Interview: Trent Reznor

Prior to taking the concert stage this month, The Trent Reznor, along with NIN Creative Director Rob Sheridan, opened up to us about their gaming pasts, the direction they see the industry headed in, and whether or not Trent will have a role in shaping that future.
Continue reading for Joystiq's first-ever NINterview ...
Let's start off with an easy question: What kind of gamer are you?
Trent: I am old, so I was there from the beginning. You know, from the first Pong machine. Rob and I are both avid gamers and our friendship kind of grew out from it. We worked with each other for years and had a lot of space in our studio, so we collected a lot of arcade games. We tried to get all the classics like Metroid, Space Invaders, Robotron and others from that era. I've stayed with gaming throughout the years and have all the current systems and, yes, I still get excited about release day. That said, I've become disillusioned in the last few years with the types of games the big studios put out. They're the same game over and over again just skinned differently. I'm not a believer that everyone wants to necessary play a movie, where game play is overlooked for flashy graphics. That's a disturbing trend.
A game like Robotron ... that separates the men from the boys.
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Trent: Every time we to go to a different country we try to see if there are still arcades left. The modern Japanese arcade is not the same, because they're all about these weird resource management, horse racing, car games that nobody can figure out what the fuck is happening. Unless you're Japanese, of course. I had a lot of great times in arcades and I miss that experience. I know things move forward, but there's something about discovering an arcade, the aesthetics, the cool cabinet that was built specifically for that game. The first time I saw Tempest, for example, I was like, "What the fuck is this?" It looked like some sort of 2001 thing, it had weird, abstract graphics and sounded cool. I realize times have changed, but I miss having those three minutes where it's you versus that machine, sweating like crazy in this finite countdown to death scenario. A game like Robotron ... that separates the men from the boys.
You previously mentioned that you came up with a video game idea and pitched it to big publishers. Tell us about that game.
Trent: Rob and I have some things on the side that we've been working on and one of the things we've been talking about doing is publishing or developing video games. A few years ago we took that idea to a few of the main publishers, Midway, Activision, etc. And as first time people in a pitch meeting, it was kind of depressing. Depressing to see that the people in control of those studios and publishers are much the same as the people sitting at record companies.
In a record company, they aren't musicians or people who love music, they're people who want to sell plastic discs. They think they have a formula where if they can eliminate the artist from that equation, even better. You see that in the case of the Pussycat Dolls and some of the other fabricated crap that's out there. What we tended to notice in the video game meetings was that it didn't seem that there were gamers there. It's business guys who want to turn the company into a profit making machine. They look at it in terms of numbers, like a Hollywood studio. If it costs "X" amount to make a game, to compete, then it has to be a proven franchise or it has to be similar enough to something they know is going to sell. They don't want to take the risk.
Can you give us specifics about the game you were trying to pitch?
Trent: Yeah ... I'll let Rob talk about that, because it's primarily his idea.
Rob: No ... I don't think we should reveal our trade secrets just yet.
Trent: Let's just say this. It's a simple idea. It's kind of dumb and obvious, but could be fun. It'd be something I would buy and is an idea that takes a chance and bends a few rules. Some of which have been bent since our initial pitch. The idea has a juvenile, kind of fun smartass-ness to it, but was ultimately just too risky for a big company that's more interested in "Spider-Man 11" or "Madden: This Year."
Would you be interested in completely funding a game for distribution through cheaper channels like Xbox Live Arcade or PlayStation Network?
Trent: We're working on some things that will start to come into fruition post Nine Inch Nails and post our tour. That's one of the reasons I'm stopping the tour, because there are all these other things that I've been wanting to do that are outside playing shows. While I enjoy doing Nine Inch Nails and touring, I've done it enough where there are a lot of other things I'd like to get into. One of those things ... well, I'm probably saying too much, because if it doesn't happen then I'll have to answer questions about it for the next five years. Let's just say that one of the things that's highest priority for me and Rob is the development of some entertainment-based video game–type stuff.
Do you see any similarities between the indie video game and indie music industries? If so, what advice could you give to those who want to get noticed in the market?
Trent: From a business perspective, in looking at the video game world, I haven't applied myself to learning the obstacles or knowing if it's a bad deal to sell yourself to companies like Activision or not. I just don't know the details of that. Video games are a fairly new form of maturing entertainment that really are art forms. The success of the industry as an art form and a form of entertainment will be if it can rediscover itself and to allow for the redefining of what a video game is. Not necessarily targeting it towards just kids or grandparents or whatever. The goal is always to keep a level of entertainment, excitement and innovation.
