Developer Alex Schwartz told us, "The touch input for SpringFling functions just like you would expect if you wanted to compress a spring and send it flying: just drag downward anywhere on the screen to compress and let go to launch. Any diagonal motion while compressing will cause the spring to fly off to the side, allowing the player to precisely aim and plan their trajectory, unlike similar games where jumping just 'happens.'"
The game will release sometime in October at a very reasonable $1 for the first week; after that it springs up a massive 100 percent to $2. This title will likely keep commuters busy, as the "special thanks" section of SpringFling's website recognizes "city of Boston green line riders for beta testing."

