God of War III pitched as FPS; struck down


Okay, picture this: Ripping off Helios' head ... but from Kratos' perspective. Pretty gripping, right? "Genius" even! At least, that's how art director Ken Feldman described his failed pitch for God of War III as an FPS to game director Stig Asmussen. "I tried unsuccessfully to convince Stig to make God of War III a first-person shooter," recounted Feldman in an interview with CGSociety. "Unfortunately, he didn't see the genius in the idea."

You know Ken, we're not really seeing it either. But then, true genius is often only recognized in hindsight by us casual thinkers. Now ... if next year's sequel had been "God of War Resort" -- bundled with the Motion Controller? ... Brilliant!

[Via MCV]

Tags: concept, fps, god-of-war, god-of-war-3, god-of-war-fps, god-of-war-iii, ken-feldman, sce-studios-santa-monica, scea, sony-santa-monica, stig-asmussen

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