Again, it seems like games have gone from the golden age -- like Robotron, which was only a few kilobytes -- to the era of Wolfenstein and Doom, where a boutique shop of just ten guys could create an in-depth, quality game in six months to a year. Now we're at an era of needing hundreds of guys and millions of dollars and several years to compete with other A-list titles to attract the big publisher that wasn't as big of a deal years ago.
Indie implies there's a great creative atmosphere, but that isn't necessarily true. |
This, again, is the same thing you see with films where a lot of generic, big films come out of Hollywood. Things like G.I. Joe and Transformers, where you know what you're getting, they aren't redefining anything, but they'll make "X" amount of money, because "X" amount of people -- including us -- will see it. But every once in a while, something different comes along, like a Quentin Tarantino who'll blow the doors off things and turns the industry on its head. All because it was exciting, innovative and it came from way over there.
I like what I'm seeing from Xbox where they're providing a place to get indie games and you don't have to hack your system or fight updates to get those games on it. Again, the iPhone is another platform that's inspiring and allows developers to make a game in a reasonable amount of time, with little money and allows for the possibility of something cool. Innovation is the key. I'd like to say, from a music side, that the indie world guarantees more innovation, but that isn't necessarily true. The indie world is trying to be the major label. The people I know on indie labels are dealing with the same corrupt, broken structures. Indie implies there's a greater creative atmosphere, but that isn't necessarily true.












Reader Comments (Page 1 of 3)
Dustin Burg @ Sep 24th 2009 1:47PM
If you're interested in even more (non-gaming related) Trent Reznor interview goodness, head over to my personal blog for some additional tidbits from the chat: http://tinyurl.com/ye89hsj
Gump619 @ Sep 24th 2009 7:21PM
Thanks much for doing this interview, although I'm sure you are just as grateful ;) I was pretty pissed at Trent when he decided to stop touring (mainly because I keep missing their tours), but if him and Rob go into the video game industry in one way or another then I am totally excited. Although I really wish he would through some more classic NIN songs on RB. Maybe once keyboard peripherals are out......
copa @ Sep 24th 2009 7:17PM
Thanks, Dustin, that was an awesome read.
As someone who was there from the beginning (Adventure, Pong, Space Invaders), I think that Trent is fetishizing the classic games a bit too much, and forgetting some of the inherent problems. But 98% of what he says here is absolutely spot on. I'm excited to see what he's got coming in this space.
Sly (Now with less shake, more bake!) @ Sep 24th 2009 7:26PM
you guys do know that he isn't a spambot right? he's a writer.
Kodros @ Sep 24th 2009 7:27PM
I don't think people realize that Dustin was the one that conducted the interview. Don't down vote him because you think he's trying to hijack the thread.
Courtney @ Sep 24th 2009 11:58PM
Dustin, that's arguably the most enjoyable interview I've ever read on Joystiq, thanks!
Kyle @ Sep 25th 2009 4:45AM
Great interview, mate!
warrenEBB @ Sep 25th 2009 12:31PM
This was definitely the coolest thing i've ever read on Joystiq.
And one of the most interesting NIN interviews in some time. Couldn't think of a more relevent dissection of "the future of entertainment." Thanks for writing/conducting this!
Demolition Elmo @ Sep 24th 2009 6:23PM
Would have love to have seen some tracks like 1,000,000 in Rock Band where it would work well, but alas. I understand where he's coming from, half of the NIN library is to slow and non-guitar oriented to consider for a game.
Lukeyo @ Sep 24th 2009 6:43PM
All 7 of the NIN songs in Rock Band are fun to play though. The Perfect Drug is insane on drums, March of the Pigs is tricky until you get the time signature down, Burn isn't very challenging but it's definitely an interesting sounding song, etc etc etc.
Giroro @ Sep 24th 2009 6:34PM
It's pretty awesome Trent Reznor is having his own game.
OWAIT NVM.
seriously, why is this on Joystiq?
I am a machineee @ Sep 24th 2009 6:39PM
I like Trent Reznor. He talked and revealed some truth about the video game industry that I found interesting.
