TGS 2009: Hands-on: Okamiden

The demo offered a tutorial stage that introduced the basic controls and the Celestial Brush. The brush is brought up with L or R -- either tap to toggle or hold down. This puts the brush interface on the bottom screen, where the player can then draw on the screen directly. The top screen displays an inkwell indicating the amount of ink left. The first task with the brush is to restore a destroyed bridge, accomplished by drawing a rectangle over the broken area. Some areas were clearly crumbling, requiring Chibiterasu and Kuninushi to walk one at a time for weight reasons. In the beginning of the game, you must separate the two with X and then walk Chibiterasu across the passage, usually to a switch that creates a sturdy bridge.
Chibiterasu and Kuninushi then moved on through a gate into a path of stars, where they met some new Brush Gods -- an adult penguin god and three baby penguin gods, who gave me the Brush power to draw a path for my partner to follow. This immediately came into use in a more complicated switch puzzle, in which I first had to move Kuninushi across a fragile area of land to push a switch, then go over the resulting bridge and press another switch to open up another path. After this, I was drawn into a random encounter with some dancing enemies. The controls here are pretty simple: X to dodge, Y to attack, hold Y for combos. Following this brief fight, I was then given the Power Slash ability by the returning Rat, though I was rushed out of the demo area before I could mess with it.
Overall, Okamiden feels a lot like Okami, but a lot faster-paced and with new puzzle elements. Or, to put it in terms of knee-jerk internet reactions, no, Capcom didn't ruin Okami by putting it on the DS. At least not from the outset -- since I only played a bit, there's plenty more game that might be ruined.












Reader Comments (Page 1 of 1)
[ArchiGamer] [Painstakingly Written Before A Live Audience] @ Sep 25th 2009 4:53PM
I'm holding on and hoping this will, in all purposes, be the long awaited sequel to one of the best games I have, and probably ever haved, played.
Hope this goes well!!
*crosses fingers*
Sarge @ Sep 25th 2009 5:01PM
In a lot of ways, the game makes sense on DS. However, I'm not sure that going with a 3D engine was necessarily the way to go. A good 2D engine would probably be a lot cleaner. But it does look nice for a DS game.
And yes, Okami was great. I commented at the time I played it that it was the best non-Zelda Zelda game I'd ever played, and I stand by that assessment. Too bad it was so criminally overlooked.
DeepFriedSushi @ Sep 25th 2009 5:10PM
i remember i praised Okami back in the day but when i finally did play it, for some reason it just didnt draw me in as much as i wanted it to.
those are bad screenshots to show off the title tho.
esposch @ Sep 26th 2009 2:15AM
Yeah, how dare you not like a game as much as you thought you would (and many others did).
Keep downvoting guys!
Space @ Sep 25th 2009 5:19PM
First one was great, my only gripe...it was too long.
I think I had 22ish hours logged on that and it wasn't over. I never did beat it. would be awesome to have a hd okami game though.
Reinard @ Sep 25th 2009 5:29PM
Really? I was GLAD it was so long! I didn't want it to end! Every time a new plot line popped up, I was overjoyed that I got to play it more.
Aikinai @ Sep 25th 2009 6:18PM
I'd say you did the right thing not finishing it. I wish someone had warned me to stop playing after the first final boss. After that it just starts to meander and the very end is just ridiculous and ruins the rest of the game if you pay attention to it.
samfish [is sad there is no Gene in Tats v Cap =( ] @ Sep 25th 2009 10:57PM
I wish Okami was longer and never ended, myself.
One of the best parts of Okami for me was playing it, thinking I finally beat it and then finding out there was a whole 'nother part to the game.
...then one more epix boss battle later, there's ANOTHER whole part to the game!
Awesome? Yes! Three games in one!
Vaitork @ Sep 26th 2009 1:03AM
Okami was to me just like samfish described it: Three games in one. Imagine a game with the same structure as the Lord of the Rings book, with very distinct phases, yet all working as a whole, and then make it progressively epic.
