TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi
Selected excerpts below:
Joystiq: Are there any plans to bring Gran Turismo PSP's "Party Mode" to GT5?
Yamauchi: I'm glad you noticed that. What we really worked hard to make the PSP portable fun and interesting is in those types of details. Obviously, these are ideas we worked hard on and they will be carried over in some form into GT5.
In Gran Turismo, with its ten years of history, the people that who good at playing the game are really, really good at playing the game. Of course, there are a lot of first-time players that want to get into the game, and it was a major theme for us to develop the game so it would be easier for them to get into it. With the party races and these game modes we've developed for the PSP, we've come to one solution for that aspect.

How long did it take to implement damage into Gran Turismo 5?
It took two months to get to where we're at. So it wasn't a matter of difficulty. It was just when we initiated it.
Why implement it now?
One was a technical curiosity as a developer. And the other is that if it will make for clean races, it's a good thing.
How realistic will damage be?
To end with the race with a crash, we can do that now. But I don't think we'll ever have serious crashes, in which the cars are just torn apart into bits or just flattened into a few inches high. Things like that are something I just don't think we'll ever do.
Damage is just one -- just a small aspect of a race. It's nothing that really needs to be focused on.
Will damage affect gameplay?
The level of damage that is affecting the cars -- because the demo is so short, you might not be able to damage the car that much in such a short amount of time. But it''s not a difficult thing to apply the physics of damage to handling and suspension and all that.
The Cologne version actually already had that implemented. Because it had a five minute playtime, I think you're able to see more of the damage affecting the cars' driving then. But the TGS demo is maybe two and a half minutes long, so you might not be able to see it as prominently.

How interested are you in the PlayStation Motion Controller?
Motion controller has infinite possibilities and the level of completion of the actual device is going to be very high just from the start. I think it's going to be very important, but as for its importance in GT, I don't think it's going to have that much of a role in the series. As for the PlayStation Eye, we're probably going to try and use it in Gran Turismo, but we can't go into details of that yet.
What are your plans for Gran Turismo 5?
GT5 is a title that was pretty much remade from scratch, but because we did that, the next version is actually going to be faster -- the time period it's going to be released. But I think when GT5 comes out, we're still going to have things that are left undone, and whether we complete that in GT6, or the next version for PSP, I'm not sure yet. I've been working very hard for the last 15 years, and I think that hard work is just going to continue.
How about a game that really teaches players how to drive?
To make something that's not just about sports driving, but teaches you how to drive safely and teaches you how to drive in traffic -- that kind of educational software, I think, is something that's very important.













