Impressions: Assassin's Creed: Bloodlines
Of all the upcoming titles on display at last night's PSP showcase in San Francisco, we were most eager to check out Assassin's Creed: Bloodlines. After seeing the video from the PlayStation Blog, we just had to confirm that it really looked that amazing in person – and it does. Although our demo was hands-off, it was running on PSP Go hardware and was just about the most impressive thing we've seen on Sony's portable.
It looked great, locked in at a nice, smooth 30 frames per second and featured superb character models, textures and lighting. It also seemed to play really well, which, at the end of the day, is what we all know really matters.
It looked great, locked in at a nice, smooth 30 frames per second and featured superb character models, textures and lighting. It also seemed to play really well, which, at the end of the day, is what we all know really matters.
Gallery: Assassin's Creed: Bloodlines
Our demo driver took us through one assassination mission, which reminded us of the more linear play style of Prince of Persia: Sands of Time – or, given Altair's stealthy nature, even Metal Gear Solid. (There are free-roaming areas in the game; they just weren't shown to us.)
The level – as it was – served as a gauntlet of enemies leading up to the assassination target / boss. It showed off a great mix of stealth, free-running / climbing and full-on combat, all of which looked like a carbon copy of what we're used to from the console game. The controls seemed intuitive, mimicking all of the actions from the first game and using a "hold L trigger to move the camera" compromise in lieu of a second analog stick. (So, no moving the camera and Altair at the same time.)
We were impressed by the balance of outdoor and indoor areas within the level, which an Ubisoft rep told us will feature prominently in the full game. We confirmed that there will be some out-of-Animus sequences featuring Desmond in the modern day, but that they'll be very limited compared to the amount found in the original Assassin's Creed.
The only aspect of the demo that left us a little unsatisfied was the post-assassination escape. Being used to the console game, there were a multitude of ways to impede and elude Altair's pursuers. In this case, he simply faced more (and more aggressive) enemies while backtracking through the stage. Of course, the slice of the game we saw was small, and Ubisoft is still pretty guarded about the big picture, so this could very well be a non-issue upon release.
As it stands, Bloodlines looks to be a full console-like experience on par with games such as Metal Gear Solid: Portable Ops in terms of tech and production values. Now we just need to sneak into Ubisoft and play the thing ourselves.
The level – as it was – served as a gauntlet of enemies leading up to the assassination target / boss. It showed off a great mix of stealth, free-running / climbing and full-on combat, all of which looked like a carbon copy of what we're used to from the console game. The controls seemed intuitive, mimicking all of the actions from the first game and using a "hold L trigger to move the camera" compromise in lieu of a second analog stick. (So, no moving the camera and Altair at the same time.)
We were impressed by the balance of outdoor and indoor areas within the level, which an Ubisoft rep told us will feature prominently in the full game. We confirmed that there will be some out-of-Animus sequences featuring Desmond in the modern day, but that they'll be very limited compared to the amount found in the original Assassin's Creed.
The only aspect of the demo that left us a little unsatisfied was the post-assassination escape. Being used to the console game, there were a multitude of ways to impede and elude Altair's pursuers. In this case, he simply faced more (and more aggressive) enemies while backtracking through the stage. Of course, the slice of the game we saw was small, and Ubisoft is still pretty guarded about the big picture, so this could very well be a non-issue upon release.
As it stands, Bloodlines looks to be a full console-like experience on par with games such as Metal Gear Solid: Portable Ops in terms of tech and production values. Now we just need to sneak into Ubisoft and play the thing ourselves.













Reader Comments (Page 1 of 1)
vwbeetlvr @ Sep 18th 2009 3:22PM
I can't wait to get this game. I will be first in line!
el serpiente @ Sep 18th 2009 3:22PM
Damn, I don't even really want a psp. But between this, Peace Walker, GTpsp, and going back and playing the wipeout games I missed, it's getting hard to resist...
CJLopez @ Sep 18th 2009 4:47PM
what about
god of war: chain of olympus
kingdome heart: birth by sleep
final fantasy VII: crisis core
final fantasy dissidia
Final Fantasy XIII Agito
Even if they aint much, there are quite a few good psp games worth getting one.
I just got mine a couple of weeks ago and i'm loving it. I really was in need of a portable
No Kill Tayler @ Sep 18th 2009 5:12PM
You know those were all square enix titles?
Its called variety son!
