TGS 2009: Motion-controlled LittleBigPlanet demo is grief-filled
Anyone who's ever played LittleBigPlanet knows that the experience is enriched when played with friends -- but what if one of your "friends" was not a Sackboy in the context of the game, but rather, an invisible agent of divine intervention? Think of it: He or she could effortlessly lift objects through the air, discard obstacles, bridge gaps or, depending on their temperament, instantly murder you.
Sony and Media Molecule are teaming up to incorporate this unsettling omnipotence into the customizable platformer with the launch of the PlayStation Motion Controller. You can check out a video of the motion-controlled LBP multiplayer demo (culled from Sony's Tokyo Game Show keynote) after the jump. Fans of the title might see this new functionality as a bold evolution Media Molecule's lovable game -- we see it as an unprecedented advancement in hilarious griefing technology.
[Via Kotaku]
Sony and Media Molecule are teaming up to incorporate this unsettling omnipotence into the customizable platformer with the launch of the PlayStation Motion Controller. You can check out a video of the motion-controlled LBP multiplayer demo (culled from Sony's Tokyo Game Show keynote) after the jump. Fans of the title might see this new functionality as a bold evolution Media Molecule's lovable game -- we see it as an unprecedented advancement in hilarious griefing technology.
[Via Kotaku]













Reader Comments (Page 1 of 2)
Jacksons @ Sep 27th 2009 12:33PM
When slapping friends into fiery pits just isn't enough.
Markez @ Sep 27th 2009 4:58PM
I'm an LBP noob, how do you do that?
Xenophy @ Sep 27th 2009 7:04PM
well first off, you take your hardrive out when it says not too. Then you turn off your system and fill every port and opening on your system with melted cheese and duck tape it shut. After that turn your system back on, make sure that there are many flammable objects around it first.
No but seriously press either R2 or L2 for the arm you want and jerk the corresponding stick in the direction you are slapping in
Complex @ Sep 27th 2009 12:35PM
HAHa she keeps killing him..
ragetek @ Sep 27th 2009 12:56PM
lol i burst out laughing when she did it the first time! man she's evil!!!!!!!!
Kenoji (aka Neo Asuma) @ Sep 27th 2009 5:21PM
That was hilarious when she intentionally killed him the first time, and then he looks at her like, "What the hell did you do that for?" And she's just giggling. She was evil, lol.
Kinsey @ Sep 27th 2009 12:36PM
I can see this being used in the game, at first it seemed it forced the support looking to easy but after watching longer I see that it does get more difficult and could be a lot of fun. Could this make a 5 player game now? :D
Alex McKee @ Sep 27th 2009 12:37PM
Am I the only one who remembers how the older MVP Baseball games let you throw the ball around the bases indefinitely? I caught so many of my friends stealing when they'd get bored and try to kill me :P
PN04 @ Sep 27th 2009 7:56PM
Anyone else remember Stack Up on the NES? how if you didnt use R.O.B. another person could take the controller and help you through the levels... OR MERCILESSLY KILL YOU.
Ah memories.
Shadowbender (Nelson Is Behind You) @ Sep 27th 2009 12:39PM
Maybe I'm the odd one out, but I kinda like this. I mean, think about it, think about all of the possibilities of what LBP could do with the motion controller. Look at Mario Galaxy. To this day, I think that is the best example of a game that used the full potential of the Wii's motion controls. I think LBP has that same potential.
Kinsey @ Sep 27th 2009 12:40PM
If they keep adding support to existing games like this. I'll definitely be buying this.
Jamesology @ Sep 27th 2009 5:49PM
ditto
MystileArmor @ Sep 27th 2009 12:42PM
Reminds me of playing Duck Hunt on the NES, using the 2nd controller to fly the Duck around.
CubeGuy @ Sep 27th 2009 12:57PM
You can do WHAT now?!?!
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 27th 2009 1:09PM
lol...me and my brother use to do that all the time...sometimes we could get away...
Frostblade10 @ Sep 27th 2009 1:09PM
The feature was released in the first patch on the NES 2 months after the game release.
Jrinswand @ Sep 27th 2009 1:34PM
I had no idea you could do that.
MystileArmor @ Sep 27th 2009 1:38PM
I had no idea this whole thing wasn't as widely known as I assumed it was.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 27th 2009 1:49PM
I though more people knew about that too...lol...weird...
I found out about it back in the day from just playing with the controller while my brother was playing...but if you played by yourself I suppose I can understand why you didn't know about it
Ken Seang @ Sep 27th 2009 2:17PM
WTF, where was this information 20 years ago when I had the game. I always thought it was a single player game!
Kinsey @ Sep 27th 2009 2:38PM
aw man did you guys ever miss out!!! I used to piss my friends off cause they wouldn't be able to hit the bird I was flying around. Eventually they would run up to the screen and pointblank the bitches.
