xc7x @ Sep 11th 2009 4:19PM
can't wait
Neuromancer @ Sep 11th 2009 4:46PM
I am hoping the new EGM is a little more serious, one of the things I hated about EGM towards the end was how funny they tried to be with their screenshot captions and everything else. Just give it to me straight up with a minimum of color commentary, please.
Neuromancer @ Sep 11th 2009 4:47PM
I don't mind humor when it's done right (see Giant Bomb and everything they do). Just I didn't think EGM was funny. It seemed like they were trying to be Maxim.
Ryan @ Sep 11th 2009 5:01PM
They are/were hiring a ps3 developer for aion. it was on their job page.
Ryan Hamilton @ Sep 11th 2009 5:27PM
Oh no! I've been exposed! lol
Actually, the Wii is the Gamecube all over again. Starts out with strong titles. Then a dry period for most of it's lifespan. The difference is, the Wii used motion control to attract buyers, becoming the best selling system. But in the end it's no better than a Gamecube, Wii just managed to reel in a lot more suckers get Nintendo very rich.
Alton Brown [ XBL: LordToastington, Soon-To-Be-PSN: OrIsItAltonBrown] @ Sep 11th 2009 5:33PM
Cool story, broheim.
Mr Khan @ Sep 11th 2009 6:25PM
You were more civil about it this time, though it was unsolicited.
I would say the difference is that Wii is Nintendo back in the saddle. It's the spirit that came with the motion controls, not the controls themselves. They've rediscovered their creative zen, their ability to create instant classics, at least usually (they had screwups in the NES days, too, though). They've once again changed the direction of the industry forever. And they do seem to be recovering their release momentum, at least starting this holiday season.
Juno Loire @ Sep 11th 2009 5:54PM
The reality is that I feel no nostalgia for EGM. I'd like to echo Neuromancer's comments here in saying there was hardly any "hard hitting" journalism going on, and the magazine was often filled with comedy for comedy's sake. If I'm going to pick up a vidya magazine when news is so much more available on the 'net, I don't want a standup routine, I don't want Seanbaby hyukking it up, I want some professional articles on the mag's subject matter. Reading some guy make fun of reader letters is only funny when you're not paying twenty bucks a year to read it.
Deadpool @ Sep 11th 2009 8:08PM
Yeah, I agree with you Juno Loire. Near the end of EGM, the writers were turning into total douche bags. I remember cancelling my presciption because of them.
Deadpool @ Sep 11th 2009 8:35PM
I meant "subscription" not "prescription". I just so happen to have a cold today......yeeeah.....a cold.
Sarge @ Sep 12th 2009 5:28PM
Huh, I look at this the exact opposite. I typically enjoy print media better. Something about reading on a computer screen and all that. A computer is a good way to see video media, but as far as the rest of the content goes, I'll take print, thank you very much.
EGM has been missed, at least from my perspective. They weren't the best back in the day, but steadily improved in recent years. I think GameFan and Game Players were better mags. I also thought Nintendo Power was doing stuff better than all of them until they lost their way around the time the N64 came out. I particularly enjoyed the older issues of NP.
J.Goodwin @ Sep 11th 2009 7:58PM
Pretty light on news, but at least you get a warm feeling knowing that someone's on the job and believes that they have ideas that can move the medium forward.
Richard @ Sep 12th 2009 12:05AM
I miss EGM. bring back Dan Hsu(shoe)! I remember this super big december issue from around 1995 or so that had an in depth article on the super fanicom edition of Dragon Ball Z 2, game was an awesome fighter. I wish them luck and look forward to the new mag.
David Hurd @ Sep 12th 2009 1:59AM
Buy this mag. If one mag deserves to survive this whole internet fad (like that?) it's EGM. Buy buy buy. Also, buy.
Misframed @ Sep 12th 2009 1:41PM
I'll be putting in for my 'script as soon as it available...
Arekusu @ Sep 12th 2009 4:52PM
UP THE IRONS!!!
Oops, wrong Harris
Coyote @ Sep 14th 2009 1:45PM
Woot! Can't wait to get EGM back. Let's hope at least a few of the old timers come back. But personally I just want Sharkey and Seanbaby to do the whole thing.