Also: Trent Reznor > Giroro
Lukeyo @ Sep 24th 2009 6:40PM
http://en.wikipedia.org/wiki/Quake
"Music and sound design was by Trent Reznor."
Just because you can't respect him, doesn't mean that there's not other people on this blog who can. I actually got a bit excited when I saw the word NINterview...
Giroro @ Sep 24th 2009 6:51PM
I like NIN.
NIN=/= game
charlie b. @ Sep 24th 2009 7:12PM
@Giroro maybe this is on joystiq cos the primary focus of the interview was about gaming?
Kodros @ Sep 24th 2009 7:33PM
@ Giroro - GTFO then shitdick. Holy fuck, it's so annoying when people bitch about what Joystiq posts.
"It's pretty awesome Trent Reznor is having his own game.
OWAIT NVM."
Maybe read the article next time because he talks about making his own game.
Kyle @ Sep 25th 2009 4:44AM
Nevermind where they talk about being avid gamers, making their own games, having their songs in Rock Band, whether there'll be more to come, what they think of the Rock Band Network, and the digital distribution of music through the medium of games. Yeah, they have nothing to do with games...
Now do one, you berk!
DWells55 @ Sep 24th 2009 6:34PM
Wow, Trent Reznor is awesome, NIN is awesome, and Joystiq is even more awesome. Also, my avatar is Awesome. We may be dealing with an awesome overload right now.
Kyle @ Sep 25th 2009 4:46AM
AWESOOOOOOOOOME!!!
DJMayhem @ Sep 24th 2009 6:36PM
Damn good job, Burg. Have you finally hunted down that live album I told you about on twitter?
Wiizer ($299) Having BC On Your Launch Console? (Priceless) @ Sep 24th 2009 6:37PM
I'm so glad this article is getting the spam-bots it deserves.
Rob47 @ Sep 24th 2009 6:37PM
Isn't he asleep in a police cell. :P
A cookie for you if you get the reference.
MystileArmor @ Sep 24th 2009 8:57PM
I think you're stuck with a cookie.
Rob47 @ Sep 25th 2009 8:24AM
No one here has ever seen the machinist :o
Shagittarius @ Sep 24th 2009 6:42PM
Never forget one of my friends (a girl) went to a club one night and Trent was there. During the course of the night she accidentally stepped on his shoe while trying to get to the bar. He looked at her when she said sorry and demanded , "Do you know who I am?"
I guess everyone has their days. Eventually everyone who thinks their famous pulls that one.
Lukeyo @ Sep 24th 2009 6:46PM
Depending on how early in his career this was, he could have been fucked up on heroin as well. But you're mostly right. We'd all like to push blame until we're rich and famous. Then let's see someone try some club shenanigans on our feet.
mindglitch @ Sep 25th 2009 7:10AM
if your friend stepped on my shoe, i wouldve said the same thing..
serves her right. go trent.
TomCo @ Sep 25th 2009 12:46AM
If I were famous I'd do that shit all the time. Probably followed by having them forcibly removed from my magnificant presence (and maybe even roughed up a bit for good measure).
It sounds like a total riot.
Then again, I am an asshole.
So ronery.
;_;
trailerpark1976 @ Sep 25th 2009 1:31AM
I stepped on someones shoe (on accident) at a club once too (although it wasn't T.R.'s) and got my nose broken. I would have preferred a rude celebrity instead.
I hope Trent gets a game out there. I would like to see what he can come up with.
Nova @ Nov 8th 2009 6:26PM
@ Shagittarius: A friend of mine (Joe LaRussa, if you happen to see this Trent) used to be part of Trent's video crew (before he was wicked famous), and they also were friends outside of gigs (I have seen the pictures so I know he's not lying).
He said that Trent used to be an awesome, and really laid-back(not so much at times, lol) person, really funny too! But but about a year or two before hitting the big time, he started to show that attitude more and more. It's a shame what show business can do to your soul(or your core being) if you don't keep an eye on yourself, or have really good friends to say, "Hey, dude, wtf?"
Now back to the thread....I'm so excited about the prospect of a video game by Trent, I hope he does the soundtrack too!
Trickob @ Sep 24th 2009 6:44PM
I have a question that I will try to ask as nicely as possible:
All of your songs should end after the 5th or 6th chorus, if not sooner.
...wait, that's not a question... well, I stand by what I said.
