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Reader Comments (57)

Posted: Oct 6th 2009 9:12PM ArchiGamer said

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Not to Steve Blum; have you heard him in his normal voice? Its practically the same.
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Posted: Oct 6th 2009 9:13PM TheDarkWayne said

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ugh, worst part of arkham asylum, he's supposed to be really deep with a cajun accent!
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Posted: Oct 6th 2009 9:14PM ArchiGamer said

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Yeah, I was surprised he did the voice for him. It was really...odd.
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Posted: Oct 6th 2009 9:24PM The Blank Mage Returns said

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Well, Steve Blum is in EVERYTHING.

Sometimes, more than once.
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Posted: Oct 6th 2009 9:35PM Deadpool said

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Steve Blum is the Sam Jackson of voice overs.
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Posted: Oct 6th 2009 9:50PM TheDarkWayne said

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in AA i counted steve as 12 different people
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Posted: Oct 6th 2009 10:49PM Sly C said

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wait, who did steve do in arkham?
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Posted: Oct 6th 2009 11:37PM ArchiGamer said

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A doctor, two guards, some other people, and more notable Killer Croc.
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Posted: Oct 7th 2009 10:25AM xGeneral DEATHxDEETH82 said

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And a terrible Killer Croc, at that.
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Posted: Oct 6th 2009 9:12PM TheDarkWayne said

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awesome, maybe now we'll hear more than 4 people
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Posted: Oct 6th 2009 9:16PM ArchiGamer said

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And hopefully, better voice actors.
*tries to forget every JRPG*
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Posted: Oct 6th 2009 9:16PM Lord Il Palazzo said

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....

....

WHAAAAAT?!
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Posted: Oct 6th 2009 9:33PM (Unverified) said

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Persona 4 had good voices, as did Lost Odyssey with the exception of Cooke and Mack.
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Posted: Oct 6th 2009 11:14PM Nier said

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Come on! Cooke was the lovely Lil/Phil from Rugrats! It brought back memories! Plus, she was actually the only useful human character next to Sed.

Johnny Yong Bosch is in every single fucking game these days as well. He's either always the protagonist or the second lead male role. He cannot be escaped from! He even played two characters in Persona 4.

Most lower budget JRPGs seem to be borrowing experienced anime voice actors, so a lot of them are getting better. Still, someone needs to stop casting the girls who do the extremely annoying high pitched voice.
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Posted: Oct 6th 2009 11:56PM (Unverified) said

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I know Johnny played the MC in P4, but all he had to do was scream Persona names every now and then.
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Posted: Oct 6th 2009 9:17PM MarkezJM said

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Name your favorite celebrity actor in a videogame! The only one I can think of off the top of my head is Seth Green in Mass Effect.
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Posted: Oct 6th 2009 9:18PM (Unverified) said

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Ron Perlman...
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Posted: Oct 6th 2009 9:23PM ArchiGamer said

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Pierce Brosnan, because he's so dreamy....
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Posted: Oct 6th 2009 9:23PM TheDarkWayne said

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I dont think Ron Perlman counts, cause it's not like a special guest appearance like with Seth Green, it's pretty much as main a job as a regular acting career.
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Posted: Oct 6th 2009 9:25PM The Blank Mage Returns said

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Vic Mignogna.

TOTALLY counts.
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Posted: Oct 6th 2009 9:28PM MarkezJM said

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Never heard of Vic, but I guess he counts due to an apparently extensive anime career? Having more time to think about it I enjoyed Michael Madsen in the GTA games.
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Posted: Oct 6th 2009 9:29PM TheDarkWayne said

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also my answer is definitely the cast of firefly in ODST, and specifically Capn Mal because with the IWHBYD skull on in firefight, he will occasionally yell "THIS IS SPARTA"
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Posted: Oct 6th 2009 9:30PM ArchiGamer said

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Thinking about it more, I loved Robin Atkins Downes as Travis Touchdown.
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Posted: Oct 6th 2009 9:32PM TheDarkWayne said

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if you're counting prolific voice actors then what's the point of asking about celebrity appearances and not just voice acting in general?
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Posted: Oct 6th 2009 9:34PM MarkezJM said

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To specify, I was more curious I suppose about big movie/tv actors, Hollywood types. Not the 'I've never heard of this person' anime or random other screwballs.
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Posted: Oct 6th 2009 9:42PM (Unverified) said

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Robert Guillaume as Dr. Eli Vance in the Half-Life 2 saga. And as a very obvious close-second, Louis Gossett Jr. kicks as as a Vortigaunt.
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Posted: Oct 6th 2009 9:43PM (Unverified) said

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Keith David dammit! I can't believe none of you thought of him. I wish he could read me bedtime stories.
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Posted: Oct 6th 2009 10:18PM (Unverified) said

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I'd have to say Malcolm McDowell's probably my favourite celebrity voice actor, but as far as non-celebrity voice actors, probably Yuri Lowenthal (PoP: Sands of Time and Two Thrones) or more likely, Nolan North (Uncharted 1 and 2, Prince of Persia, Assassin's Creed).
Kari Wahlgren too. She was a good Elika and Jeanne D'Arc.
Hmm...I should actually finish that game.
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Posted: Oct 6th 2009 10:23PM Bubbameister33 said

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@Legendary

I wish he could read me bedtime stories as Goliath and tell me of his adventures with Elisa.
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Posted: Oct 7th 2009 8:51AM PR0F3TA said

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50 cent in MW2!
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Posted: Oct 7th 2009 10:27AM xGeneral DEATHxDEETH82 said

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RedAss Bedtime Stories, starring Keith David.

