You would assume, perhaps wisely, that a Persona 4 postmortem would refer to performing an autopsy on a poor soul who died of old age while trying to finish the epically long RPG. But all we've got for you today is the game's creators discussing the highs and lows of development with Gamasutra.
As is usual, the "lows" are actually just the difficult parts of designing the game rather than what didn't work about the title, but it's still worth a read to see how Atlus tackled the Herculean task of creating a 100-hour game that at least some of you lived to see the end of.
Reader Comments (7)
Posted: Oct 6th 2009 6:27PM (Unverified) said
YAWN!!!!
Posted: Oct 6th 2009 8:12PM (Unverified) said
Persona 5 (PS3) please
Posted: Oct 6th 2009 8:36PM golobulus said
atlus, all you gotta say is persona 5...i'm telling you...just say it!
Posted: Oct 6th 2009 10:13PM kamishiku said
need to finish 3 and 4 still half way thru both then bought rock band 2 lol
Posted: Oct 6th 2009 11:27PM afrosheen said
The writing was hilarious in that game. I didn't finish it (wayyyy too much grinding for my taste) but it was great while it lasted. The characters are great too.
Posted: Oct 8th 2009 7:26AM dotzeno said
almost finished 3. and then FES came out. started all over again... i think my save is at november.
p4... started a while back. pretty good. regret playing on hard mode.
p4... started a while back. pretty good. regret playing on hard mode.
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