No Kill Tayler @ Sep 18th 2009 5:13PM
(sans god of war)
el serpiente @ Sep 18th 2009 6:34PM
Well, I'm not really into portables at all regardless of platform. One console under the TV is enough for my video entertainment needs. But my only point is if a MGS sequel, Valkyria Chronicles sequel and AC storyline are going down and I can't play it, then it gets hard to ignore if you are a fan of those games...
hobocop @ Sep 18th 2009 8:11PM
@ CJLopez
How do you not include Final Fantasy Tactics? That's the best FF game on the PSP by far.
cylet @ Sep 18th 2009 3:24PM
I'm looking forward to a gameplay video.
sony boy (6 years til sony man child!) @ Sep 18th 2009 4:54PM
ign.com has a preview of it showing gameplay.
ponceturtle @ Sep 18th 2009 3:34PM
wow this already looks better than most wii games.
Kevin949 @ Sep 18th 2009 3:36PM
is that hard to do?
Kevin949 @ Sep 18th 2009 3:35PM
I need a good action type game for my PSP.
ToadStoolPorridge (PSN: tennispro_99) @ Sep 18th 2009 3:44PM
I bet you already have the big names, but games like God of War: Chains of Olympus, Syphon Filter: Logan's Shadow, Monster Hunter, or Killzone all gave me some great experiences on my PSP. I got Prince of Persia: Rival Swords, but it wasn't anything special and somewhat buggy
Kevin949 @ Sep 18th 2009 8:33PM
I have monster hunter but never got into it. I guess the lack of direction, or the feeling like I never actually got any stronger didn't help. Plus it just required too much management for my taste. I did play and beat the GoW game. Just lookin for new blood I suppose. Plus I really dig the assassins creed storyline and everything.
Whiskey Jak @ Sep 18th 2009 3:41PM
Well that's good to hear. Given the scope of the first game on the home consoles, and not having any knowledge on how the DS version released at the time fared, I didn't think they could pull it off and it seems like they just might.
HeXeN {KevinConroyDefeatsBatman} @ Sep 18th 2009 3:50PM
I was curious about how much effort was being put into bloodline(I though it was going to be like the DS game). After reading that I am definitely going to pick it up.
acefondu @ Sep 18th 2009 4:00PM
Looks awesome, can't wait.
NaeemTHM @ Sep 18th 2009 4:02PM
That figures...finally a game I want for my PSP and my damn analog nub has gone MIA. When I find the bastard that broke my PSP.....HE WILL DIE.
Deaddy @ Sep 18th 2009 4:12PM
I wonder how long it will last. I consider most portable games a waste of money due to the extremely short length. When they get down to around $20 then it's more reasonable. But come on, a lot of PSP games cost $50 in Canada and last 5 hours if you're lucky.
TreND @ Sep 18th 2009 4:19PM
psp is getting really attractive....
i should have bought it sooner now i need to spend money on all the games that are coming out this next months
chris @ Sep 18th 2009 4:42PM
When is someone going to have a PS3/PSP combo special edition.
I would like to save 10 by buying them both...
MRLN the Amazing @ Sep 18th 2009 5:01PM
That looks REALLY good. I don't want to buy a PSP Go just to play this, though. Is that third sentence implying it's only on the $250 one?
Ashitaka @ Sep 18th 2009 5:21PM
The game will be available to all PSPs (most games will anyway).
Mr. Manly ESC Mcbeefington Ferguson The Second @ Sep 18th 2009 5:13PM
I never had the chance to play Portable ops,hopefully it might be released in the PSN when Peace Walker is released.
AC games are actually getting better all the time.
Muhammad Sabeeh Ali @ Sep 19th 2009 11:07AM
Other gems on PSP:
- Jeanne D'arc
- crimson gem saga
- Resistance Retribution
- Syphon Filter Series
- Wipe out
- Phantasy Star Protable
deccangroove @ Sep 19th 2009 5:01PM
Hey guys wots the best FPS/TPS for PSP right now? I wanted to get either resistance or killzone or is there something better out there?
Kurian @ Nov 14th 2009 8:51PM
It's a scam. It doesn't look anything like that. The game is like the b@stard stepchild of the original Assassin's Creed. There are not more than 2-3 missions in an area. The controls feel very cheap and the combat is ultra lame. There is no skill required to defeat a group of enemies.
The graphics look like the perspective (3D) view in the Quake 3 Map Editor. There is almost no lighting or anything. It all looks the same colour. The hay stacks are just strewn around and also feels too convenient and fake. Not that its necessary to even use them since combat is pathetically easy.