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Reader Comments (154)

Posted: Sep 15th 2009 12:39PM Skatastrophe said

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I killed a trex with a sniper rifle while riding a unicycle. In space. Wearing Sunglasses.


That's my review.


Also for fun type in the games lead artist name for a kung fu T-Rex
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Posted: Sep 15th 2009 1:10PM Dr Perry Ulysses Cox said

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Great review, Skatastrophe. As strange as the control choices are, I don't really think they matter as much as in other games. Sure, they're frustrating, but it's hard to explain how that doesn't really get in the way. I am a little pissed that my bomb shelter didn't help me survive the nuke that one time but when I put a mirror in front of Medusa she turned to stone and that totally made up for it.
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Posted: Sep 15th 2009 1:46PM bm111 said

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"when I put a mirror in front of Medusa she turned to stone"

Holy crap, this game continues to surprise me. lol.
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Posted: Sep 15th 2009 1:52PM Skatastrophe said

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I just gave god a light saber and made him ride pegasus wearing a gasmask.

Sometimes i find it hard to leave the free form title screen.
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Posted: Sep 15th 2009 2:02PM Dr Perry Ulysses Cox said

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Try making a superhero. He kills everything.
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Posted: Sep 15th 2009 2:33PM (Unverified) said

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He can't kill zombies :(
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Posted: Sep 15th 2009 2:36PM Dr Perry Ulysses Cox said

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Try gluing a helicopter to a bear. That won't help but it IS awesome.
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Posted: Sep 15th 2009 4:06PM whylekat said

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Amazing!
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Posted: Sep 15th 2009 8:46PM kojo87 said

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somehow i have not heard of this game at all until today. after reading this review and watching one video i must go buy it right now. i haven't turned on my DS phat in over a year. wonder where it is...
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Posted: Sep 19th 2009 8:20AM (Unverified) said

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One word: Jackolope.
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Posted: Sep 15th 2009 12:39PM Captain Planet Planeteer Power said

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I'm buying a DSi today! Scribblenauts FTW!!
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Posted: Sep 15th 2009 5:03PM (Unverified) said

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Will this be your first DS or do you own a Phat or a Lite?
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Posted: Sep 15th 2009 12:40PM Dark Archon PSN Archonik XBL Dar said

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Damn it. It's sad to hear that the game is so uneven. I am still buying it day one when it releases in the UK, if just for the effort and creative idea.

I am hoping for a sequel for PSN/XBLA/WiiWare that will correct the small (IMHO) but annoying quirks. Because to be honest I have a habit of quitting frustrating games and never playing them again...
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Posted: Sep 15th 2009 12:46PM s ls said

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it's all hype and BS from Joystiq from the media to all jump on the scribblenaut banwagon and the game isnt as great as expected to be.
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Posted: Sep 15th 2009 12:48PM (Unverified) said

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Agreed. The media loves to jump on the bandwagon of an indie/casual/underdog game that has promise every year. Braid, Peggle, World of Good are all past examples of media-overhype.
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Posted: Sep 15th 2009 12:50PM (Unverified) said

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Hey, World Of Good was goo.
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Posted: Sep 15th 2009 12:51PM (Unverified) said

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That was my worst joke in a long time.
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Posted: Sep 15th 2009 12:51PM (Unverified) said

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eh you know what I meant. Let's not cut my balls off for a typo >.>
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Posted: Sep 15th 2009 12:51PM (Unverified) said

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Sorta like the industry loves to hype up shit like Uncharted 2 huh?

I can't wait for Justin's review on that....
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Posted: Sep 15th 2009 12:53PM (Unverified) said

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Jesus Sprinkles you got banned again already?
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Posted: Sep 15th 2009 12:54PM NaeemTHM said

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"Braid, Peggle, World of Goo* are all past examples of media-overhype."

But...those are all great games. So is Scribblenauts.

I'll never understand internet mentality. Just because a game isn't the second coming christ doesn't mean it's automatically terrible. I agree all those games (including this one) were overhyped, but they deserve media attention. I'm happy to hear about a game that isn't ANOTHER first person shooter or generic third person shooter.
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Posted: Sep 15th 2009 12:56PM eat it said

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Is there anything in this world that impresses you tmac?
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Posted: Sep 15th 2009 12:58PM Marius said

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lol @Sprinkles...classic
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Posted: Sep 15th 2009 1:03PM StormEagle said

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The hype surrounding the game was based on the fact that 5th Cell had placed so many things into the game that behaved and interacted with other objects (almost) exactly as they would in the real world.

You type "Cthulu". Bang, there it is.
You type "Time Machine", there it is.

The hype stems from the idea, that's all.
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Posted: Sep 15th 2009 1:05PM Haggard said

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So the review where he said it was fantastic but flawed to you is an example of excessive hype?
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Posted: Sep 15th 2009 1:25PM mrmobius said

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Err, Tmac, sorry, but World of Goo got hours of unadulterated joy for me. It was the best indy game I've ever played, and rivalled the big hitters on the consoles both for sheer fun and creativity. It may not have been a massive 40 hour adventure, but it never was supposed to be.

If anything, World of Goo was under-hyped for me.
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Posted: Sep 15th 2009 2:38PM leobebes said

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You can include Fat Princess, Little Big Planet, and Echochrome on that list too.