This thread alone is gonna boost NES sales with the Super Mario/Duck Hunt flashgun bundle by a 100 fold
Special Agent Steve @ Sep 27th 2009 2:50PM
"This thread alone is gonna boost NES sales with the Super Mario/Duck Hunt flashgun bundle by a 100 fold"
Right, because everyone is craving an NES right now...
MystileArmor @ Sep 27th 2009 2:56PM
Me and my brother actually used it the other way around, just steer the Duck in the corner so we could rack up easy high scores.
Uncontrol @ Sep 27th 2009 3:18PM
why the hell isn't there a wiiware version of duck hunt yet
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 27th 2009 5:55PM
Duck Hunt isn't on WiiWare yet cause they are trying to figure out how they can make saps think they NEED a n new accessory in order to shoot the ducks...when the current Wiimote can do the job already
seniorgato @ Sep 28th 2009 10:45AM
It's not on wiiware because most people have flat screen tv's nowadays and the guns don't work properly anymore. Bust out your zapper or super scope six and try it on a modern tv. No luck. I know the Angry Video Game Nerd ran into that in one of his videos.
Rein [Prime Minister of the city-state of New Bjork] @ Sep 27th 2009 12:44PM
Japanese women: the ultimate griefers.
Smoke_me_a_Kipper @ Sep 27th 2009 2:22PM
They have ninja farts too.
mike @ Sep 27th 2009 12:47PM
[spam!]
daaell @ Sep 27th 2009 1:04PM
one word: Trine
Mr. Joe @ Sep 27th 2009 7:18PM
where?!
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 27th 2009 1:08PM
LMAO!!!
now thats hilarious...I really need to jump back on LBP...and I think with the Wandy Globe I will do just that....just wont let the wife anywhere near the globe....she had enough fun slapping me around as sackgirl....
Popfrogs @ Sep 28th 2009 2:05AM
What the hell is your avatar now?
THE GRAY FOX! The most infamous thief in Tamriel!
Rob S. @ Sep 27th 2009 1:12PM
New motion control Little Big Planet and New Super Mario Bros Wii, pushing the envelope in messing with your fellow players.
Space @ Sep 27th 2009 1:44PM
I'm more interested in drawing things with it in LBP
sapplelover @ Sep 28th 2009 8:36AM
U just reminded me of Okami. I hope that re releases for ps3.
Bob @ Sep 27th 2009 1:46PM
I also think that motion controls would be awesome for level creating. If you think back to E3 and that demo they used with the "sandbox" idea, (those random items that were passing them by on a belt). Using a level maker where you can select the object and move it with moving it around with the controller would be a lot of fun and might make it a ton easier.
linebeginstoblur @ Sep 27th 2009 1:50PM
Hmm.. I can see some people making some really creative levels with this new gameplay mechanic. :)
Also, I find it kinda cute that, in Japan, PAIN is known as Mr.PAIN and Flower is known as Flowery. :P
XBL: Burritoclock PSN:Herbie Hat @ Sep 27th 2009 1:52PM
So.... gryomite Xtreme?
ZaxCG2 @ Sep 27th 2009 2:26PM
NOTHING CAN REPLACE ROB. NOTHIIIIIING!
Jake5678 @ Sep 27th 2009 2:02PM
I'd much rather play as sackboy with the regular controller than playing as...eh..."God", but I guess some people who can't really play with the regular controller (your mom) could find this fun...
I'm more exited about the motioncontroller being used in FPS games or tennis games where you use it more naturally and less like a pointer.
JACK @ Sep 28th 2009 12:31AM
tennis?! How about a star wars game where you can slash heads off ! something COOL like that.
Jake5678 @ Sep 28th 2009 4:46PM
Yeah that would be awesome too of course but I just meant that I want the controller being used in games where you actually use the controller like you would in real life. So tennis, golf, all those "Wii Sports" kind of thing would be great but I would love to see swordplay, lightsabers, and all that stuff as well. We'll just have to see what developers do with it I guess.
eNrique @ Sep 27th 2009 2:21PM
I guess the implementation of motion controls to LBP is why we haven't gotten any decent DLC (level) packs for a while, looks like Media Molecule has been working on this for a while.
Keep up the good work guys!
Dreadhead541 @ Sep 27th 2009 2:33PM
the upcoming water kit seems a much more likely reason
Sly (Now equipped with DS!) @ Sep 27th 2009 2:45PM
what he said.
chris @ Sep 27th 2009 2:35PM
I want to make a pong type of game where sack boy is the ball. Mini games in little big planet just be came limitless.
Sly (Now equipped with DS!) @ Sep 27th 2009 2:46PM
this could either be insanely awesome or horribly frustrating. judging by how much me and my friends kill each other, it's probably #2.
The Return of Lieutenant Gunther (PSN: helghast102) @ Sep 27th 2009 3:09PM
WOW THANKS DUDE YOU MADE MY DAY! ...
Ashitaka @ Sep 27th 2009 3:21PM
How to be a fucking asshole
look at this really spamful comment ^