It's not that I dislike your music. Your songs just tend to drone on and on and on and on and on...
superklye @ Sep 24th 2009 7:20PM
Have you ever even heard a NIN song besides The Hand That Feeds, Closer or Head Like A Hole? More than half of them don't even have choruses. Idiot.
Trickob @ Sep 24th 2009 7:28PM
Then why don't they play some of THOSE songs on the radio? The purpose of playing songs on the radio is to get people interested in an artist's music. How am I supposed to know he plays songs of a sensible length if none of those get played on the radio?
I am not an idiot. I am merely ignorant in this particular case.
Lukeyo @ Sep 24th 2009 7:40PM
Radio is dead. Do some google searching, maybe check out a Wiki entry or two, and go to Grooveshark.com or even Last.fm. Pandora if you don't like either, I personally hate Pandora's skip limit. Don't let people feed you the same crap on the radio. Discover it yourself, then make your own judgement.
Jason @ Sep 24th 2009 7:47PM
I would hold your opinions on any band until you've heard more than .5% of their songs.
Trickob @ Sep 24th 2009 8:06PM
You make an excellent point, Lukeyo. I will try listening to some more NIN on Pandora. I never wanted to before because all the NIN singles that get played on the radio tend to drone on (imho) and while I enjoy the first 5 minutes of each song, I could do without the last 7 minutes (an exaggeration, I know. WORK with me people!) so, naturally, I foolishly assumed that ALL of his songs were like that.
Lesson learned.
You might make a NIN fan out of me yet :)
Trickob @ Sep 24th 2009 8:10PM
oh! and I dispute your claim that radio is dead. the community college in my town recently got their own radio station and they play whatever the hell they want and I have discovered all KINDS of new music and groups that I now love and probably never would have heard of otherwise.
Lukeyo @ Sep 24th 2009 8:12PM
Requesting Planeteer, Power of music salvation?
fuzzynyanko @ Sep 24th 2009 10:32PM
@superklye: I agree with you. Most radio stations in my area are Clear Channel, and every single rock station but 1 is "new rock + classic rock!" though the classic rock they play doesn't vary much. Okay, it's classic but there's more good classic rock song than the ones they play. Some of the best music I have was found on last.fm.
Courtney @ Sep 24th 2009 11:50PM
@Trickob, People should probably say that corporate/profit radio is dead. Thankfully, I live in an area with two public stations and one college station, all of which rock in their own way. But they can only do so because they aren't profit oriented and exist to serve their respective communities.
And props to you for being reasonable, an all too rare trait around here.
Trickob @ Sep 25th 2009 3:28AM
@Courtney
My avatar says it all ;)
David @ Sep 24th 2009 6:52PM
IF YOU DON'T GIVE A CRAP WHAT TRENT REZNOR HAS TO SAY ABOUT VIDEO GAMES, UPVOTE THIS
Sly (Now with less shake, more bake!) @ Sep 24th 2009 7:02PM
i downvoted you since i don't give a crap about what you say. trent is great.
[ArchiGamer] [Painstakingly Written Before A Live Audience] @ Sep 24th 2009 7:08PM
I'm only downvoting you because I always do the opposite of what people tell me to do.
David @ Sep 24th 2009 7:10PM
haha, that lasted about as long as i expected it to.
Sly (Now with less shake, more bake!) @ Sep 24th 2009 6:57PM
haha, i saw this and thought: what does trent reznor have to do with video games? but then i remembered how awesome he is, and how awesome the name "reznor" is.
boots555 @ Sep 24th 2009 6:59PM
What Trent don't like Sony? Burn him!....j/k
Top Cat @ Sep 24th 2009 7:08PM
Wow, cool chap to get on Joystiq - nice one!
charlie b. @ Sep 24th 2009 7:11PM
gotta hand it to Mr. Reznor for telling it like it is.
i'm a devout NIN fan and have been for about a decade. i am sad that Trent is giving up touring (i was at the final live show at the Wiltern in L.A. and it was astonishing), but this interview really makes me excited to see the new ideas he will share with the world.
Trent Reznor is one of the most innovative, forward-thinking individuals in the artistic world, and i look forward to another 20 years of awesomeness.
superklye @ Sep 24th 2009 7:22PM
Couldn't agree with you more (I was at the last two Chicago shows, btw)!
I also loved that he agreed (though not as vehemently) with my opinions on Sony and the PS3. :D