TGS 2009: Impressions: Toy Soldiers (XBLA)

My initial reaction to Toy Soldiers -- a tower defense game in a World War I setting -- in a behind-closed-doors Microsoft demo? Snore. Imagine my surprise, then, that I soon got genuinely excited to play the game when it lands sometime next year.
Gallery: Toy Soldiers (XBLA)
At its core, Toy Soldiers is another tower defense title. What makes Toy Soldiers different is that players aren't limited to sitting back and watching their tactical decisions come to life. While other tower defense titles slow down interactivity as enemy waves approach, Toy Soldiers allows gamers to take control of defensive emplacements.
During our demo, Xbox Live Arcade business manager Scott Austin showed off how players can place a sniper tower within the world as a defensive choke-point and quickly take control of the soldiers within -- effectively turning the tower defense title into a first-person shooter. Austin later took control of a landed aircraft labeled "Red Baron," flying through the fully 3D world and attacking incoming waves with the plane's machine guns. As enemies are destroyed and a wave has been defeated, players earn money, allowing them to purchase new toys to add to the chaos.
Sadly, our Toy Soldiers demo was hands-off and short. But from what we've seen, Signal Studios has a unique approach to a tried-and-true formula. Hopefully the game will be as fun to play as it was to watch when it lands on Xbox Live Arcade in 2010.
During our demo, Xbox Live Arcade business manager Scott Austin showed off how players can place a sniper tower within the world as a defensive choke-point and quickly take control of the soldiers within -- effectively turning the tower defense title into a first-person shooter. Austin later took control of a landed aircraft labeled "Red Baron," flying through the fully 3D world and attacking incoming waves with the plane's machine guns. As enemies are destroyed and a wave has been defeated, players earn money, allowing them to purchase new toys to add to the chaos.
While Toy Soldiers is inspired by the First Great War, the actual setting of the game is situated in someone's home. The game essentially takes place on a living, breathing diorama. As Austin flew the Red Baron through the world we were able to spot the limits of the diorama's backdrop and even some household furniture. It's a unique way developer Signal Studios is able to justify the world's size -- which is still quite impressive and detailed for a tower defense title.
Sadly, our Toy Soldiers demo was hands-off and short. But from what we've seen, Signal Studios has a unique approach to a tried-and-true formula. Hopefully the game will be as fun to play as it was to watch when it lands on Xbox Live Arcade in 2010.












Reader Comments (Page 1 of 1)
Markez @ Sep 25th 2009 2:03AM
The toy soldiers, look not so much like toy soldiers. Looks pretty hardcore! Are you back on board now, Xav? Thought you were off the payroll :P
Lucky @ Sep 25th 2009 2:05AM
"I find tower defense games boring, but then again there's an unwritten rule on Joystiq that I have to drool over every XBLA game on multiple articles..."
Breakerchase @ Sep 25th 2009 2:11PM
I love how the units in the game are portrayed like the tin soldier models of the olden days.
alexk315 @ Sep 25th 2009 2:35AM
I was really hoping it was going to be impressions of the Martika song "Toy Soldiers." *Sigh* I guess I'll have to play this until someone finally develops a game from this http://www.youtube.com/watch?v=jpJy46o_7b0
Aizei @ Sep 25th 2009 2:53AM
looks crap
Garrett @ Sep 25th 2009 2:57AM
im shocked that anyone would refer to tower defense games as boring
CaramelZappa @ Sep 25th 2009 3:26AM
I played countless hours of TD in starcraft back in the day, but going back to TD games does seem boring now. I'm much more into straight up action games than strategy games now. (And even so, usually TD isn't so much strategy as just keep building units as fast as you can)
Steven W. @ Sep 25th 2009 3:58AM
Tower Defense games are boring. The first time you play one, it's like "Woah, this is awesome!" but then it becomes "Yawn.", this on the other hand, looks like it's not going to disappoint those who buy it. Looks a lot like Battlefield 1943, in a way.
Odog4ever @ Sep 25th 2009 11:44AM
Yeah, I was definitely thinking Battlefield when I saw the trailer. I wish this was coming already.
eldee @ Sep 25th 2009 4:11AM
mmm... bring it to PC. I love tower D.
Nuts @ Sep 25th 2009 7:35AM
The viewangle reminds me of Myth
WiNG [XBL&Steam: WiNGSPANTT] from lifeinagame.com @ Sep 25th 2009 10:09AM
This game looks awesome. I like TD games but my only gripe was always how hands-off it is at many points. This seems to address that in a fresh way!
Teph @ Sep 25th 2009 12:09PM
Is it just me, or does this look like it could be running off the CoH engine?
I dunno... kinda gives me that vibe.
Joe Smith @ Sep 25th 2009 1:50PM
This looks fucking awesome. I have always loved WWI stuff, and the style is really unique. Can't wait.