Just sounds...a little odd.
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Posted: Oct 6th 2009 9:18PM (Unverified) said

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HAH!
....sag.
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Posted: Oct 6th 2009 9:19PM (Unverified) said

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You know what it means? Higher dev costs...aka higher prices in the long run.
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Posted: Oct 6th 2009 9:21PM MarkezJM said

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But if it gets us a Martin Short Jiminy Glickish voice as a space marine in some future FPS release it will all have been worth it. That'd be comedy gold, Jerry, gold.
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Posted: Oct 6th 2009 9:22PM (Unverified) said

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I guess we could get some Ovaltine jokes in here!
Why do they call it Ovaltine? The jar is round. The mug is round. It should be called Roundtine.

It's not that the actors don't deserve it, its that Bobby Kotick will use this as an excuse.
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Posted: Oct 6th 2009 9:31PM BigD145 said

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What it ought to mean is slimmer profit margins.
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Posted: Oct 6th 2009 9:31PM TheDarkWayne said

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meh, the way they're packing advertisements in games these days and not passing the savings onto us like they should, I doubt it will make a huge difference
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Posted: Oct 6th 2009 10:41PM ECVOICE said

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Hardly - voice actors, even at union rates, get very little money for their time and effort, and in addition, are contracted to do up to 3 character voices for one session.

Most VO game jobs are non-union anyway, and they often get paid no more than $100/hour. Only a major character will require more than 2 hours.

Some VO actors are paid only a "buy out" fee to cover all recordings, even pickups, which can run a very long, long time. In the end, it'll come to less than $100/hr for all the time and effort.

That might sound like a lot, but these people earn their living doing voiceover. And after you do 2 hours work on a game, it's gone. They get no residual checks, no matter how well the game sells.

Voiceover artists, even at Union wages, are stiffed when it comes to being paid on games. The only ones who make any really good money at it are celebrities.
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Posted: Oct 6th 2009 11:14PM TheDarkWayne said

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didnt the guy who did niko bellic get a 100000?
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Posted: Oct 6th 2009 11:15PM (Unverified) said

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They can't push it. Remember the guy who did Splinter Cell? They canned him for asking for too much.
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Posted: Oct 6th 2009 11:54PM Clownzilla said

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Yep, higher prices will be in the the near future. Also, the comment on how there should be slimmer profit margins is unreal. I noticed on the credits of EA's Dead Space that a LOT of staff were from EA's Shanghai office. Those slimmer profit margins will amount to even MORE jobs being outsourced to China. Profit is what keeps jobs local and unions still don't realize this.
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Posted: Oct 6th 2009 9:30PM satn said

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"vocally stressful work."

-dubbing any dragonball game.
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Posted: Oct 6th 2009 10:40PM The Blank Mage Returns said

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KAAAAKARRRROOOOTTT! (Which was also Vic Mignogna. Go figure.)
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Posted: Oct 6th 2009 9:31PM Cheezeman3000 said

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As a composer who gets SAG money for putting vocals into his work... this doesn't affect me. Still, it's great for actors.
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Posted: Oct 6th 2009 9:36PM (Unverified) said

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Can I have a sample of your work, please? I'm looking into a composer for a project.
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Posted: Oct 6th 2009 9:44PM (Unverified) said

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Quality is your Dignity? What?

If you post one more time, I will punch Bobby Kotick.
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Posted: Oct 6th 2009 9:46PM ArchiGamer said

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Post another one!!! DO IT!!
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Posted: Oct 6th 2009 9:57PM Deadpool said

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"Dear Sir/ Madam,
I am fine today and how are you? I hope this letter will find you in the best of health. I am Prince Deadpool, the Chairman of the "Contract Award Committee", of the "Marvel Delta Development Commission (MDDC)", a subsidiary of the Latveria National Petroleum Corporation (LNPC).

The company holds 100 million in money and is very rich! The company is experiancing troubles transfering our fortune and we need your help!!! Wow I can not believe it either! We are so rich and we are having this much trouble?! Yeah it is very mind bottling!"

But seriously dude...STOP SPAMMING!!!
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Posted: Oct 6th 2009 10:01PM (Unverified) said

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@Deadpool

That'll work.

*punches Bobby in the face*
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Posted: Oct 6th 2009 10:48PM ECVOICE said

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"Vocally stressful" work is being an army commander, barking out orders, for hours on end in the booth. Or doing a death rattle over and over and over again, screaming, falling.

VO folks don't do one take and that's it; even if a director likes a given take, they'll get another one for security. And then there are redirects for a particular line. The more vocally demanding (ordering, yelling, screaming) the work, the more stressful.

What can happen is, for VO people, if you do this work daily, you can potentially blow out your voice...meaning you can't speak properly or do any other type of voiceover work, which includes commercial, promos, movie trailers, narrations, and so forth.

Video games is very NON-lucrative for a voiceover artist. It's a lot more work than doing a 30 second commercial that runs on radio or television, and a LOT less money. There's also the potential for residual checks on long-running on-air commercials, whereas videogames pay a VO artist absolutely $0 once the game is published, no matter how well it does.

The joint Union contract for voiceover artists on video games is a very small, small step. Given that many games are recorded non-union anyway, it's impact will be minimal until the unions can get game publishers to pay residuals when a game sells exceedingly well.
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