Also Braid was a God send, you can go to hell if you don't think the way I do.
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Posted: Sep 15th 2009 10:49PM BananaBoat said

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We hype things like Scribblenauts because they are so different, and we want them to succeed. Having seen a hundred generic brown/grey color pallet FPS games this gen, it is nice to see a game that is so clearly outside the mold. It's a shame that the DS seems to hamper the experience, and that it doesn't come together in quite the way Justin may have wanted it to, but it still shows promise. Scribblenauts 2 will likely be the one to get, but I'm sure I'll have fun with Scribblenauts in the mean time.

I used to be down on Indie games, with the exception of conversion mods (like Red Orchestra, and some of the other "make something unreal" mods) but that all changed after I played Cave Story. It really made me aware of what one man can do if he devotes enough time and energy to it. Hopefully Fez, Love, and other upcoming indie games will live up to that high standard.

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Posted: Sep 16th 2009 6:16AM (Unverified) said

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YO tmac I'm really happy for you, and I'mma let you finish... but World of Goo was the greatest game of all time!
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Posted: Sep 16th 2009 8:09AM (Unverified) said

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sprinkles, who let you back in the house?
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Posted: Sep 16th 2009 3:16PM aristokrat said

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I'm kind of sad that this game isn't on XBLA/PSN to start with, only because some of these issues could be fixed via patch. I know a lot of people complain that developers don't try as hard when they have the option to patch the game later, but this is a perfect example of how the ability to update a game can be very useful. The two easiest things they could do to make this game better are flipping movement and camera controls and eliminating auto-centering, and that's a patch they could have out in 1 day.

Of course, after that they could get to fixing the rope to auto-configure to available space and making people do something specific to their type instead of just standing around.
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Posted: Sep 15th 2009 12:40PM waynski1457 said

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I've been playing it all morning, and while the controls are indeed a little stiff, it's still a blast.

And a question for those who would know, can you kill Longcat? I've thrown almost everything I can think of at him and he won't go down. And don't spoil what you kill it with if you can. I want to find it out on my own.
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Posted: Sep 15th 2009 5:41PM (Unverified) said

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Have you tried a lion? Just don't have a car nearby, or it won't work.
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Posted: Sep 15th 2009 10:03PM (Unverified) said

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You CAN kill Longcat dude... With a... :D
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Posted: Sep 15th 2009 11:08PM waynski1457 said

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Lol, if you can kill it, then I'll keep trying (Blob vs Longcat is awesome btw).
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Posted: Sep 15th 2009 12:40PM NaeemTHM said

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Great review McElroy, it's sad to hear the controls are broken. IGN and a few people at GameFAQ's also say the game is brilliant but controls terribly.

I'm starting to think I should pick up Mario and Luigi 3 instead.

Next post decides my fate!
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Posted: Sep 15th 2009 1:20PM Dark Archon PSN Archonik XBL Dar said

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Next post decides my fate!

You sir, are now my slave for life.
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Posted: Sep 15th 2009 12:42PM Marius said

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It seems the reviewer is trying to hard to like the game
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Posted: Sep 15th 2009 5:00PM Ryuk said

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@deaftly you're a rude asshole. there are people out there who like paramore. it's just people on here won't like them because A) two or three of their songs have been on the radio, and B) they're modern. OH NO A "POPULAR BAND" THEY MUST BE TALENTLESS.

seriously...
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Posted: Sep 15th 2009 6:10PM Marius said

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i like paramore....
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Posted: Sep 16th 2009 4:00PM Ryuk said

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reply fail much?...
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Posted: Sep 17th 2009 7:43PM The Monarch said

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Paramore? Seriously?
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Posted: Sep 15th 2009 12:42PM s ls said

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i love how IGN hyped this game and ended up giving the it a 8.7
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Posted: Sep 15th 2009 12:44PM NaeemTHM said

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I KNOW RIGHT! Anything below a 9 is total fail!! LULZ INTERNETS
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Posted: Sep 15th 2009 12:45PM Captain Planet Planeteer Power said

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Yeah, 8.7 is a horrible score.

:rolls eyes:
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Posted: Sep 15th 2009 12:51PM Marius said

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and IGN gave GT PSP a 6.8....ouch
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Posted: Sep 15th 2009 12:54PM s ls said

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IGN and the media loved this game and talked about how it could be GOTY and it all added the pile of bullshit that came out of their mouths. They focused on the wrong things and totally ignore the game itself.

OMG JESUS ON A SKATEBOAD!!11!!!11 GOTY!!!11
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Posted: Sep 15th 2009 12:55PM adolson said

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A great example of why numerical review systems are horribly flawed. "I'm not buying that game - it's shit!!!! It only got like an 80% average on Metacritic!!!"
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Posted: Sep 15th 2009 12:57PM samfish said

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Thats IGN for ya.

In particular the Nintendo team.
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Posted: Sep 15th 2009 12:59PM (Unverified) said

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Comments like these make my head hurt.

8.7 means a great game by the way. 8.7 like 87%, so yeah it is quite possible to "hype" a game and give it "just" 8.7.

87% is good enough to end up in the top 20 on DS across all games on GR.

87% is definitely enough for the average consumer to be a sales point.

Most of all 87% means that should you buy it, you will most probably buy a high quality game and enjoy it should you be into that kind of game.

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