Capcom summoning Ghouls 'n Ghosts/Ghosts 'n Goblins for iPhone
Capcom has revealed that its resident ghost and goblin slayer (and suspected never-nude) Arthur is coming to the iPhone. During a presentation at TGS (via GameWatch) the company revealed a new Ghosts 'n Goblins -- which uses a touch-based control scheme not all that different from the iPhone port of Resident Evil 4 and overlays 3D models on top of the series' 2D gameplay. GameWatch also reports the title will allow players to choose between two different heroes: Arthur and Lancelot.
The game is highly reminiscent of Ultimate Ghosts 'n Goblins, a PSP game that also employed 3D models while retaining the classic 2D gameplay of the originals. There's no word on price or launch date, but we'll be sure to let you know as soon as it's announced.
[Via Touch Arcade]
The game is highly reminiscent of Ultimate Ghosts 'n Goblins, a PSP game that also employed 3D models while retaining the classic 2D gameplay of the originals. There's no word on price or launch date, but we'll be sure to let you know as soon as it's announced.
[Via Touch Arcade]







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Reader Comments (Page 1 of 1)
Shagittarius @ Sep 29th 2009 1:27PM
I can only imagine how difficult this would be on a touch screen if the difficulty is anything like the original.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 29th 2009 1:28PM
#iPhail
THE WICKER MAN (BWF) (GT: Dalek Prime) @ Sep 29th 2009 1:37PM
@Aggie *sigh* (iPhone does have good games on it. Peggle, Spider, and Wolfenstein RPG have been fun)
I agree though we all saw how poorly Mega Man 2 transferred over. Needs more controller.
Storm Eagle [Resident Capcom Megafan] @ Sep 29th 2009 1:38PM
For a split second there, I was ready to condemn you for using "ph" instead of "f", but then I noticed the "i" hiding cleverly next to the #.
But I have to agree with the above post, G&G was hard enough without difficult iPhone controls.
Warlock @ Sep 29th 2009 1:44PM
That was exactly my thought.. iPhone games that are not designed around some kind of stylus-like scheme all tend to control pretty terrible. Add in the difficulty of Ghosts n' Goblins to that mix and you have a recipe for disaster here.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Sep 29th 2009 1:57PM
I will agree that there are good games on iPhone...like Monopoly...peggle...scrabble....my wife has them on her phone..she uses them to kill time at work on downtime...but certain games just dont belong there....
THE WICKER MAN (BWF) (GT: Dalek Prime) @ Sep 29th 2009 3:39PM
Agreed. This will not work on this platform.
gobo @ Sep 29th 2009 1:41PM
As long as it also makes its way to PSP and XBLA/PSN, cool news. I've been hoping they'd do this, loved Ultimate GN'G.
Martin @ Sep 29th 2009 1:49PM
The last thing I want to do is throw my iPhone through the wall. That's certainly the only emotion this series ever evoked from me.
HighFiveJesus @ Sep 29th 2009 1:54PM
Yeah you want people to bust their Iphones in half eh capcom.
I still need to get it so i can bust my PSP. Love these games.
The Pie Pieper @ Sep 29th 2009 2:03PM
How can we make this game even harder?
I know, lets put it on a device with a small screen and crappy touch controll.
It will be even more impossible to beat now.
Even so, i still really want an Iphone, just wish they would hurry and sign with Verizon.
Ben @ Sep 29th 2009 2:05PM
That guy's thumbs are taking up about a sixth of the screen, you can barely notice that enemy in the bottom left corner.
Sigh, another reason I hate the iPhone, on screen joysticks that take up part of the screen and are barely even usable. I've tried Sonic, Resident Evil, and another platformer, they were nearly impossible to play.
Tha0racle @ Sep 29th 2009 2:20PM
Well Ben that's probably because you are a poor gamer :) I have a ton of iphone games and most of them handle quite well for having virtual buttons. Resident Evil works quite well for me as well. I have to agree that one game that plays like crap is Mega Man and G&G will end up being pretty unplayable as well I am sure.
Sam the Deaf @ Sep 29th 2009 3:10PM
Gimme demo, and I'll see if it's playable on my iPod Touch.
Alex @ Sep 29th 2009 3:30PM
Fun and Games!
Fun and Games!
Alright, Boys,
Goblins and Ghouls!
Goblins and Ghouls!
YeeeaaaahhhH!
The cool kids know what I'm talking about.