TGS 2009: Hands-on: Ghost Trick

Gallery: Ghost Trick (TGS 2009)
Sissel can move a short distance from object to object, and he can also move or activate objects. For example, in the demo, I jumped from my slumped-over body to the wheel of a nearby bicycle and then to the horn. I selected "trick" and activated the horn, which temporarily distracted the gunman. From the horn, I then moved across the room, sometimes "tricking" things to bring them closer to other objects, like making a ladder fall over. The final goal was a lever to operate a rather conspicuous crane, which, when possessed and activated, dropped a wrecking ball on the assassin, saving (this iteration of) the day.
This demo level played out in gorgeous 3D animation (in a purely 2D side view), whose impressively smooth animation and flat, outline-free color scheme reminded me more of Out of this World than anything else. The gameplay in this title seems much more trial-and-error oriented, and less logic oriented, than Ace Attorney: it would be hard to predict how the world would react to your actions without just trying them, and much of the challenge seems to come from creating a path to your goal. Of course, it would be really disappointing if Takumi's completely separate series was also about finding contradictions in people's statements. The stylish Ghost Trick is due out sometime next year.






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Reader Comments (Page 1 of 1)
Special Agent Steve @ Sep 26th 2009 1:36PM
I have no idea what happened in that video... but seems like an interesting concept.
ZaxCG2 @ Sep 26th 2009 9:52PM
I had no idea either. Then I read the helpful bunch of words that Mr. Fletcher here provided for us, and all is clear as crystal. AMAZING! HAHAAA! WORDS!
MRLN the Amazing @ Sep 26th 2009 1:37PM
I'm not sure how I like trial-and-error, but the character design is impeccable.
DomoBraden @ Sep 26th 2009 4:32PM
Color me intrigued*...
(*Is intrigued in fact a color now? It must be one of those cleverly named crayons from Crayola along the lines of "Macaroni and Cheese", "Laser Lemon", of course, "Shit Brown". Hmm...)
Anyway, random tangent aside, I'll have to keep an eye on this one. I like what I've seen/read so far, and a comparison to Another World is never a bad thing, (no matter what the context is).
DomoBraden @ Sep 27th 2009 4:02AM
P.S. Another World = Out of this World.
Love,
DomoBraden
Josh @ Sep 26th 2009 4:47PM
Do want! I really love those animations.
Looks interesting. Good stuff.
ZaxCG2 @ Sep 26th 2009 9:48PM
Can't wait for this game to come stateside. I've always loved the Ace Attorney games... but wanted something with a bit more interaction. This is my answer!
Out of This World-style graphics is also my cup of tea.
ZaxCG2 @ Sep 26th 2009 9:49PM
Also, I can see the soundtrack for this gaming being added to my collection. Very slick sounding.
ZaxCG2 @ Sep 26th 2009 9:49PM
GAME. THIS GAME. SORRY. LONG DAY.
Demaar @ Sep 27th 2009 2:47PM
Holy crap man, holy crap! Everything about this game screams awesome. From the cheesy hair/designs, the gorgeous animation, funky sounding music and clever sounding premise.
I hope beyond hope this gets an English release!
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