It worked wonders for me, and I never wanted it to end even after many long gaming sessions. Truly a masterpiece. I'd kill for a HD version of it today.
esposch @ Sep 26th 2009 2:19AM
Yeah, tru dat!
I thought I'd beaten it twice - at the 12 and 25 hour marks. Then I actually beat it after 38. :D
Although, unlike Lord of the Rings, chapter two was the worst in this trilogy. Not a fan of the poisoned city.
Mr Mobius - the wandering artist @ Sep 26th 2009 10:27AM
Oh right - I'm already at the final boss battle? Fair enough, I've had a blast playing it at least, even if it is really short.
*after battle*
Oh, ok, that's not the end? Sweet. I like what they're doing. This new area looks really nice and interesting.
...
Final boss area: Ok, this is really the final boss now? I've played this for a long time, and loved every minute of it. Let's do this and finish this game outright.
Mid-way through final boss: Oh damn this cut scene. Now I'm getting nostalgic about characters I only saw a few days ago. Now I'm feeling sad knowing that I'll never experience this new again. Let's make the most of this final tiny part, and go out with a bang.
After finishing game: I've beaten it, had a great time, but I'm now quite sad that I've had my last experience with a new Okami.
A few weeks ago: Holy shit! Okamiden!
So basically, I'm following this game closely.
Jacksons @ Sep 27th 2009 6:09PM
Space,
Ignore the clover fanboys. It was a good game, but I agree 100% that it was too long. Once the third "segment" begun, I stopped playing for weeks. There are plenty of games that are too long for their own good, Okami is absolutely one of them.
Dv8thwonder @ Sep 25th 2009 5:25PM
If you have a soul you will buy this game!
Reinard @ Sep 25th 2009 5:29PM
oh god oh god oh god oh god do want :D
Jack @ Sep 25th 2009 5:29PM
No Clover, no way.
MRLN the Amazing @ Sep 25th 2009 5:36PM
GOTY just because Joystiq said they didn't mess up Okami, which was like GOTY 10 times over.
samfish [is sad there is no Gene in Tats v Cap =( ] @ Sep 25th 2009 10:55PM
I knew Capcom wouldn't screw this up. Anyone who refuses to buy it because Clover isn't making it will just be denying themselves.
Sooo can't wait for this game. I just wish there was a way to pay DS games on a big screen, though.
Shiv @ Sep 25th 2009 11:35PM
I spent 76 hours on the first game; I 100%-ed it and loved every minute. This is definitely one of my most awaited games, on any platform, this year (when is it out?) .
esposch @ Sep 26th 2009 2:21AM
It comes out in 2010. In Japan....
If it doesn't come out in the West someone will die (namely Sven).
Mr Mobius - the wandering artist @ Sep 26th 2009 10:31AM
I would import it but the only problem is, it is likely text heavy, and part of the fun of Okami was the humour of Issun, so to import would be missing out on so much of what made it great.
Okami apparently sold comfortably to justify a sequel, so I don't see why this won't come out in the West. I'm just hoping they don't schedule this to coincide with Spirit Tracks, because Okamiden will lose, and I don't want Okamiden to do poorly, just so another game could be justified (as long as they had a strong enough story for a 3rd game to be justifiable).
esposch @ Sep 26th 2009 11:00AM
They won't.
Spirit Tracks will be in stores by Christmas and Okamiden is only about 25% complete.
Brett from Atlanta @ Sep 26th 2009 2:28AM
"It was the best Zelda game I've ever played"
fixed
Let's be real, it was basically a Zelda game. The sad thing is that it was better than any of the recent Zelda games and really gave innovation to a somewhat stale series, but because it didn't have the Zelda characters, it didn't sell and keep said series progressing. I wished the Zelda team had taken a lot closer look at what clover did. Maybe then I would have different feelings about twilight princess :/
Brett from Atlanta @ Sep 26th 2009 2:30AM
^@ Sarge
Damn you comments system!!!
(Shakes fist at sky)
LunarAura @ Sep 26th 2009 6:37AM
Blah blah no clover no sale etc...
*preorders Okamiden anyway*