Reader Comments (Page 1 of 1)
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 28th 2009 12:32PM
"GT5 is a title that was pretty much remade from scratch, but because we did that, the next version is actually going to be faster -- the time period it's going to be released."
So GT6 in 2013? Sounds good to me...I kinda figured they started over from scratch tho...which explains the amount of time it took to make. As long as its done right, thats all that matters to me.
eNrique @ Sep 28th 2009 12:34PM
Just wait for Gran Turismo 5 to be released, then we talk about sequels.
Please.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 28th 2009 12:44PM
lol....march is right around the corner...I seriously doubt there will be a HUGE time difference for adding a massive amount of languages because its not much voice in it...Unless they got Leno to do GT5 like they did GT PSP...
Maverick Saturn (Igor) @ Sep 28th 2009 1:01PM
I hope there is a 'reason' to enter the pits now during races, very few racing games had that, GT4 included, I also hope to see the coputer going into the pits, so that I'm not the only looser.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 28th 2009 1:14PM
the only reason I ever had to enter the pits was on endurance races, the ones where you had to go for like 24hrs I'd simply simulate...and set to take pitstops at certain times...lol
ripslymemc @ Sep 28th 2009 12:35PM
He didn't really answer the last question...
kentuckyfried @ Sep 28th 2009 4:09PM
that's what makes him almost a crafty politiican, lol. i noticed that too.
Solace @ Sep 28th 2009 12:36PM
Wait Andrew was this guy ( http://knowyourmeme.com/memes/he-just-doesnt-give-a-f ) with him interpreting everything? Did you finally see what he was writing in his notepad
ripslymemc @ Sep 28th 2009 12:45PM
when does he say that in the video? I can't find it...
Andrew Yoon @ Sep 28th 2009 1:23PM
Yes he was our interpreter. No, I didn't look at his notepad.
Captain Planet [Planeteer | Power of Captain Planet] @ Sep 28th 2009 12:37PM
When are the going to release the list of the 170 cars with damage modeling!?
Uncontrol @ Sep 28th 2009 12:37PM
let's be serious, we won't see GT6 before PS4
Solace @ Sep 28th 2009 12:39PM
I think we'll see a GT 6 at the end of the PS3 era most likely
Maverick Saturn (Igor) @ Sep 28th 2009 12:59PM
Well, considering they remade GT5 for the new gen, I can understand why it took so long, shouldn't take as long for a GT6, unless they are trying to secure more licenses to make it a worthwhile purchase.
Orion @ Sep 28th 2009 1:04PM
Of course we'll see another GT on the PS3. They just rebuilt this engine. Just like with GT2 and GT 4, they're going to want to utilize it at least one other time before new hardware comes out and makes it obsolete.
Thinking this is the last one of the PS3 era is just silly.
Colonel Craphead @ Sep 28th 2009 12:53PM
GT5? That's soooooo 2010. GT6 is the big deal now!
Jk, lololololol
ProgHead @ Sep 28th 2009 1:28PM
What the hell are you talking about men? GT6 is so next two/three years. GT7 is the game to wait about. Now that will be the bomb and the shiiiiiiiit and all that jazz.
Ekauq @ Sep 28th 2009 2:22PM
nah....GTX
Colonel Craphead @ Sep 28th 2009 2:25PM
Super Gran Turismo Turbo Hyper Championship HD Remix, now that's what i'm talking about baby!
Maverick Saturn (Igor) @ Sep 28th 2009 12:59PM
F1!!!!!!!!!!!!!!!!!!!! Implement it already! There are many F1 fans who'd love to see it in GT!
killerhappy @ Sep 28th 2009 1:11PM
F1? Hell yeah! :D
JwintooX @ Sep 28th 2009 1:17PM
Codemasters own the F1 Lisence
Maverick Saturn (Igor) @ Sep 28th 2009 1:24PM
-_-, codemasters does little or nothing with the F1 license, shouldn't be exclusive.
ProgHead @ Sep 28th 2009 1:25PM
What the hell are you talking about men? GT6 is so next two/three years. GT7 is the game to wait about. Now that will be the bomb and the shiiiiiiiit and all that jazz.
ProgHead @ Sep 28th 2009 1:27PM
Geez, now im getting the hang of why people complain about the lack of edit feature in here. It was meant for the comment above and it will be there dammit!!!
ChuckBartowski @ Sep 28th 2009 8:28PM
there actually have been f1 cars before...
Freakydemon @ Sep 29th 2009 12:44PM
idd GT3, dunno if they are in GT4
Maverick Saturn (Igor) @ Sep 29th 2009 12:55PM
F1 cars and F1 official races (Using money to compete in F1 only races) are totally different things.
Anyone can stick an F1 car into a racing game (despite how odd it looks) but its a whole different thing implementing the entire F1 into GT5, which would be far more fun, and far more use of my money, considering just the bumber of an F1 costs over £1,000,000
Andrew Yoon @ Sep 28th 2009 1:08PM
From NeoGAF:
http://i33.tinypic.com/282l06e.gif
ProgHead @ Sep 28th 2009 1:16PM
Oh Andrew you sneaky sneaky little perv.
Not trying to be negative, its just a funny moment. Maybe Kazunori was explaining something about the moton controller and its future features? :/
Andrew Yoon @ Sep 28th 2009 1:24PM
You'll see another story on the motion controller later this week. Won't say more though!
ProgHead @ Sep 28th 2009 1:26PM
Goddammit Andrew, why must you, one of the writers and journalists of this blog joke with the people around here with news about the motion controller if you can't tell us now!!!
Oh wait...
Jwin @ Sep 28th 2009 1:27PM
lol
Monchis @ Sep 28th 2009 1:55PM
Oh man, I laughed so hard!!
leo @ Sep 28th 2009 2:00PM
lmao, can you guys do something about the email verification everytime you post..
kentuckyfried @ Sep 28th 2009 4:11PM
fap fap fap, fap fap fap
lol
DeepFriedSushi @ Sep 28th 2009 4:39PM
rofl.
ChuckBartowski @ Sep 28th 2009 8:30PM
sadly, when i saw that that int the original video, thats the first thing i thought of.....